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On Rift 's open beta i tried it for a week and after reading many things about the game didnt bought it on launch.
Time passed Rift went free so i jumped in to check what it evolved to after all this time.Graficks are ok with some very nice character npc models ,the class systme seems great to me anwy im always up to deep and mixed mechanics various choises on talents etc etc
So i rolled a ranger/marksman/saboteur. Ok i was a wow hunter for over 5 years but after playing 10 mins the animations really killed me. I mean ok u make an mmorpg product, how on earth is it possible to not improve the animations after all this timethat passed from launch till today. I mean when u fire an arrow with the bow the arrows are not even visible and half the times a yllow line appears to (indicate the arrow trajectory?????).Apart this ofc the whole animations in mellee COMBAT and the characters movement are in amateur level compared to wow and gw2 i presume(havent actually played gw2 to judge for sure).
Ok someone will say dude its free move on etc. But thats not the point. The point is that Rift had some nice things that could lure alot of players into,got its pvp even without wow ladders arenas etc but from what some ppl say its fun. It has the rifts that spawn pve and pvp mixed in various locations, 32 classes to pick with and experiment, and its a damn pity u frogs programmers to let it go that way.When u made a game 2 simple frieking things u need. Working combat system and the animations to be fluid and nice to watch. If thes e2 things are well made ppl will try it and play it. No wonder why it went FTP after all.Cant imagine why someone will throw his money to play Rift as it is......