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One of the biggest reasons I played FFXI for years was due to the games complexity. Weapon types would have modifiers according to enemy type, the moon phases would affect crafting and drop rates, days of the week affecting that element type for crafting/abilities, fame system, weather affects spawning different enemies, and so much more.
Crafting was incredibly deep as well due to every single drop in the game being used. Will crafting be the main focus of the economy in FFXIV? Will I be able to create +1 type items? Will the system be as complex (such as waiting for the right moon phase, facing the right direction, etc?)
Are the systems in FFXIV as complex as FFXI?
If a man does his best, what else is there?