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Mine is Horizions / Istaria. I was very excited about what I had been reading about the game. The war with the withered Aegis. Demons, Angels, Dragons and so much more available as player races. PvP that was faction based and could change as the story changed. There was so much I was excited about.
Then came the "blackout" and by the time it was released it was nothing like what was advertised. I stayed around for awhile hopeing that the game would be fixed in patches. Yet it wasn't. I would love a game that is like Horizions before the blackout, but I don't see that happening any time soon.
Noteable mentions for disappointing games would be WaR, and FFXIV v1.0. I bought a collectors edition of FFXIV, but I plyed it less than a month I thought it was so bad. Will never go back though, no matter what they do to make the game better. Fool me once...
games that were dissapointing to play. like i couldn't really get into them and exptected more.
warhammer.....so hyped..and it was an utter disaster.
final fantasy 14 a realm reborn. I expected much more on a game completely re-done. It's slow...too slow and it just doesn't feel exciting to play.
Originally posted by hammarus Tabula Rasa. After years of nothing but fantasy MMOs. I was really looking forward to a sci fi flavor.
FFXIV 1.0 is a close second.
Raquelis in various gamesPlayed: EverythingPlaying: League of Legends, EQ1 (Ragefire Lockjaw), Dark Souls III, HearthstoneWants: The WorldAnticipating: Everquest Next Crowfall, Pantheon
I think it's a tie between WAR and GW2.
However I feel that money+commitment from EA and Jacobs could have turned WAR around. GW2- I wanted GW1 Plus, instead I got a generic fantasy game, without the depth or immersement of GW1. I don't think any changes could make GW2 palatable to me.
My biggest MMO disappointment has been the players.
My second biggest MMO disappointment has been the shift to f2p.
Originally posted by Jean-Luc_Picard WoW: Cataclysm ruined WoW, dumbed down everything from character development to exploration and questing which became completely linear.
Thank you _ very _ much.
Favorite MMO: Vanilla WoWCurrently playing: GW2, EVEExcited for: Wildstar, maybe?
I dont get hyped much so cant get disappointed easily.
But was disappointed at Rift's SL expansion. they did a 180.
This is an easy one.
Biggest disappointment for ME was FFXIV.
Oddly enough, FFXIV: A Realm Reborn has already made up for it, and it is still in Beta.
So, I'm happy.
1. Star Wars Galaxies to SWG:NGE
2. Star Wars: The Old Republic
The a whole list of other mmorpg's that didn't live up to the expectations or simply failed for me.
Dark and Light, Middle Earth Online to Lords of the Rings Online, Warhammer Online and Age of Conan.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
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Originally posted by koira1 Mortal Online..
Mortal Online for me as well. I followed it forever and gobbled up all the claims the devs were making. Took all the steps to get into the IRC beta chat. Downloaded version after version of the game as it was developing.
Since I was playing the beta I thought it would get polished and tweaked and finished before launch so alot of things I chalked up to them being new and "indi"
I pre-purchased the collector's edition months before release.
Then comes release and there was zero polish. Half the skills they wanted to put in were not there. The others were not finished. There were exploits never fixed. The trading/ selling system with npc's was not fixed. There were no dungeons. The a.i. of most creatures in the game felt rushed and not at all what they promised.
So many let downs in one game that I had actually put alot of hope in due to the "heart" of the dev team and their vision.
Bah..... : (
Onward to the new crop EQ Next, Shroud of Virtue, and ArcheAge are my new hopeful games. I am just not going to invest all my hopes in one game until there is proof of concept. Devs need to honor a vision instead of make political candidate statements that never happen.
Originally posted by Tierless NGE coming out and killing SWG Burning Crusade-adding nothing more than levels and helping me realize what WOW truly was WAR-having a tiered world system and RVR that did not live up to expectations SWTOR-Everything After those 3 disappointments my world view changed lol.
Earth and Beyond shutting down
SWG => SWG:crap
Star Trek Online
Not bad, really. Three MMOs out of the dozens I've played. Still, though, these three events leave a bad taste in my mouth.
I'm going to base this more on what was advertised that just didn't work rather then, I expected one thing and got something completely different but that was actually pretty well built and playable.
So many of the games people are complaining about actually ran and worked very well but they weren't the game they were hoping for, I think those kinds of let downs are self induced.
But looking at it from the perspective of here is our feature list, here are the still screenshots, now come buy and play our almost non functioning game, has to go to Vangaurd. Did anything actually work in that game when it launched? My experience at the time of launch having a way above average CPU and Graphics card was pretty much an unplayable game. It took them what, over a year just to get it to a playable state?
The game breaking bug list in that game at launch was off the charts.
Originally posted by Masterfuzzfuzz I'd have to go with GW2. It was so promising but the lack of skills, mixing classes, no rewards after level 80, and pseudo action combat really wasn't what I thought it was gonna be. No sub so worth the purchase but it felt very average.
Why do I have feeling this is not about disappointments in general but about bashing Gw2?
Dungeons and Dragons Online (DDO). It came at a time when I was looking to fill the void left by my D&D friends leaving town. I got a beta invite and was sorely disappointed that it was very little like D&D. To this day, I cannot even fathom playing it still.
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Originally posted by AlBQuirky Dungeons and Dragons Online (DDO). It came at a time when I was looking to fill the void left by my D&D friends leaving town. I got a beta invite and was sorely disappointed that it was very little like D&D. To this day, I cannot even fathom playing it still.
If you want D&D, it's definitely better to play Neverwinter Nights 1 or 2 with your friends.
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Originally posted by daltanious Originally posted by Masterfuzzfuzz I'd have to go with GW2. It was so promising but the lack of skills, mixing classes, no rewards after level 80, and pseudo action combat really wasn't what I thought it was gonna be. No sub so worth the purchase but it felt very average.
Well I get your point Delta.....But I also detect that, GW2 was a such a very big disappointment to him that he had to vent in detail as to why.
Originally posted by Jean-Luc_PicardOriginally posted by AlBQuirky Dungeons and Dragons Online (DDO). It came at a time when I was looking to fill the void left by my D&D friends leaving town. I got a beta invite and was sorely disappointed that it was very little like D&D. To this day, I cannot even fathom playing it still.
Originally posted by Icewhite Originally posted by Tierless NGE coming out and killing SWG Burning Crusade-adding nothing more than levels and helping me realize what WOW truly was WAR-having a tiered world system and RVR that did not live up to expectations SWTOR-Everything After those 3 disappointments my world view changed lol.
Four shalt thou not count, neither count thou two, excepting that thou then proceed to three.
Five is right out.
Best reply ever.
Great topic, read the entire thread.
Over the years I have been disappointed by quite a few games.
Mortal Online: Turned out to be just a scam.
The Secret World: Followed this one for quite awhile. Then they announced Box price,
Subscription and Cash Shop. I stopped following and never looked back.
Wish: Really wanted to see this one made.
Darkfall UW: Still following this one, but won't shell out $40.00 for it in its' current state.
Dark and light for me... 1st time I pre-paid for something I never got to try...
Never did it again until a couple months ago with Camelot Unchained... I hope history won't repeat itself!!
Originally posted by Dauzqul Anyone who doesn't mention SWTOR either has no interest in Star Wars or has never played it.
All games disappoint me because I wasn't the author of any of them.