It looks like you're new here. If you want to get involved, click one of these buttons!
The free to play business model in the MMO industry is constantly under fire for the notion that it is pay to win. In the latest Free Zone, we take a look at how difficult it is to see a F2P title as long as that misconception lives. Read on before letting us know what you think in the comments.
Let me be clear that I'm not a fan of selling superior gear that non-paying players cannot obtain. My first experience of such a situation involved paying cash for a weapon. It's still easy to remember even though it happened long ago, back in the mid-1990s. I really didn't like being forced to choose between buying it or sticking with my inferior gear, and my feelings in this regard remain very much the same. That said, I object when I see people act as if nothing has changed in the ensuing span of nearly two decades.
Read more of Richard Aihoshi's The Free Zone: The Complexity of Selling in Free to Play Games.