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Originally posted by MasterfuzzfuzzI'd have to go with GW2. It was so promising but the lack of skills, mixing classes, no rewards after level 80, and pseudo action combat really wasn't what I thought it was gonna be. No sub so worth the purchase but it felt very average.
Its frustrating. A (best items are crafted) economy and some PVP zones and it would be a much much better game.
Originally posted by Tierless NGE coming out and killing SWG Burning Crusade-adding nothing more than levels and helping me realize what WOW truly was WAR-having a tiered world system and RVR that did not live up to expectations SWTOR-Everything After those 3 disappointments my world view changed lol.
Four shalt thou not count, neither count thou two, excepting that thou then proceed to three.
Five is right out.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Originally posted by JustAHermit Defiance.
This and FFXIV 1.0.
It was as bad as flushing my money down the toilet.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."-Luke McKinney
I would have to say WAR for me. I was really hoping for a new DAoC, but when they kept cutting things left and right, well the rest is history.
Originally posted by Ocalypse0 SW:TOR It made the most obvious of rookie mistakes it was sickening. It was honestly like they didn't do one second of homework on the history of MMOs and obvious mistakes that had been made in the past.
I will second this. I was super excited for SW:ToR and I was sooo let down.
Originally posted by Icewhite Originally posted by Tierless NGE coming out and killing SWG Burning Crusade-adding nothing more than levels and helping me realize what WOW truly was WAR-having a tiered world system and RVR that did not live up to expectations SWTOR-Everything After those 3 disappointments my world view changed lol.
L-O-L that made me smile Ice. I won't change it, I deserve what things may come.
3. The War Z (changed its name to some other crap)
Civilized men are more discourteous than savages because they know they canbe impolite without having their skulls split, as a general thing. -Robert E. Howard
Ryzom. It was a bit dated by the time I tried it, but even so I really wanted to like this game and it had lots of interesting ideas, Alas I must have done something wrong with my character development because I seemed to just fall further and further behind the power curve to the point where I never made it off the starter island.
(I tend to be a little late to try games, so I don't usually get the same hype-and-crash type of disappointment)
vanguard, hands down.
1. Warhammer Online.
So much hype, the amount similar to what is going on with EQN now. They posted videos how awesome, iconic, great, superb the game will be.
This guy was really good at selling this snake oil. I like him even tho the game is crap
2. Guild Wars 2
For me it is bland and somehow has no soul. Skills based on the weapon you use is in fact very limiting and boring.
Those two made me very reserved as I wait for EQN's great exposure in August.
EQ - Luclin and PoP ruining the game
DAOC - Atlantis expansion
SWG - Adding Jedi in, then doing Holocrons, then removing perma death, then publish 9, JTLS, Rage of the wookies, The CU, The NGE........ infact dumbing down the game the entire time because people kept whining it was too hard on the forums. Focusing on Jedi in every patch, ignoring the rest of the game and listening to the whiners... SWG was ruined long before the NGE.
PS - CC expansion releasing 3 months after launch with no testing, SOE not releasing anything for the game until The Bending and BFRS which ruined the game and everyone quit.
EQ2 - Had so much potential during beta, then they released it half finished with so many missing features, it tanked, all 40 odd servers were dead so they slowly dumbed down the game and made it easier and easier so you can solo your way through it...... they could have just had one server and cloned the zones over and over like they did in beta.
LOTRO - When they changed the name from Middle Earth to the title of the movies/books you knew it was going to be some dumbed down theme park MMO... it was, it looked bad, it played bad and it had no PVP.
Vanguard - Could have been good but it had the worst character models ever and whole lot of nothing to do...
WAR - Just a turd, it had no potential, the engine was just so bad and the world design was so poor.
AoC - Just hate zoning and instancing, I kept seeing loading screens every 30 seconds.
FF14 - Like wtf? It was an MMO with no content, like all you could do was grinding and stand around.......
SWTOR - They kept saying it wouldn't be a WoW clone through development, then it released and it was like a worse WoW.
GW2 - Everyone raving about it being so innovative, it just played like everything else to me.
PS2 - Poor base design, poor weapon design, no sense of progression...... they managed to make a worse game 10 years on, I don't get how, Planetside is much better.
Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.
Games Played: Too Many
"To be what you are not, experience what you are not." -Saint John of the CrossAuthored 131 missions in Vendetta OnlineCheck it out on Steam
just wanted to add to this that there are some that I enjoy playing. However, an mmo should be a living world and I have yet to encounter that game.
Originally posted by Phaserlight I had to look up the definition to "Kvetching" after reading through this thread.
"I've read your thread entitled 'cat pictures' and notice it contains way too many cats for my tastes"
Originally posted by maplestone Originally posted by Phaserlight I had to look up the definition to "Kvetching" after reading through this thread.
1. Vanguard. It was suppose to be the new Everquest and the answer to WoW. When it first came out it was a mess.
2. Biowares Star Wars. When it was first announced everyone had praise for Bioware. Dragon Age origins and Mass effect where great games. When Dragon Age 2 came out, alarm bells started to ring but most, including myself saw it as a blip. But the more videos and screenshots that were revealed, the more alarmed I got.
3. FF14 1.0. This should be No. 1, but I never had such high expectations to begin with, but even my relatively low expectations where crushed by the game.
Lol, i guess none of you ever heard of Dark And Light http://www.darkandlight.com/
GW2 comes second.
EQ2 because I was a fool thinking it would be a even better EQ, but it turned out to follow the themepark formula instead.
Closely followed by Vanguard that after the EQ2 letdown was named "the real EQ2", but released unfinished and heavily bugged and even years later is still not in a good state. So much potential and it was never followed up and improved upon.
Diablo3 although it is not really a mmo, so many years in development with so much potential to work with. With all that technically goodness and the diablo2 formula to lean on, and then they come up with such a small and simple game ? Use the engine and design some interesting classes, make it a lobby based rpg game and it could have beaten Diablo2.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0