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What was your biggest MMO disappointment?
The way this genre changed after World of Warcraft, had fun with some but never gotten that virtual world feel instead I get a common online combat game feel.
Originally posted by Distopia Originally posted by MindTrigger Originally posted by Hatefull Originally posted by eccoton The switch from SWG to SWG-NGE. What the hell were they thinking! For me a game at release that I was very disappointed with was LOTRO. While I think it is a good game and I played on and off for years, it was not the sandbox that I hoped it could be. I really would love a LOTR sandbox game in the way SWG was. I want to live in the Shire and be a gardener!
SWG - to SWG-NGE for me as well.
and SWTOR...what were they thinking? Waste of an IP, a terrible waste.
To be honest, if we had an updated version of the NGE right now, it's still a thousand times more interesting a game than most everything else on the market, IMO. I'd prefer a modern version of pre-NGE of course.
Agreed, even considering NGE was the greatest blunder this side of ET IMO.
Survivor of the great MMORPG Famine of 2011
WAR, because I actually thought it would be good.
I'd say STO, but it was Cryptic. I didn't have high expectations.
Then there's GW2. But at least I had fun levelling a couple of toons to 80l
Shadowbane is up there too, but it had a decent run.
WAR must have been the biggest disappointment. Just totally failed to live up to the hype in every way.
Every new Mmorpg after EQ dissapointed ( while certainly being blue eyed for it it made alot things right)
Todays Mmorpgs feel like easy mode, solo games soloing is more rewarding than grouping in games today and the only purpose to group is to gain a tad better gear to reach max lvl = not fun ...in EQ better gear meant faster Character progression even at max lvl.
Themepark running from quest to quest to lvl without any meaning anymore. I h8 the overwhelming ammount of quests in todays games. Youre Grinding quests on a path given by the quest guys to lvl up ,soon you start to feel like a robot killing 5 bear cubs then run back hand in kill 6 scorpions run back hand in ding ding a green common tunika and 3 silver there you go. Everyone gets the same rewards everyone does the same progression to lvl up at the end everyone is exactly the same noone varies, i want to be special but i cannot feel special this way.
Since quests are the best way to progress you have to do them .. i rather find a nice spot and train mysellf by killing stuff with the chance for a rare enemy to appear / discover. Thats no longer existant and if there are rares they arent rare more like 100% spawn rate and dont drop anything really meaningfull. Wheres my run 20% faster item or my damage shield clicky or my regen 1000 hps in 20 mins clicky or even a special attack you gain whatvever.
You cant do anything wrong Character progression wise these days. Id like to be able to gimp my character so bad he cant even kill a lvl 1 mob at lvl 60 80 or whatever i want meaninfull Character Progression. Since im a Minmaxxer id like to fiddle around with builds and try what works best for me at the same time i would enjoy if there was not just one best way.
in Short No Meaningfull Character Customization no need to gain power at max lvl beside raiding + general soloability being better over grouping = Downfall of all the new MMorpgs
I want to feel special i want to be 1 of a kind i dont want to be the same copy clone Character player 2-4000 has
YOU HAVE ALL FAILED TO DELIVER NEW MMORPG s
the bigges disappointment in the history of mankind IMHO is : Horizons!
Some might remember, is was hyped as the ultra cool open world "do everything you want" sandbox game with completely different gameplay for each race! Angels living in a Sky city, deamons able to control other players, dragons which are unbelivable hard to play.... They even intruduced a vampire race which is only able to play at night and needs to bite players to get stronger..
and what did we get? a non PvP quest grinder...
They changed the entire game fron 1 day to the other and the players didnt even recognize
Ea is like a poo fingered midas ~ShakyMo
Originally posted by DMKano Biggest - Warhammer Online Age of Reckoning (Mythic/EA) The game was hyped as much as EQN is right now, and it was SO bad, ugh.
Yep, pretty much this one for me. I was hoping for a spiritual successor for DAOC and instead they gave us a game that was far too heavily influenced by WOW's designs rather than their earlier title.
Didn't help that they were forced to rush it out the door either.
On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes
Pouring on extra "Salt" for 2017
In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
Don't just play games, inhabit virtual worlds™ "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I did some counting, and I can tell you that SW:TOR is far ahead in the lead of "biggest MMO disapointment".
The second, but far behind, is the move from SWG to NGE tied with Warhammer Online.
Could it be that Star Wars is cursed MMO wise? ;-)
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It was a disappointment on almost every level, but the biggest disappointment with it was that it could be worked with and fixed and never was. EA held on to their money and resources tightly and it became quickly apparent that they forced WAR out early to make up for Mythic profit loss that year.
Originally posted by Jean-Luc_Picard I did some counting, and I can tell you that SW:TOR is far ahead in the lead of "biggest MMO disapointment". The second, but far behind, is the move from SWG to NGE tied with Warhammer Online. Could it be that Star Wars is cursed MMO wise? ;-)
I think the expectations and desirers are much higher for Star Wars than any other franchise. They have made many poor SW games, but the hope is someone will step up and create the feelings we got in SW Knights of the old republic.
1. SWTOR - Really disappointing
2. GW2 - So many good ideas as a package again disappointing
3. AC2 - Why they deviated so far from the original I will never understand
Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams.
There have been so many disappointments, but I think the one that really hit home the most was Age of Conan. That was the game that basically taught me to stop allowing my hopes to be invested in MMO's. They are always overhyped and they are never, absolutely never, ever worth the wait.
Age of Conan was it, man. I truly thought it was going to be this righteous and brutal Blade of Darkness ( http://www.gog.com/gamecard/blade_of_darkness ) experience. For five years, FIVE YEARS, they teased us and talked about all the stuff that would be in the game and how hardcore it was going to be. And when it released... all anyone could wonder was, "What happened to all this stuff you talked about?"
My next biggest disappointment would have had to have been SWTOR. But... not for typical reasons. Basically... I just expected better from Bioware. I was expecting way more innovation of mechanics, a more living game world, and much deeper story that wasn't afraid to challenge the way you thought about things. What we got was WoW, with an even more static/predictable world, and a very boring story whose only saving grace was the fact that it was voice acted pretty well. On a technical standpoint, I can't really find it to be an overall bad game.... I just expected better from Bioware is all.
well actually WoW..
I loved the original warcraft games and likely spent thousands of hours with them.
Nonetheless I just couldn't find myself in the gameplay of WoW.
Plus it got so overhyped and rubbed in your face it actually got extremely annoying >.<
Nearly stopped me from playing MMO's all together, aside from GW1 that is.
STOOPIDWhen someone does something so utterly moronic that it kills your brain cells at the very thought of it.
The shutdown of CoX. I had just spoken to the wife about getting back on board a week before they said they were closing. I was just waiting for a day off so I could start the DL and get back at it. I was even going to pay for the character unlocks so I could play my mastermind again.
Screw NCSoft. Last time I get anything through them. SOE may be trash, but they at least tend to float their games forever. I mean, SWG had like 50K players for years before it got trashed...and even then it was only so that LA could release SWTOR without competition. IF SOE can find a way to keep a game with so few players around then I see no reason why NC could not do so when it not only had more players but also more profit (F2P really helped that).