Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

GW2 Ruined Combat for me

12467

Comments

  • ropeniceropenice Lake Worth, FLPosts: 587Member Uncommon
    Originally posted by marcuslm

    While I think GW2 is a great game, it certainly does have its weaknesses. I think combat could definitely use some improvement. One thing that bothers me is how floaty and light  it feels. Maybe floaty is the wrong word to use but it seems like nothing is really solid or has weight. When I swing and hit, I wish it was more visceral, like I actually connected with something solid. I personally think Neverwinter gets that right. When you have your shield up and a monster throws a couple of quick strong swings, it looks and sounds like they are banging on a solid piece of metal. Maybe my issue has more to do with animation and sound, than the actual mechanics. I don't know.

    I certainly do prefer more class-appropriate damage avoiding mechanics. I mean rolls and stuff make sense for a thief, blocks and parrys make more sense for a fighter type classs, for mages I kind of like a teleport type mechanic.

    I'm no game designer. It's hard to explain exactly what I like. I just know it when I experience it. Like how does the combat FEEL.

    I'm rambling.

    Ramble on, brother. You're making some good points. I think sound and animations in combat get over looked on how they make combat feel.

  • RizelStarRizelStar Raleigh, NCPosts: 2,773Member
    Originally posted by craftseeker
    Originally posted by Volkon
    Originally posted by donjuanagain

    The only thing I found about GW2 was it sucked...........

    my balls.

    Takes a special combat system to target something that small.

    ... but with a tab-target system you could target the left one or the right one.  Thus demonstrating the superiority of tab-targeting over other systems.

    lol you just helped Volkon's point even more, or was that what you where trying to do?

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • loulakiloulaki PatrasPosts: 918Member
    Originally posted by QSatu
    Originally posted by grenseal
    Try Tera Online - it will ruin gw2 combat for u :)

    it depends. After gW2 I hated the constant rooting of my character to use a skill.

    yeah here the story ends, for me too, TERA looks much more slower than Gw2 for me ... i tried it many times (i have a friend playing it, but i cant ... )

    image

  • loulakiloulaki PatrasPosts: 918Member
    Originally posted by Wizardry

    Auto miss function just because you did a somersault?Auto buff just because you did a somersault?

    The guys who created dodging the Unreal team would not be happy seeing how silly GW2 made the ability.

    When playing UT dodging is effective as a surprise tactic,not really going to pull off any surprises in a game where everyone is standing in the open on level ground.Also in Unreal it gave you the ability to dodge aimed attacks,to dodge behind cover.There is going to be no actual dodging for cover in GW2.Then we see the mage can spam non stop auto fire attacks from the staff,like they are some sort of minigun flame attack,so dodge one of those and 20 more coming right behind it..A-net just did so many silly things that they put no thought into weather it made sense.

    To really make the somersault silly,they thought it would be realistic if they added different buffs to it.I could understand if they were trying to streamline key button management by having duo abilities to one action but i am pretty sure this was not the reason.

    Also why would i miss you just because you did a somersault?Playing Unreal you could dodge all you want but i could still hit you if i could predict the 500 unit dodge or as in GW2 300 units.

    IMO Unreal designed the dodge move and did it perfectly.Someone tried to incorporate that matrix mod  somersault into Unreal and it was a joke,not many liked it and eventually nobody was using it.

    Here is a perfect example,if i was concentrating on doing a somersault to avoid an attack,how does it make sense that i was able to get off some buff that heals all allies ?It makes zero sense,just a silly idea.

     

    well, i agree in Unreal T the developers done great work, but from your post it seems you doint know to dodge in GW2 :p

    image

  • scrittyscritty WorcesterPosts: 89Member

    End of the day I don't want to play "twitch" based mmo's. So have whatever movement you want but I don't want a third person shooter/third person action adventure style combat. Leave twitch based combat for the kiddies games like Battlefield or Street Fighter.

     

  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Originally posted by Tierless

     


    Originally posted by Xssiv
    Being able to run while casting in GW2 makes it very difficult for me to play casters in other MMO's.  

     

    After going Dagger Mage I can't imagine casting any other way.

    All of the rolling is silly, but I find it equally as silly to stand in one place while a mob beats on you.

    oh how the elementalist pains me! It's soooo cool but sooo hard for me to play lol.

    image
  • scrittyscritty WorcesterPosts: 89Member
    Originally posted by TwoThreeFour
    Originally posted by bcbully
    Originally posted by grenseal
    Try Tera Online - it will ruin gw2 combat for u :)

    Wushu did it for me. If I can't double and triple jump, sprint, dash, and control my movement when doing this, I feel like I'm glued to the ground.

     

    oh and being able to scale walls... omg not being able to in other games is so image

    Think you just won the thread.

     

    Why not just play something like assassins creed then?Why do mmo's have to be dumbed down to "twitch" games?  

  • AmjocoAmjoco Layton, UTPosts: 4,781Member Uncommon
    Originally posted by stevebombsquad
    Originally posted by Amjoco
    Originally posted by silvermember
    Originally posted by Amjoco
    Originally posted by Foomerang

    What I find interesting is you have some of the same people loving GW2 and Tera's more action based, less button approach while simultaneously bashing consoles for the "dumbing down" of mmos.

    There is more to dumbing down a UI and action bars. With a PC you have viable updates, expansions, and even player mods that a console system just doesn't have. Usually, once a console game is out, it is what you get. 

    True, but how many decent PC games actually have modding?

    And out of that modding how many of them are really good? Except for skyrim, which half the mods were fixing or doing things the devs were to bad or lazy to fix, most of the mods were not that great.

    Also Expansions are not only on PC so I don't see point, actually if you really think about it except for MMO they hasn't really been a proper expansion for years, just simply dlc which happens on both consoles and PC.

    tl;dr 

    My point being your statement is misinformed.

    My point is hardly misinformed. 

    At least weekly almost all AAA titles are updated, with patches or content updates. This doesn't happen on a console.

    As far as the mods go, there are many besides skyrim, almost all of Bethesdas top games are set up this way. All the neverwinter nights games are also.  There are many games with mods, I googled just this, and that is just one site. 

     

    Patches have nothing to do with "dumbing" something down. "Dumbing down" would be referring to mechanics. DCUO and Defiance are both on consoles and they receive regular patches. I think you must not be familiar with modern day consoles.  Sure there are some PC games that are able to be modded. It isn't the norm though. I still play both NWN series and the Elder Scrolls games regularly......

    I know what dumbing down means. I meant the comparisons too the two in me earlier statement. Read the other reply to the post I gave. This is twice I have answered this now. There are many, many games that have mods, google PC game mods and you will see.

    edit: This is one of the first sites in google search

    And yes, I have am familiar with consoles. I have a PS3 and 2 XBox 360s. None of which I use except the PS3 for blueray. The games to me are inferior. That is my opinion.

    There are many threads on this subject, and I was trying to make a quick point that there is more to just dumbing down between the two systems. I'm not commenting on this any longer, it is off topic. 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • daltaniousdaltanious waPosts: 2,145Member Uncommon
    Gw2 for sure is one of the best around for combat, animations, feeling, .... Not that wow or swtor are bad, just different.
  • DaezAsterDaezAster new york, NYPosts: 803Member
    Some friends and I had this same convo the other day about trying to dodge in games instinctively now. I personally have tried a bunch of other games that have come out recently and though I have enjoyed some for the most part I go back to gw2 for the combat. I am one of those people that prefers a twitch style gameplay to a slower strategy styling. Different strokes I guess. 
  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,549Member Uncommon

    GW2 combat really gets you once you start to master it. Master when to dodge, when not. That's why some players can solo champions while others get their asses handed to them on the same mob with the same class.

    There are videos on youtube... I don't claim being an excellent player (I'm not), but what some people who really master the combat are capable of doing with any class gives me something to look forward to in the game.

    At 80 in GW2, you don't become better by adding another tier of gear... you become better by mastering the combat system. Bad players don't magically one hit you because they have two tiers better gear than you.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • scrittyscritty WorcesterPosts: 89Member
    Originally posted by Jean-Luc_Picard

    GW2 combat really gets you once you start to master it. Master when to dodge, when not. That's why some players can solo champions while others get their asses handed to them on the same mob with the same class.

    There are videos on youtube... I don't claim being an excellent player (I'm not), but what some people who really master the combat are capable of doing with any class gives me something to look forward to in the game.

    At 80 in GW2, you don't become better by adding another tier of gear... you become better by mastering the combat system. Bad players don't magically one hit you because they have two tiers better gear than you.

    I see your point. Getting better at twitch combat is not something I'm interested in. A don't look at someone in Battlefield or GW2 and think " I want to do that" Being good at twitch isn't something that interests me at all. It's good that gw2 offers twitch, and that their are games that are not. Each to their own I suppose. Maybe being almost 50 is a reason why twitch doesn't appeal. No matter how good I got I'd never be a patch of how good I was 30 years ago, a want more cerebral gamin I suppose.

    All that being said I played gw2 for a few days when it came out and quite enjoyed the pve side of it, then got bored at the lack of other gameplay mechanics that  add variety (depth?). Not enough to do outside combat when compared to say EvE where I have characters I love playing that haven't even left spaceport for three of four years.

    GW2 is a good game. Great for free, and twitch has its place. hope it doesn't take over completely though.

  • VolkonVolkon Sterling, VAPosts: 3,788Member
    Originally posted by scritty
    Originally posted by Jean-Luc_Picard

    GW2 combat really gets you once you start to master it. Master when to dodge, when not. That's why some players can solo champions while others get their asses handed to them on the same mob with the same class.

    There are videos on youtube... I don't claim being an excellent player (I'm not), but what some people who really master the combat are capable of doing with any class gives me something to look forward to in the game.

    At 80 in GW2, you don't become better by adding another tier of gear... you become better by mastering the combat system. Bad players don't magically one hit you because they have two tiers better gear than you.

    I see your point. Getting better at twitch combat is not something I'm interested in. A don't look at someone in Battlefield or GW2 and think " I want to do that" Being good at twitch isn't something that interests me at all. It's good that gw2 offers twitch, and that their are games that are not. Each to their own I suppose. Maybe being almost 50 is a reason why twitch doesn't appeal. No matter how good I got I'd never be a patch of how good I was 30 years ago, a want more cerebral gamin I suppose.

    All that being said I played gw2 for a few days when it came out and quite enjoyed the pve side of it, then got bored at the lack of other gameplay mechanics that  add variety (depth?). Not enough to do outside combat when compared to say EvE where I have characters I love playing that haven't even left spaceport for three of four years.

    GW2 is a good game. Great for free, and twitch has its place. hope it doesn't take over completely though.

     

    I'm a little puzzled by what you consider to be "cerebral" combat if GW2 doesn't qualify. GW2 combat is actually quite cerebral as well. You don't simply mash spells... you need to know the secondary effects (and sometimes tertiary as well) that each skill has. Some skills have an additional "when active" ability as well. The MMO I played prior to GW2 was WoW, and this blows WoW away as far as having to think while fighting. All that was was master the rotation then combat by muscle memory.

     

    The original Guild Wars, another nicely cerebral game with a healthy dose of twitch thrown in as well (I mained as a mesmer). 

    Oderint, dum metuant.
    image

  • NaqajNaqaj Frankfurt am MainPosts: 1,673Member
    Originally posted by Volkon 

    I'm a little puzzled by what you consider to be "cerebral" combat if GW2 doesn't qualify. GW2 combat is actually quite cerebral as well. You don't simply mash spells... you need to know the secondary effects (and sometimes tertiary as well) that each skill has. Some skills have an additional "when active" ability as well. The MMO I played prior to GW2 was WoW, and this blows WoW away as far as having to think while fighting. All that was was master the rotation then combat by muscle memory.

     

    The original Guild Wars, another nicely cerebral game with a healthy dose of twitch thrown in as well (I mained as a mesmer). 

    The core problem of GW2 is that there isn't much content that requires you to know your combat abilities that well. If you do the open world stuff, and you can kill one mob after the other, just standing still and watching your auto-attack go off, why bother learning what your other skills do? People have given up on the combat long before reaching fractals or even explorable dungeons, and the boss mobs you encounter in the world are usually very poorly designed in terms making a cerebrally  demanding opponent.

    TL;DR GW2's combat is fine. Shitty AI makes it boring.

  • VolkonVolkon Sterling, VAPosts: 3,788Member
    Originally posted by Naqaj
    Originally posted by Volkon 

    I'm a little puzzled by what you consider to be "cerebral" combat if GW2 doesn't qualify. GW2 combat is actually quite cerebral as well. You don't simply mash spells... you need to know the secondary effects (and sometimes tertiary as well) that each skill has. Some skills have an additional "when active" ability as well. The MMO I played prior to GW2 was WoW, and this blows WoW away as far as having to think while fighting. All that was was master the rotation then combat by muscle memory.

     

    The original Guild Wars, another nicely cerebral game with a healthy dose of twitch thrown in as well (I mained as a mesmer). 

    The core problem of GW2 is that there isn't much content that requires you to know your combat abilities that well. If you do the open world stuff, and you can kill one mob after the other, just standing still and watching your auto-attack go off, why bother learning what your other skills do? People have given up on the combat long before reaching fractals or even explorable dungeons, and the boss mobs you encounter in the world are usually very poorly designed in terms making a cerebrally  demanding opponent.

    TL;DR GW2's combat is fine. Shitty AI makes it boring.

    Ah. Well, I spend most of my time in WvW, that makes a difference I suppose.

     

    Oderint, dum metuant.
    image

  • TimothyTierlessTimothyTierless Columnist M, ORPosts: 2,163Member Uncommon

    I love how complex everyone keeps pretending their MMO was. I've played em all folks, and in the end it always comes down to 12345 and (for the complex onces) watching some cooldowns that most players gets mods fo so that becomes easy too.

    I'm not saying they are all easy and I know some of them are hard, but the majority are not, and people acting like GW2 is SO SO much simpler than so many other MMOs is just funny to me.

    Darkfall was simple in design but hard to master.

  • KingGatorKingGator Tampa, FLPosts: 428Member Uncommon
    GW2 ruined gw2 for me, awful game and proof that different simply to be different isn't always good. All classes are utility dps and the combat is a poor imitation of console game combat. It isn't even an mmorpg. It was easily the worst 60 bucks I ever spent.
  • VolkonVolkon Sterling, VAPosts: 3,788Member
    Originally posted by KingGator
    GW2 ruined gw2 for me, awful game and proof that different simply to be different isn't always good. All classes are utility dps and the combat is a poor imitation of console game combat. It isn't even an mmorpg. It was easily the worst 60 bucks I ever spent.

     

    You almost convinced me that you played the game. 

     

    Ah, I'm sorry, I shouldn't have said that. You didn't almost convince me.

    Oderint, dum metuant.
    image

  • KingGatorKingGator Tampa, FLPosts: 428Member Uncommon
    Originally posted by Volkon
    Originally posted by KingGator
    GW2 ruined gw2 for me, awful game and proof that different simply to be different isn't always good. All classes are utility dps and the combat is a poor imitation of console game combat. It isn't even an mmorpg. It was easily the worst 60 bucks I ever spent.

     

    You almost convinced me that you played the game. 

     

    Ah, I'm sorry, I shouldn't have said that. You didn't almost convince me.

    played it at release, it is garbage. Why would I claim otherwise? If I hadn't played it there'd be no reason for me to do anything but try it, who wouldn't want a good game to play? There is a reason the avoided subs they knew no one would freaking pay them. Bad game is bad.

  • saurus123saurus123 nonePosts: 570Member Uncommon
    Originally posted by Naqaj
    Originally posted by Volkon 

    I'm a little puzzled by what you consider to be "cerebral" combat if GW2 doesn't qualify. GW2 combat is actually quite cerebral as well. You don't simply mash spells... you need to know the secondary effects (and sometimes tertiary as well) that each skill has. Some skills have an additional "when active" ability as well. The MMO I played prior to GW2 was WoW, and this blows WoW away as far as having to think while fighting. All that was was master the rotation then combat by muscle memory.

     

    The original Guild Wars, another nicely cerebral game with a healthy dose of twitch thrown in as well (I mained as a mesmer). 

    The core problem of GW2 is that there isn't much content that requires you to know your combat abilities that well. If you do the open world stuff, and you can kill one mob after the other, just standing still and watching your auto-attack go off, why bother learning what your other skills do? People have given up on the combat long before reaching fractals or even explorable dungeons, and the boss mobs you encounter in the world are usually very poorly designed in terms making a cerebrally  demanding opponent.

    TL;DR GW2's combat is fine. Shitty AI makes it boring.

    yes show me how you kill mobs by auto attacking only :)

    maybe in the first few lvl you can do that

  • VolkonVolkon Sterling, VAPosts: 3,788Member
    Originally posted by KingGator
    Originally posted by Volkon
    Originally posted by KingGator
    GW2 ruined gw2 for me, awful game and proof that different simply to be different isn't always good. All classes are utility dps and the combat is a poor imitation of console game combat. It isn't even an mmorpg. It was easily the worst 60 bucks I ever spent.

     

    You almost convinced me that you played the game. 

     

    Ah, I'm sorry, I shouldn't have said that. You didn't almost convince me.

    played it at release, it is garbage. Why would I claim otherwise? If I hadn't played it there'd be no reason for me to do anything but try it, who wouldn't want a good game to play? There is a reason the avoided subs they knew no one would freaking pay them. Bad game is bad.

     

    Wait... you played it at release some eight months ago, quit, and are still trolling the game today even though there are many changes and improvements? This is easily one of if the best MMOs on the market today. I shudder to think what games you consider better. 

    Oderint, dum metuant.
    image

  • TimothyTierlessTimothyTierless Columnist M, ORPosts: 2,163Member Uncommon


    Originally posted by Volkon
    Originally posted by KingGator Originally posted by Volkon Originally posted by KingGator GW2 ruined gw2 for me, awful game and proof that different simply to be different isn't always good. All classes are utility dps and the combat is a poor imitation of console game combat. It isn't even an mmorpg. It was easily the worst 60 bucks I ever spent.
      You almost convinced me that you played the game.    Ah, I'm sorry, I shouldn't have said that. You didn't almost convince me.
    played it at release, it is garbage. Why would I claim otherwise? If I hadn't played it there'd be no reason for me to do anything but try it, who wouldn't want a good game to play? There is a reason the avoided subs they knew no one would freaking pay them. Bad game is bad.
     

    Wait... you played it at release some eight months ago, quit, and are still trolling the game today even though there are many changes and improvements? This is easily one of if the best MMOs on the market today. I shudder to think what games you consider better. 


    I play it but I'm not sure where these "changes and improvements" you speak of are...feels just about the same other than some minor tweaks, but then again I keep my knowledge of the games details very shallow.

  • KingGatorKingGator Tampa, FLPosts: 428Member Uncommon
    I am not trolling it, merely pointing out that the vast majority of gamers don't agree with the vocal fanboi faction re this game. And good christ, even swtor is better than gw2 and I quit that game due to its manifest fail as well. Bad game is bad.
  • KingGatorKingGator Tampa, FLPosts: 428Member Uncommon
    Originally posted by Tierless

     


    Originally posted by Volkon

    Originally posted by KingGator

    Originally posted by Volkon

    Originally posted by KingGator GW2 ruined gw2 for me, awful game and proof that different simply to be different isn't always good. All classes are utility dps and the combat is a poor imitation of console game combat. It isn't even an mmorpg. It was easily the worst 60 bucks I ever spent.
      You almost convinced me that you played the game.    Ah, I'm sorry, I shouldn't have said that. You didn't almost convince me.
    played it at release, it is garbage. Why would I claim otherwise? If I hadn't played it there'd be no reason for me to do anything but try it, who wouldn't want a good game to play? There is a reason the avoided subs they knew no one would freaking pay them. Bad game is bad.
     

     

    Wait... you played it at release some eight months ago, quit, and are still trolling the game today even though there are many changes and improvements? This is easily one of if the best MMOs on the market today. I shudder to think what games you consider better. 


     

    I play it but I'm not sure where these "changes and improvements" you speak of are...feels just about the same other than some minor tweaks, but then again I keep my knowledge of the games details very shallow.

    There aren't any that are significant I'd wager, he's one of those fans that is threatened by critique of his favorite toy.

  • scrittyscritty WorcesterPosts: 89Member
    Originally posted by Volkon

    I'm a little puzzled by what you consider to be "cerebral" combat if GW2 doesn't qualify. GW2 combat is actually quite cerebral as well. You don't simply mash spells... you need to know the secondary effects (and sometimes tertiary as well) that each skill has. Some skills have an additional "when active" ability as well. The MMO I played prior to GW2 was WoW, and this blows WoW away as far as having to think while fighting. All that was was master the rotation then combat by muscle memory.

     

    The original Guild Wars, another nicely cerebral game with a healthy dose of twitch thrown in as well (I mained as a mesmer). 

    You've got me confused. Where do I mention WoW?

    You seem to be arguing against a point I've not made. No where do I mention WoW. WoW combat is certainly not particularly cerebral - and I never said it was. I mentioned EvE and i'm not talking about just combat though. Trading, crafing, relationships, travel etc all require a little more thought.

    My point is that I don't like or want to play "twitch" movement games. Mainly that's because I'm middle aged and would lose every time. But being middle aged in gaming thee days is hardly a small minority any more - Read on C&VG that the AVERAGE MMO player is 35 - so I'm guessing that at 45  there are still many a lot older than me - althoug many more a lot younger.

    I used to love twitch gaming. My first game was Jetpack on the Speccy in 1982 - most of my gaming till about 10 years ago was twitch. Bought just about every FPS and 3rdPS and action adventure going. Just went off them as I got older. Not just because my skills decreased - though it would be churlish to pretend that didn't play a part - but mainly becasue they stopped satisfying me.

    Spend my single player time playing Dwarf Fortress, Kenshi, Gnomoria, Galactic Civilizations, Distant Worlds, Battles From The Bulge, Crusader Kings 2, Aurora and games like that. Online I always return to EvE

    My only point really is that I hope studios cater for those of us who do not like or want to play twitch games as well as - and along side - those many that do.

    Nothing contentious there I think

Sign In or Register to comment.