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What if this game is so popular nobody plays the others?

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  • ReallyNow10ReallyNow10 Pile It High Town, LAPosts: 2,010Member Common
    Originally posted by hMJem
    Originally posted by ReallyNow10
    Originally posted by burdock2

    Have we considered, that what if this game, the epitome of everquest awesomeness is SO good, that every single subscriber from BOTH EQ and EQ2 stop subbing or playing and the servers dry up as they are all playing EQn?

     

    Would SOE close those games down so that this is the only EQ game on the market?

    It'd be like a curve in a Calculus problem, nears the line, but never meets it, sort of thing.  I think there will always be a few hardcore long-term players who would log into those two games until the utility company came out and pulled the plug.

    But... I do believe their populations will shrink dramatically when EQ Next comes out.

    If you go on the EQ1 forums, a lot of people are against EQN since its going to be a sandbox game. And the idea of any form of PvP has really ruffled their feathers.

     

    Georgeson said he isnt worried about EQN killing EQ1/EQ2 because EQN is "very different from its siblings" (direct quote) and that he wants to never shut down the EQ1/EQ2 servers, and he understands there are people who will love those games to the end and have bonds formed and such in those games so they'll never leave EQ1/EQ2, and he's fine with people who want to do that because EQN is going to be different from the other games.

    Don't like PVP much myself.  Will have to see how it is implemented.  I would hate to think the AAA fantasy PVE sandbox would remain an elusive critter for another few years

  • PurutzilPurutzil East Stroudsburg, PAPosts: 2,923Member Uncommon

    It won't. Sorry, that worked in the past, WoW having had the perfect storm of timing in its favor, but it won't happen now. To much of an inflation of MMos out there, many F2P that theres little hope that the game will take off to such levels. Choice means players cna pick things they want and no game will have everything the player wants.

     

    Could it do very well? Sure, but its extremely difficult for any MMO to be big in the past like WoW, EQ1, DAOC, or UO could of achieved. Choice causes a lack of dedication, something that all those games would never of gotten to the levels they were without it. Without a major MMO crash, the only real way to expect a massive success like those past games would be to introduce it in a new form, to change the formula, of which I'd say Virtual Reality (oculus Rift) would likely be the best bet for that. 

  • hMJemhMJem Marysville, WAPosts: 465Member
    Originally posted by Purutzil

    It won't. Sorry, that worked in the past, WoW having had the perfect storm of timing in its favor, but it won't happen now. To much of an inflation of MMos out there, many F2P that theres little hope that the game will take off to such levels. Choice means players cna pick things they want and no game will have everything the player wants.

     

    Could it do very well? Sure, but its extremely difficult for any MMO to be big in the past like WoW, EQ1, DAOC, or UO could of achieved. Choice causes a lack of dedication, something that all those games would never of gotten to the levels they were without it. Without a major MMO crash, the only real way to expect a massive success like those past games would be to introduce it in a new form, to change the formula, of which I'd say Virtual Reality (oculus Rift) would likely be the best bet for that. 

    I'm kind of curious about Oculus Rift in the sense that -- Would it cause migraines/headaches for people? Some people get a weird type of headache when they watch a 3D movie in theatres just because its weird on their eyes or makes them feel uncomfortable. It'd be a big shame if you had to stop after an hour or 2 because you got a headache.

     

    I'm not real keen on virtual reality type stuff, so I dont really know how it effects people with sensitive eyes/etc.

  • TaranxTaranx Victoria, BCPosts: 153Member

    Well no matter what happens, you would need to wait a couple of months to see if people crawl back to their old games after EQN honeymoon phase

    As much as I'm excited about this game, I'm braced for it to be a completely differnet game after 6 months of release while SOE bumbles around screwing it over as usual just like EQ2

     

  • AcidonAcidon Salem, ORPosts: 797Member
    Originally posted by BrucyBonus

    Imagine if it sucked in players from every other game as well, and if rather than watching TV or going to the cinema people were just playing EQ Next.  What if people stopped going to work and whole economies shut down.  Public services no longer functioned and the military was taken over by sentient robots?  

    We must stop this game now before it can do any more damage! 

     

    What Ifs are fun.

    And your post made me actually smile, so +1.

     

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  • OG_ZorvanOG_Zorvan Fresno, CAPosts: 615Member
    Originally posted by dejoblue
    Originally posted by Four0Six
    Originally posted by Dullahan
    Originally posted by burdock2

    Have we considered, that what if this game, the epitome of everquest awesomeness is SO good, that every single subscriber from BOTH EQ and EQ2 stop subbing or playing and the servers dry up as they are all playing EQn?

     

    Would SOE close those games down so that this is the only EQ game on the market?

    What if cow farts destroy the ozone layer and all the eskimos die from sunburns?

    Cow Farts are not hypothetical. Methane is top 3 for destroying Ozone. Also melanoma ,cancer from sunburn, is the #1 cancer killer...

    When you try to poke fun at hypotheticals, use hypotheticals:

    "What if all the vegetarians tried ribs, and stopped eating vegetables? Would farmers stop growing vegetables and just raise pigs?"

     

    Then farmers WOULD grow more corn and vegetables to feed the cows and pigs newly converted vegetarians are eating! This is why we need vegetarians!

    Think of the children!

    The only caveat is if the vegetarians eat beans for protein. THEN ALL BETS ARE OFF!

    Hypothetically speaking, of course.

    Every year, millions of innocent plant lives are slaughtered to sate man's barbaric herbivoric lust.

    Please, stop the violence.

    Eat a cow.

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  • baphametbaphamet omaha, NEPosts: 2,836Member Uncommon


    Originally posted by hMJem

    Originally posted by baphamet  

    Originally posted by SavageHorizon

    Originally posted by hMJem

    Originally posted by SavageHorizon

    Originally posted by ice-vortex I think EQNext could possibly hurt the sales of games that are going to release soon such as ArcheAge, TESO, and Wildstar if it is released before or near the same time as them.
    Are you drunk lol, really think about what you are saying where TESO is concerned. Now that the game is coming out on consoles you really think that ZeniMax are going to struggle with TESO. As for AA, well that all depends on what route EQN goes, if they don't turn EQN into what you want, IE EVE in Norrath then AA will be a great option for the PVPers. Wildstar perhaps but TESO, you are joking, right?
    Considering TESO is also likely going box + subscription to play, then Everquest Next can definitely damage those games if they pull off Everquest Next.  Considering you don't know what the payment model is the above is redundant and irrelevant.  I would tell any friend picking between TESO and Everquest Next -- Why not try Everquest Next first, as it's free to play and you wont need to buy the game and subscribe to it hoping you like it? And if you dont like EQN, you can try ESO or another game. What you tell a friend doesn't matter lol, you and your friend don't make up the millions of fans that TES has. EQN can come out anytime or sell how ever many boxes , that won't mean jack  to a TES fan who can now play TESO on a console. You can essentially have the MMORPG market go through EQN before it gets to ESO. Doesn't matter, we are talking about EQN hurting TESO lol. Just because EQN comes out before TESO doesn't mean that all these TESO and TES fans are going to flock to EQN , i would bet many of them haven't even heard of EQN, the mmo world doesn't start and finish on mmorpg.com lol.
    Delusional at best if you think that all those people following TESO or the TES fans who don't play mmo's but will give TESO ago simply because it's there favorite ip are going to play EQN.   It's actually laughable that you quote me on this but haven't done so on your constant " he said it won't be familiar " line lol. Oh and before you say it, yes i'm an EQN fan and an EQ vet so yeah i'm really looking forward to the game but i'm a realist and won't get caught up in "this game is the bestest and all other games are going to suffer when this bad boy lands" rubbish. Wildstar, yes it could very well hurt that game, it could also hurt AA but that depends on just how sandbox EQN is and how they approach PVP. But TESO and that epic ip that has millions of followers that wouldn't look twice at an mmo but will do so with there beloved ip on a console, i don't think so.
      ^^ this gamers are just so damn unrealistic sometimes, its no wonder they get so disappointed when their unrealistic hopes get dashed time and time again. if EQN is going to be the game most of us hope and think it is, it isn't going to be a main stream mmo that caters to everyone like wow did, that is what is necessary to get the masses to play your game. its going to be a niche player base once the dust settles (niche compared to wow at least). many people here that claim they want a difficult sandbox game but have never played vanilla EQ are going to be in for a huge shock if EQN turns out to be anything close to that. not only that but there likely isn't going to be tons of content to plow through at first, i can almost guarantee that and that will be a huge issue for many people here claiming they want a sandbox mmo, careful what you wish for.
    Was Everquest 1 a game that catered to everyone? No, EQ1 was very polarizing, "Wait, so you're telling me if I die, I have to run back to my corpse and I lose exp? So I can de-level?" That turned a lot of people off. But polarizing games usually succeed, it is impossible to please everybody.

     

    Early WoW was not a game that catered to everyone either. I think only 1-5% of people actually completed the end-game raids or even saw them through Burning Crusade. Which is why starting from WOTLK on they made a concerned effort to let more of their player-base see end-game. And in turn "starting" its decline, however WoW was set for one anyways. People just get tired of games after several years, you cant sustain a fresh game for that long, its bound to decline, as is every game. Eventually League of Legends wont have its ridiculously high numbers.


    wow was much much easier and solo friendly at launch than EQ, even vanilla wow. yes it did cater to the masses more than EQ and any other game at the time.

    also, EQ was very successful with its 500k sub peak. that was great success before wow because before wow the etire mmo genre was niche.

    if EQN is anything like EQ1, it wont cater to the masses and bring it millions of people. just like EQ never did.

    you simply cannot expect EQN to bring in the masses like wow did, it wont happen, unless they cater to the masses.

  • DullahanDullahan Posts: 2,053Member Uncommon
    Originally posted by baphamet

    wow was much much easier and solo friendly at launch than EQ, even vanilla wow. yes it did cater to the masses more than EQ and any other game at the time.

    also, EQ was very successful with its 500k sub peak. that was great success before wow because before wow the etire mmo genre was niche.

    if EQN is anything like EQ1, it wont cater to the masses and bring it millions of people. just like EQ never did.

    you simply cannot expect EQN to bring in the masses like wow did, it wont happen, unless they cater to the masses.

    I agree and disagree.

    EQ1 had 500k at peak over 10 years ago when there were far less people playing online games.  Today a new EQ in the spirit of EQ1 would easily have millions of players, but would still never be the "WoW killer" like you are eluding to.  If you took the number of subs EQ1 had in relation to the number of online gamers of that time and scaled it up according to the number of online gamers today, you're talking a millions of players.

    Developers have to come to the realization that they aren't going to out-themepark WoW.  Its just not possible.  You can take a huge portion of their players though by appealing specifically to gamers instead of everyone on the face of the planet.  I can tell you right now I will never play another themepark as long as everything I'm "accomplishing" is being completed by children under the age of 10.  I'd rather go play in the ball pit at McDonalds than waste my money on kid's games.


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