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Originally posted by Razephon I really think people don't understand their business model. It is a B2P game with the option of F2P. Thats the impression I get from the latest interviews.
More like, "Pay us to be able to play and log into our game and then pay again to be able to play past the limited options we have allowed you to access via our business model", i.e. a franchise money grab by GW, the publisher and this developer.
This game will bomb very hard in the end.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
Originally posted by Xiaoki Originally posted by Malice First thing dont let mythic or Ea anywhere near it
....oh wait, that already happened.
Seriously, dont get excited, the developer Behaviour Interactive is terrible.
How did u know that they are terrible? Yes Behaviour Interactive is not a big company.But this is their first mmorpg .And Miguel Caron(Head of Behaviour’s Online Studio) used to be the CEO of Funcom. He joined the company about three months ago. How can you talk so certain? They are not EA or SOE you know... They never been failed like this companies before...
You forgot the best non-rts WH40k game. How can you even begin talking about this series and completely miss 1995 or 96's Space Hulk from EA, back when EA weren't as douchey?
Darn kids with no respect for the past....
Originally posted by severius You forgot the best non-rts WH40k game. How can you even begin talking about this series and completely miss 1995 or 96's Space Hulk from EA, back when EA weren't as douchey? Darn kids with no respect for the past....
Also missed Final Liberation, an awesome Turn-based strategy game on PC and Chaos Gate. And if you want to go back REALLY far, Space Crusade on the Amiga/Atari ST
Making so much noise you dont know when to listen.
You stay sassy!
Originally posted by TsaboHavoc i recommend the ladies to do a research before posting, but here goes, WH40K isnt balanced and the game wont be, they already stated that, do u want a snotling to go toe-on-toe with a space marine, u already have ur game, Wow and Gw 2 are that way, Cheese section --->, if u want balance, hold-hand mechanics, killtenrats, insert casual feature here, GTFO.
That was like delving into the mind of someone with ADHD ... brilliant!
really hope this game does live up to its billing.
cannot shout loud enough about how good this game looks, the devs have said alot in a detailed interview recently that made me v excited
You received 25 Agrees. You're posting some good content. Great!
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Now Doesn't That Make You Feel All Warm And Fuzzy? :P
The game Climax was developing was based on the old PnP version of Warhammer. In my mind it would of done better than WAR due to its ideas and the way the career system was going to work.
GW should of let them continue to be honest. Would of been a far better game than Mythics version of WoW.
Originally posted by Wyrdfell Originally posted by Xiaoki Originally posted by Malice First thing dont let mythic or Ea anywhere near it
....oh wait, that already happened.
Maybe because they released:
See the pattern?
VERY crappy games and movie-tie-in shovelware.
# A GRIM, ODD, ARCANE SKY# ANY GOD, I MARK SACRED# A MASKED CRY ADORING# A DREAMY, SICK DRAGON
Originally posted by Wraithone Well, I wish you all the best, but I've long since given up on PvP centric games. Its too bad, as there is much more of a market for PvE, than PvP focused games. I hope things work out.
Much more of a market for PVE games? Somehow i doubt that, if your game does not have pvp it will be a niche game.
Originally posted by Yuui Originally posted by Wyrdfell Originally posted by Xiaoki Originally posted by Malice First thing dont let mythic or Ea anywhere near it
....oh wait, that already happened.
I stand on a wait-and-see approach
Its not like I have something to lose from waiting the result
"It has potential"-Second most used phrase on existence"It sucks"-Most used phrase on existence
WOAH! looks like big fail coming.
I agree that this particular development company didn't make a single good game as of yet. but this is a first major project they are involved in and i believe they have hired some additional talent in order to deliver something that will at least resemble to a good game.
So all their bad games aside i will give them the benefit of the doubt since i have been wanting a WH40k MMO for a long time now so i wish them success, hopefully they will deliver, their ideas sound very promising and generally i am very much looking forward to see the final product they create.
Originally posted by Yamota Originally posted by spawn12345 Sounds good but it will fail. f2p mmo with f2p guys can only go one faction? that a disaster right there. There is no way in hell any human can program balance around a mechanic like that. There will be huge inbalance from launch until the game dies.
Yes that sounds like a very odd decision. Even if the F2P characters would be much weaker than the paid characters, that still does not counter the fact that there will be ten times as many of them, atleast.
in time they will just over feed the other factions, so dont worry about that.
So what? Now they have a whole new team for this game.And trust me this new team got actually pretty good guys with them. These games are mostly consol games.And they are meh... But you know Warhammer 40k their first serious and big game.And their first mmorpg.
For example, Trion was a very small company.And Rift their first game.But Rift actually did pretty good right? I actually don't like Rift but that's not mean Rift is a bad game.It got its own community
If Behaviour had created an mmorpg and they had failed, I'd say you're right.But this is their first try.And I can't say anything till game releases.
Thanks MMORPG.COM for this good read. To all the fans, thanks you for your support. Please stop talking about us in the 3rd person :-). The dev team and I are here and taking all your suggestions down. I have decided on a different Marketing and PR approach: NO firewall between you and the Devs. Regarding your comments about Behaviour. Behaviours is the first and oldest Canadian own Indi Studio. It has more than 20 years of making games for OTHERS (with fix time and budget limitation) and has now a top 10 game in every platform from XBLA to Itunes. It has around 300 employees making it one of the largest Canadian Own company. They master planning and are one of the most financial disciplined company.
Now Behaviour as decided to Invest in his own game with my new studio Behaviour Online. I built the studio with MMO Veteran. You will get to know them in the upcoming months.
Behaviour Online has now 2 announced project: WarHammer 40000 Eternal Crusade and Chris Roberts Star Citizen. :-)
One of the post here really gave me a good laugh. A fan was disagreeing with our Idea of Boyz being free to play because he did not want free players running around, undisciplined and bad mouthing other players!!!! That is the definition of a Boyz!!! :-)
Regarding balance, signup for our BETA on our site and you will receive ore info about it in our newsletter but I will leave you with this: Chess is Balance but a pawn is not balanced against the Queen. ;-)
THERE IS ONLY WAR
Studio Head of Behaviour Entertainment on WAR40K: Eternal Crusade
So basically the Orks will have the upper hand, provided that the amount of "upgraded" players will be roughly the same for all factions. The Orks will end up having just as many "upgraded" players as any other faction and have all the f2p players to boot.
I think it would smarter to give each faction a f2p option, like Imperial Guardsmen or Space Marine scouts for the Imperium, cultists for Chaos and so on.