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It is a very neat-looking game, so there is no complaint on that and character creation, which was satisfactory as well. The quests, although they have the typical "Kill 10 bugs", are tolerable because what game doesn't have them? As for the main story quest, it really is somewhat interesting, so I don't have a complaint there either.
However, I find myself becoming excessively bored by the combat, which pretty much ruins the quests and the overall gameplay. I play a lancer, and it was absolutely dull the first 10 levels; the sluggish global cooldowns make you wonder if you're even supposed to be in a state of "action", it gives a feeling equivalent to mining/gathering in other games. It doesn't even feel satisfactory to hit a mob (I am sure most gamers know this feeling), which is a trait I like in some games. I figured it would get better as I progressed, so I kept leveling, but stopped at 15 because...well...I have been playing this game for 15 levels without a sense of action, where is the "hook"?
Is there something to look forward to, combat-wise? Does it always remain as sluggish?