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"NeverQuest"

BidwoodBidwood Toronto, ONPosts: 554Member

Think about it...

 

What better branding to:

 

1.) Position this as a sandbox game where players have the freedom to create and destroy content. (As opposed to focusing on the dev generated quest-driven content.)

 

2.) Make it absolutely clear that this is something new and different - not just another iteration of the games they made before. (They said this was important at E3 2013).

 

This still has an epic fantasy vibe - think "Neverland".

 

Comments

  • WheskyWhesky StockholmPosts: 125Member
    yes, I like! it

    SWG, Eve, Planetside 2, EQN, Star Citizen

  • AkulasAkulas GoldcoastPosts: 1,841Member Uncommon
    Complete with player made xp rooms.

    This isn't a signature, you just think it is.

  • tawesstawess LkpgPosts: 3,443Member Rare
    But will neverquest continue to be the evercrack...?

    Tawess soapbox

    This have been a good conversation

  • AnthurAnthur StolbergPosts: 762Member Uncommon
    Originally posted by emperorwings
    Complete with player made xp rooms.

    That sounds more like Everwinter.

  • BidwoodBidwood Toronto, ONPosts: 554Member

    Does anyone know if the devs have said much about how questing will work? I'm assuming there won't be arrows and markers everywhere telling you what to do and that it will be more of go explore and just get into the action.

     

    And player-generated content seems like the focus.

  • Shadowguy64Shadowguy64 Rohnert Park, CAPosts: 848Member
    Originally posted by tawess
    But will neverquest continue to be the evercrack...?

     

    Nevercrack.

     

    See, it even sends a good anti-drug message to the kids.

  • DkompozeDkompoze FloridaPosts: 227Member Uncommon
    I was such a EQ1 fan - i would be happy with the exact same game but  2013 graphics and style. I miss that world so much,all these new games have been so watered and dumbed down. On the other hand it was my first and a fatal flaw all mmo players make is trying to compare a game to their first mmo love,nothing will ever match that feeling.
  • DigitallyEndowedDigitallyEndowed PortsmouthPosts: 125Member

    I would be very disappointed if Everquest next were to have no actual quests. Questing is not synonymous with themepark and sandbox games can have driven, focused questing content.

     

    But yeah, it's a good pun, but it doesn't really work as Everquest next will have quests :)

     

  • MardukkMardukk Posts: 1,897Member Uncommon

    I hope.  I'm so damn tired of being told what to do.  Let me screw up my faction rep.  Let me get creative with combat mechanics.  

    I don't mind maybe a story string of quests for those that just have to be told a story, I'll skip it, but it wouldn't have anything to do with me.

     

    Throw in a few epic quests for each class in the old EQ1 style and I would be happy.  I would like to spend 3+ months on a epic weapon quest.

  • BidwoodBidwood Toronto, ONPosts: 554Member


    Originally posted by Skuz http://www.youtube.com/watch?feature=player_embedded&v=Pki8YRiQpY8
     

    OMG! This is really funny!!! Was it an actual game or just a spoof?


    Originally posted by Mardukk I hope. I'm so damn tired of being told what to do. Let me screw up my faction rep. Let me get creative with combat mechanics. I don't mind maybe a story string of quests for those that just have to be told a story, I'll skip it, but it wouldn't have anything to do with me. Throw in a few epic quests for each class in the old EQ1 style and I would be happy. I would like to spend 3+ months on a epic weapon quest.
    Yeah, really hoping we can escape quest grind. There's nothing worse than boring, mundane quests like "go kill 14 wolves and bring their pelts to Sarah". Quest?!? More like a tedious errand.
  • azzamasinazzamasin Butler, OHPosts: 3,090Member Uncommon
    Originally posted by Bidwood
    Think about it...   What better branding to:   1.) Position this as a sandbox game where players have the freedom to create and destroy content. (As opposed to focusing on the dev generated quest-driven content.)   2.) Make it absolutely clear that this is something new and different - not just another iteration of the games they made before. (They said this was important at E3 2013).   This still has an epic fantasy vibe - think "Neverland".
     

    Like on Building but not Destroying.  To much like a PvP notion IMO.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • BidwoodBidwood Toronto, ONPosts: 554Member
    Originally posted by azzamasin
    Originally posted by Bidwood
    Think about it...   What better branding to:   1.) Position this as a sandbox game where players have the freedom to create and destroy content. (As opposed to focusing on the dev generated quest-driven content.)   2.) Make it absolutely clear that this is something new and different - not just another iteration of the games they made before. (They said this was important at E3 2013).   This still has an epic fantasy vibe - think "Neverland".
     

    Like on Building but not Destroying.  To much like a PvP notion IMO.

    Fair enough, but please brace yourself for the possibility that PVP will be one of the pillars Georgeson talked about at PAX East 2013. And if it is, have an open mind about what they talk about and how it could be fun? =)

  • bcbullybcbully Westland, MIPosts: 8,791Member Rare
    Originally posted by Bidwood
    Think about it...   What better branding to:   1.) Position this as a sandbox game where players have the freedom to create and destroy content. (As opposed to focusing on the dev generated quest-driven content.)   2.) Make it absolutely clear that this is something new and different - not just another iteration of the games they made before. (They said this was important at E3 2013).   This still has an epic fantasy vibe - think "Neverland".
     

    exactly. Wushu aint perfect by no means, but 99% of the game has nothing to do with quests. They nailed that.

     

    I hope the EQN, and the other sandboxes we will see the next couple years follow suit.

  • SavageHorizonSavageHorizon ParisPosts: 2,471Member Uncommon
    EQ without quests is like TES without Dunmer, not going to happen imo.




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