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Square Enix is getting an unheard of second chance to attract and maintain an audience for Final Fantasy XIV after a disastrous earlier launch. In today's Tingle's Touchy Subjects, we take a look at that notion and more. See what we've got to say before joining in on the conversation in the comments.
Fast forward almost three years later, and the Japanese mega-publisher is currently shouting very loudly, putting its body in the doorway and blocking sight of the original product like an ashamed bedwetter trying to will away sodden sheets. That didn't happen. La la la. Look over here. Stop pointing at it. Here's some Yen. Tasty, tasty Yen.
Read more of Adam Tingle's Tingle's Touchy Subjects: Second Bite of the Apple.
Comments
"MMO-come-sandbox"
should read:
"MMO-cum-sandbox"
The word used here is Latin, not a sexual reference, as in magna cum laude. Foreign language words are often italicized to indicate that fact.
Mr. Murphy my offer of proofreading services still stands.
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
Interesting article and definitely a truth. Many people who like a certain companies product will overlook troubles like was listed in order to play one of their games. If another company tried the same, they would be crucified for the same thing.
I find it troubling in the least.
The internet is a extremely unforgiving place.
To see what ARR has managed and the way peoples perceptions has changed is a wonderful thing to see.
I do think it won't happen often though. I believe it honestly has something to do with the company behind it. They are like ex girlfriend. They rocked our world(in the past) and then disappointed us profoundly but we always just hope that they might change and be "The One."
We can finally bring her home to parents and live happily ever after.
In truth though....just like people...change is tough and doesn't happen very easily.
We will see what happens this time around with our Ex. Some may choose to believe and give her another chance and some are far to scorned or burned.
Hope you got that and I didn't lose you in that.
Point is? I think people want to believe that ARR can turn things around and be what the Final fantasy fans really wanted and I choose to believe they did. I hope my faith is rewarded.
MMORPG Gamers/Developers need a reality check!
I very much wanted to play FF XIV (the first iteration of it), but was not inclined to do so after so much negative press and even the failed "fixes" to it. However, I was encouraged by the contrition from Square-Enix (repeatedly calling them "Sqeenix" disparages a company that has produced many games that you are obviously too young to appreciate).
Taking the original FF XIV off the market and almost completely re-configuring every mechanic in the game seems quite contrary to your quote: "It seems that with a little effort and a dosage of developer love/financial backing, even the most broken of MMORPGs can be salvaged and provide players with a slither of enjoyment."
Even cleverly written hyperbole is still an exaggeration in this context. Also, I'm not certain what a "memory wipe" is that you refer to in the first paragraph, but it does sound a lot worse than character wipes or memory leaks (whichever of the two you might have meant).
Personally, I am having more than a "slither" of fun in the closed beta tests, and can say (with years of experience to bolster my statement) that it feels very much like Final Fantasy to me and many of my mates, all of whom eagerly await FF XIV: ARR.
What this shows is that with a an enormous IP and a huge gaming company behind you a bad launch is not the end of a MMO. But I would say only a handful of MMO's currently online could have come back in a similar way. For the majority of MMOs any second bite at the apple happens after huge staff lay offs while part of the team is being side lined to prepare the MMO for having a cash shop.
Nearly all second bites of the apple are a bit crabby.