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Got to 80 again, now what?

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  • DeshaneDeshane ManchesterPosts: 11Member
    make a legendary weapon is kinda fun :)
  • botrytisbotrytis In Flux, MIPosts: 2,567Member
    Originally posted by maskedweasel
    Originally posted by Volkon

    The thing to keep in mind with GW2 is that they're not, once you hit 80, forcing you down a single, narrow path of things to do like raid gear treadmill based games. WoW, for example (having played that in the past), forces you down a very narrow path once you hit max level. Only the latest raids exist as viable content since you've made obsolete all prior content. Really... what is there to do in WoW for end game? The latest raid. Add some PvP and that's it. Sure, you get the illusion of progression through the endless gear treadmill, but all that really does is allow you to obsolete what you're doing and wait for the next raid which will be power boosted enough that your "progression" from the last raid is now obsolete.

     

    By removing the gear treadmill you're not being confined to the illusion of progression like in treadmill based games. You still can do any and all of the content you wish and have it viable. You can run all the dungeons with challenge. You can do the world events and open world dungeons. Exploration has its challenges in any zone. Jumping puzzles, sPvP (arena style), WvW, map completion, etc. all remain viable.

     

    People are so used to the older games funneling you through a single door when you hit max level that in a game like GW2, with no forced "progression" funneling it can feel like there's nothing to do when you get there. You just need to realize you still have everything to do you've been doing up to this point. Choose what you enjoy doing, don't accept being told what you're only path is at max level.

    I think what you meant to say about no forced "progression" is really no progression at all. There are other games out there that allow you to explore places, find things, complete special acts, gain different gear, compete in world PvP, compete in arena PvP, complete raids and dungeons and challenges, and at the end of the day, any single one of those avenues will aid in the progression of your character, instead of putting you on a cycle of earning  a lot of extras for absolutely no gains.

    I agree it is no forced progression and I like that.

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

  • maskedweaselmaskedweasel houston, TXPosts: 7,273Member Uncommon
    Originally posted by Naqaj
    Originally posted by maskedweasel

    I think what you meant to say about no forced "progression" is really no progression at all. There are other games out there that allow you to explore places, find things, complete special acts, gain different gear, compete in world PvP, compete in arena PvP, complete raids and dungeons and challenges, and at the end of the day, any single one of those avenues will aid in the progression of your character, instead of putting you on a cycle of earning  a lot of extras for absolutely no gains.

    I'll gladly do all of thise things, provided they are entertaining, without any attached progression of my character. Specifically when said progression is just an illusion to begin with. 

    I would too.  The first time through.  After that, I don't know why I would, unless there weren't about a million other games out there to try.  People like progressing in a way, even if its just different types of gear for nominal stat increases.  And then when they reach the top, they like to look down and know that their climb wasn't for nothing.  Thats something that MMO players and Rock climbers have in common I guess.

     

    I would probably feel a little bit different overall if the combat was just slightly more complex in the way you spec your characters,  but due to weapons being limited, and skills being limited, a lot of people end up being too similar and forming the same functions.  GW2 is a great game, but it just grew stale a little too quickly after multiple 80s in a few months.

    "Loan me a Dragon I wanna see space"


    image

  • ScalplessScalpless SnowballvillePosts: 1,395Member Uncommon

    World completion

    Dungeon Master

    Some specific equipment, like Legendaries, Cultural armor and Fractal/Mists weapons

    Fractals

    WvW commanding

    Guild activities

    ...is what most people end up doing with their lvl 80s. Personally, I'm trying to get Anomaly and a higher Fractal level while I do some WvW, World Completion and dungeons. Of course, your enjoyment depends largely on getting a good guild, because doing things with randoms is often a bit boring and/or frustrating.

  • AmjocoAmjoco Layton, UTPosts: 4,774Member Uncommon
    Originally posted by Mannish
    Originally posted by kabitoshin
    Originally posted by Mannish
    Try other games because there are a lot of better ones out there.

    Oh right like Tera cause it's got soo much to offer!

    Yes, it does but most importantly it offers the feel of a real mmo which GW2 does not.. Currently with 18 servers in the west and a major update coming July 2nd bringing the much anticipated Guild Alliance System, Sieges and Guild Halls.image

    What is the "feel" of a real MMO? Linear boring quest chains? Being able to beat any mob on your own including BAMs? I thought that the only reason it felt like an MMO, was because the chat was full of the worse fan base in mmo's history. Shortly after wasting my money on purchasing it after release, I quit for that reason. It's different now right? Well I was hoping so and tried it again a couple weeks ago. Nope, it is still horrible. 

    Sorry, Tera is a huge disappointment imho.  I'm glad you like it, but once again you have come here to heckle GW2 fans helping one another. Go to the Tera fourm and explain to them that you are excited about your very needed patches. Good luck to you.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • Bad.dogBad.dog Belleville, ONPosts: 1,108Member
    Originally posted by Mannish
    Originally posted by kabitoshin
    Originally posted by Mannish
    Try other games because there are a lot of better ones out there.

    Oh right like Tera cause it's got soo much to offer!

    Yes, it does but most importantly it offers the feel of a real mmo which GW2 does not.. Currently with 18 servers in the west and a major update coming July 2nd bringing the much anticipated Guild Alliance System, Sieges and Guild Halls.image

    Sorry Tera is just too childish to feel like a mmo ....it was a game that died in Beta and never got any better

  • AkulasAkulas GoldcoastPosts: 1,615Member Uncommon

    Farm SP? Do acheivements? 

     

    Don't play Tera, too many annoying Elin jokes

    This isn't a signature, you just think it is.

  • RizelStarRizelStar Raleigh, NCPosts: 2,773Member

    I say take a break, play other fun video games out there, and enjoy life.

     

    If GW2 is your only game, there are alternatives to having fun, but if they don't interest you as a player then try some FTP games, no not as a diss, cause you might be the type of player that needs raids in order to keep interested, I'd suggest Rift as it's ftp, now to be honest game wise and the type of player I am, GW2 MMO wise keeps me entertained much more than any FTP and/or BTP MMO, as the only FTP I'd consider worth playing is Neverwinter and Rift at the moment.

     

    No such game can keep [everyone] who plays it stuck to it after...hell I mean especially after leveling up 2 80s. Don't force yourself to do things you don't want to, you are only going to dislike the game an then post a thread "Now I'm bored boooo hooo give me a cleanex while I bash the game in this post." It's not just with GW2 all games have these forums users that do that. WHich is why I highly suggest the first line.

    image mate.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • MrSaltyMrSalty South Windsor, CTPosts: 39Member Uncommon
    gw2.... the game where no one is allowed to have better gear than anyone else. 
  • AmjocoAmjoco Layton, UTPosts: 4,774Member Uncommon
    Originally posted by Mannish
    Originally posted by Amjoco
    Originally posted by Mannish
    Originally posted by kabitoshin
    Originally posted by Mannish
    Try other games because there are a lot of better ones out there.

    Oh right like Tera cause it's got soo much to offer!

    Yes, it does but most importantly it offers the feel of a real mmo which GW2 does not.. Currently with 18 servers in the west and a major update coming July 2nd bringing the much anticipated Guild Alliance System, Sieges and Guild Halls.image

    What is the "feel" of a real MMO? Linear boring quest chains? Being able to beat any mob on your own including BAMs? I thought that the only reason it felt like an MMO, was because the chat was full of the worse fan base in mmo's history. Shortly after wasting my money on purchasing it after release, I quit for that reason. It's different now right? Well I was hoping so and tried it again a couple weeks ago. Nope, it is still horrible. 

    Sorry, Tera is a huge disappointment imho.  I'm glad you like it, but once again you have come here to heckle GW2 fans helping one another. Go to the Tera fourm and explain to them that you are excited about your very needed patches. Good luck to you.

     

    If the game was no good then it would not be one of the most populated mmos on the market right now. Only 10 servers for the game that was supposed to lead the genre and Arena Net them selves said was trying to beat WoW? Blizzard still poppin bottles laughing at that nonsense. I wont waste my time replying in this thread again but I will finish by saying this. Got to 80 again, now what? LMAO, that's priceless.image

    I didn't say the game was no good, I said it was a disappointment imho. It is populated right now because it is flooded with kids, even more than there were at launch. I don't care for the language in chat.  f you are going to champion a title using your personal signature, you should use one that catches the eye of those that can read it. 

    No matter what you have to say, GW2 is leagues better than Tera.  Once again, this is my opinion.

    GW2 has received many awards, and compared to Tera has much more to offer.  A quick google shows that Tera has minimal if any.  Now that is priceless. 

    edit: 10 servers? Where are you getting that information? There are 24 servers in the US alone. 

     

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • TofkeTofke GeelPosts: 216Member

    My advice is simple but I do hope you'll follow it...

    Do whatever you enjoy or stop playing. Maybe go back to it later, if not: that is still okay.

    Games are entertainment, play em for the fun they bring. Never force yourself.

    And having to ask others usually is a sign of someone needing  a break or a stop.

    Wish you the best! Whatever you decide.

  • MadDemon64MadDemon64 Maplewood, NJPosts: 1,098Member Uncommon
    Originally posted by Tierless

    I got to 80 again. I like this game. But I just feel like I'm out of stuff to do. I dont care about gear, I'm more of a PVPer but the lack of depth and meaning to the PVP, and the fact that its not on my server simply doesn't draw me in. I was going to start a 3rd toon but I just dont feel up for that. Have I ran my GW2 course? I was thinking of taking my tank and doing 100% World Comp.

    Well, 100% World Completion is one of the requirements for getting legendary weapons, so sure, why not?

    Since when is Tuesday a direction?

  • AmjocoAmjoco Layton, UTPosts: 4,774Member Uncommon
    Originally posted by Mannish
    Originally posted by kabitoshin
    Originally posted by Mannish
    Try other games because there are a lot of better ones out there.

    Oh right like Tera cause it's got soo much to offer!

    Yes, it does but most importantly it offers the feel of a real mmo which GW2 does not.. Currently with 18 servers in the west and a major update coming July 2nd bringing the much anticipated Guild Alliance System, Sieges and Guild Halls.image

    There are 6 servers not 18.  

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • AmjocoAmjoco Layton, UTPosts: 4,774Member Uncommon
    [mod edit]

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • AmjocoAmjoco Layton, UTPosts: 4,774Member Uncommon
    [mod edit]

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • zastenzasten nowherePosts: 283Member

    Games are supposed to give pleasure, so if you can find something in gw2 that you enjoy, keep playing!

     

    I have 8 level 80 characters, one of each class!

    I find the thief the only class that can handle pve content up to level 60 solo, so world completion is no longer on my bucket list. Neither is doing dungeons or any form of pvp for the same reason, which is, that for me, it is too hard for very little reward!

     

    World completion will be very hard, with capping the char to the content being imo, pathetic, I can show a picture of one area that has lvl 68 monsters and lvl 62 char, but not sure how to upload it here for you to see! I also know of at least one other area on another map, with the same problem!

     

    (maybe I need to experiment with traits etc to make the others more viable, but have looked online and so far not found anything that helps)

  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,540Member Uncommon

    The misinformation started with a Tera player posting wrong information about the number of GW2 servers.

    Fact: GW2 has 51 servers (US+EU), and has actually more servers just in either US or EU than Tera has total servers in both US+EU.

    Other Fact: you come on the GW2 forum disrupting a thread with off topic stuff, crusading for Tera. What a surprise, there will be people who like GW2 better than Tera... on a GW2 forum! Incredible! I'm sure there are many who like Tera more than GW2... on this web site's Tera forums.

    And there was really no need to be rude about this.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

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  • TimothyTierlessTimothyTierless Columnist M, ORPosts: 2,163Member Uncommon

    I think I'll keep messing around and patching on the hope that sooner or later they start curving GW2 to have some real meaning and consequences. What else do I have right now for MMOs anyway right?

  • DistopiaDistopia Baltimore, MDPosts: 16,899Member Uncommon
    Originally posted by Volkon

    The thing to keep in mind with GW2 is that they're not, once you hit 80, forcing you down a single, narrow path of things to do like raid gear treadmill based games. WoW, for example (having played that in the past), forces you down a very narrow path once you hit max level. Only the latest raids exist as viable content since you've made obsolete all prior content. Really... what is there to do in WoW for end game? The latest raid. Add some PvP and that's it. Sure, you get the illusion of progression through the endless gear treadmill, but all that really does is allow you to obsolete what you're doing and wait for the next raid which will be power boosted enough that your "progression" from the last raid is now obsolete.

     

    By removing the gear treadmill you're not being confined to the illusion of progression like in treadmill based games. You still can do any and all of the content you wish and have it viable. You can run all the dungeons with challenge. You can do the world events and open world dungeons. Exploration has its challenges in any zone. Jumping puzzles, sPvP (arena style), WvW, map completion, etc. all remain viable.

     

    People are so used to the older games funneling you through a single door when you hit max level that in a game like GW2, with no forced "progression" funneling it can feel like there's nothing to do when you get there. You just need to realize you still have everything to do you've been doing up to this point. Choose what you enjoy doing, don't accept being told what you're only path is at max level.

    I'm more conditioned toward having a multitude of (further) options to explore, building cities, managing resources, defending property, building alliances, trade connections, A star ship and space to explore,  career paths to tackle or explore. Wide open worlds filled with open dungeons, rare spawns etc...

    None of this was forced progression or gear oriented, it was also what many old MMO's were.. Possibilities were a lot less finite than dev created content, which no studio can keep up with producing.

    I find it odd  seeing so many mentions of WOW on this site when discussing GW2, considering the main theme in most forums here is anti themepark/pro sandbox. Many reading this post are not conditioned by WOW or it's clones, they're accustomed to a lot more possibilities than most themepark designs can or will offer, especially WOW.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • dontadowdontadow Detroit, MIPosts: 1,044Member
    Originally posted by Distopia
    Originally posted by Volkon

    The thing to keep in mind with GW2 is that they're not, once you hit 80, forcing you down a single, narrow path of things to do like raid gear treadmill based games. WoW, for example (having played that in the past), forces you down a very narrow path once you hit max level. Only the latest raids exist as viable content since you've made obsolete all prior content. Really... what is there to do in WoW for end game? The latest raid. Add some PvP and that's it. Sure, you get the illusion of progression through the endless gear treadmill, but all that really does is allow you to obsolete what you're doing and wait for the next raid which will be power boosted enough that your "progression" from the last raid is now obsolete.

     

    By removing the gear treadmill you're not being confined to the illusion of progression like in treadmill based games. You still can do any and all of the content you wish and have it viable. You can run all the dungeons with challenge. You can do the world events and open world dungeons. Exploration has its challenges in any zone. Jumping puzzles, sPvP (arena style), WvW, map completion, etc. all remain viable.

     

    People are so used to the older games funneling you through a single door when you hit max level that in a game like GW2, with no forced "progression" funneling it can feel like there's nothing to do when you get there. You just need to realize you still have everything to do you've been doing up to this point. Choose what you enjoy doing, don't accept being told what you're only path is at max level.

    I'm more conditioned toward having a multitude of (further) options to explore, building cities, managing resources, defending property, building alliances, trade connections, A star ship and space to explore,  career paths to tackle or explore. Wide open worlds filled with open dungeons, rare spawns etc...

    None of this was forced progression or gear oriented, it was also what many old MMO's were.. Possibilities were a lot less finite than dev created content, which no studio can keep up with producing.

    I find it odd  seeing so many mentions of WOW on this site when discussing GW2, considering the main theme in most forums here is anti themepark/pro sandbox. Many reading this post are not conditioned by WOW or it's clones, they're accustomed to a lot more possibilities than most themepark designs can or will offer, especially WOW.

    I don't see many pro sandbox outnumbering "themeparks" on here. Eve is the only successful northamerican snadbox mmo. Again though, the difference between a multiplayer strategy game and a multiplayer rpg. 

    Anyway, the OP question. There's tons to do, world bosses, living story, event quest hunting (IE with the pirate thing finding the hidden caches, doing the level 80 dungeon, defeating the spirits) 

    This has got to be the best "endgame" ive experienced. I look at my world map and i'm only a fraction of discovering everything after a year. The great thing about gw2 is that you can always go back and do lower level content and still get a strong challenge. This allows developers to push new content into low level zones and include everyone .

    A lot has been said in the last few months about

  • SeariasSearias Edmonton, ABPosts: 712Member Uncommon
    Originally posted by Tierless

    If they had collections and houses to decorate with them that would keep me going for a long time. Right now everything just feels so WOW pointless. Like nothing I do matters, which for me is a big part of the fun.

     shelve the game until a paid DLC comes out. That's what I am doing :)

    <InvalidTag type="text/javascript" src="http://www.gamebreaker.tv/cce/e.js"></script><div class="cce_pane" content-slug="which-world-of-warcraft-villain-are-you" ctype="quiz" d="http://www.gamebreaker.tv"></div>;

  • ShadanwolfShadanwolf Posts: 2,114Member Uncommon

    The fanboys just make another character and level it to 80.

    Me...........two  80's and no redesign of WvW was enough to stop me playing until WvW is fixed.

  • dontadowdontadow Detroit, MIPosts: 1,044Member
    Originally posted by Searias
    Originally posted by Tierless

    If they had collections and houses to decorate with them that would keep me going for a long time. Right now everything just feels so WOW pointless. Like nothing I do matters, which for me is a big part of the fun.

     shelve the game until a paid DLC comes out. That's what I am doing :)

    What's the difference between decorating a house and decorating yourself. 

     

    I won't buy the excuse anymore that there's nothing to do in the game. If all you are donig is leveling a character, then you're missing 90 percent of the game. 

  • DistopiaDistopia Baltimore, MDPosts: 16,899Member Uncommon
    Originally posted by dontadow
    Originally posted by Distopia
    Originally posted by Volkon

    The thing to keep in mind with GW2 is that they're not, once you hit 80, forcing you down a single, narrow path of things to do like raid gear treadmill based games. WoW, for example (having played that in the past), forces you down a very narrow path once you hit max level. Only the latest raids exist as viable content since you've made obsolete all prior content. Really... what is there to do in WoW for end game? The latest raid. Add some PvP and that's it. Sure, you get the illusion of progression through the endless gear treadmill, but all that really does is allow you to obsolete what you're doing and wait for the next raid which will be power boosted enough that your "progression" from the last raid is now obsolete.

     

    By removing the gear treadmill you're not being confined to the illusion of progression like in treadmill based games. You still can do any and all of the content you wish and have it viable. You can run all the dungeons with challenge. You can do the world events and open world dungeons. Exploration has its challenges in any zone. Jumping puzzles, sPvP (arena style), WvW, map completion, etc. all remain viable.

     

    People are so used to the older games funneling you through a single door when you hit max level that in a game like GW2, with no forced "progression" funneling it can feel like there's nothing to do when you get there. You just need to realize you still have everything to do you've been doing up to this point. Choose what you enjoy doing, don't accept being told what you're only path is at max level.

    I'm more conditioned toward having a multitude of (further) options to explore, building cities, managing resources, defending property, building alliances, trade connections, A star ship and space to explore,  career paths to tackle or explore. Wide open worlds filled with open dungeons, rare spawns etc...

    None of this was forced progression or gear oriented, it was also what many old MMO's were.. Possibilities were a lot less finite than dev created content, which no studio can keep up with producing.

    I find it odd  seeing so many mentions of WOW on this site when discussing GW2, considering the main theme in most forums here is anti themepark/pro sandbox. Many reading this post are not conditioned by WOW or it's clones, they're accustomed to a lot more possibilities than most themepark designs can or will offer, especially WOW.

    I don't see many pro sandbox outnumbering "themeparks" on here. Eve is the only successful northamerican snadbox mmo. Again though, the difference between a multiplayer strategy game and a multiplayer rpg. 

    I didn't describe a multiplayer strategy game, I described SWG... As for outnumbering, I didn't say anything about numbers, I was referring to the sandbox stigma that has permeated this site for years.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • VolkonVolkon Sterling, VAPosts: 3,788Member
    Originally posted by Searias
    Originally posted by Tierless

    If they had collections and houses to decorate with them that would keep me going for a long time. Right now everything just feels so WOW pointless. Like nothing I do matters, which for me is a big part of the fun.

     shelve the game until a paid DLC comes out. That's what I am doing :)

     

    You may have to wait until 2016 or beyond then. It looks like they'll be giving out their new content for free every month with no actual expansion in the works at this time. They've even mentioned being able to add expansion level content through the Living World story line. Imagine access to Cantha, for free, through Living World? Oh, and if you'd like, here's some Canthan armor skins you can purchase for gems. Yeah, the more I dwell on it the more I like the direction they're going. Free content, some free content related items to go with it (achievement based for example) and in addition some cosmetics through the Black Lion. With four distinct teams working on a months worth of Living Story content and additional teams working on the bigger stuff as well the potential is ridiculously high.

    Oderint, dum metuant.
    image

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