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Ok think about it. EQN was in development for a while, then they scrapped what they had "because it too familiar and too much like the other games".
About that same time supposedly, Minecraft became HUGE! I know personally, 2+ years ago when I started to play it I realized what an incredible experience it was, and what kind of potential it had. It's the first time in MANY years I was thrilled and excited about a new thing --- fully destructible enviroments! But with a purpose!
I'm not talking about the "building" aspects here. I'm talking specifically about the role-playing and survival (the sandbox rpg) that Minecraft offers.
It was incredible. Being able to start with absolutely nothing, then go whack some trees and make tools, so you could make weapons and armor, and get more materials to make better stuff. Then exploring (really exploring) caves in mountainsides that went DEEP underground, and you could dig through, or dig yourself out. Being able to simply just dig a very deep hole straight down if you wanted, and it open up into a gigantic cavern full of juicy minerals and "dangerous" mobs.
It was great, but very short lived unfortunately. Once you crafted yourself a bunch of diamond stuff it was pretty much game over.
Consider it as an MMO, with incredible graphics and the depth that Everquest has to offer. Would that not be something so terribly exciting that it "blows everything else at E3 out of the water"? I'd say Minecraft is the worlds largest sandbox at the moment. So isn't it fair to guess that EQN will be something similar?
Just a theory.