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I've been checking comparisons people have done between SWG and SWTOR and there has been debate about why one is better then the other and It got me thinking that if some similar features to what existed in SWG were added to SWTOR they could work well together and only help to enhance the game, especially when it comes to what players can do once they've finished playing through all the story content. I know exactly the same versions of SWG feature wouldn't work with how SWTOR is but there could be potential options. For example SWG had vast land maps on planets where players could build houses and even player run cities. SWTOR isn't designed for vast stretches on land on planets but there could be colony zones where players can build houses and city on and that are open to any faction so they would also be good for pvp. A colony zone would at most take up as much area as a plantets story content area and might at first just have a little trading outpost that players can take a shuttle to until eventually the players who are developing a colony there build a starport and give the colony a name. Once that is done when a player goes to land on the planet in question they can select to land in the standard story content zone or can choose to land at the starport of a named colony. The land and terrain feature of all colony zones on the same planet could be identical even to save having to create an entirely new look for every one (and thus each colony could be essentially an individual instance of the colony zone assigned to that planet that players with buildings etc) and there could be several clearings scattered about the colony zone where players from the opposing faction of the colony members could land so that there can be pvp and raids etc.
There could also be system space around a planet extending off to a distance from the planet so that players could fly around a planets solar system, interact with other player and npc ships and even have their own pvp battles with other ships.
I do have some other ideas that I will post in this threat at a later time but I would like to know what people think of this first. I do think it would be possible to implement something like this in SWTOR with the way the game is structured.