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Elder Scrolls Online is poised as one of the next "big games" to hit live service as 2013 rolls along. During last week's E3 convention, we check out the latest ESO demo build for our exclusive preview. See what we discovered before heading to the comments to chat.
Elder Scrolls Online’s E3 was a mixed bag of sorts: on one hand, they announced their plans to bring the game to the Xbox One and Playstation 4 (great news for their parent company’s earnings no doubt). But they also announced plans to delay the launch of all three platforms (including PC) into Spring of 2014. The reason cited by everyone at Zenimax Online is fervently that the decision is not tied to the console development and rather than beta feedback has proven to the team that they need to spend time honing everything up to make sure ESO is the best possible Elder Scrolls game it can be. Our interviews with Paul Sage and Brian Wheeler echo this sentiment, as it seems the game is still focusing on nailing down some of its core systems, and that a fall/winter release for this year simply was off the table. Some folks might balk at the idea of ESO porting to the major consoles, but I for one am just glad the PC UI was in place before the decision was made. We did get the chance to play ESO while on the show floor, and as it’s been awhile since I had my playtest back in October of 2012, here’s how I think the game’s coming along.
Read more of Bill Murphy's Elder Scrolls Online: ESO at E3 2013.
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