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Would you be disappointed if EQN had a "cartoony" art style?

AceshighhhhAceshighhhh Gainesville, FLPosts: 185Member

Here are some are some earlier concept art photos of Everquest Next :

http://eq2wire.com/2011/04/03/eqnext-screen-shots-and-concept-art-from-fan-faire-2010-repost/#comments

 

If the graphic art style will follow suit to these concept art photos, then it could be very likely that EQN might have "cartoon-like" art style similar to games like WoW and Wildstar. I'd personally much prefer a realistic approach to the art, as I feel it better suits the EQ universe, not to mention an immersive sandbox game.

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Comments

  • SavageHorizonSavageHorizon ParisPosts: 2,073Member Uncommon
    Those are before the total remake, i would discard them because of this. Just look at PS2 and you can get an idea of how the game might actually look.

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  • AceshighhhhAceshighhhh Gainesville, FLPosts: 185Member
    Originally posted by SavageHorizon
    Those are before the total remake, i would discard them because of this. Just look at PS2 and you can get an idea of how the game might actually look.

    Dave Georgeson has stated that the game engine and a lot of other assests have stayed the same, with mainly only the design direction changing during the remake.

  • VannorVannor YorkshirePosts: 2,970Member Uncommon
    Not really.. EQ1 is pretty cartoony tbh. As cartoony as the polygon count those days would allow anyway lol
  • DMKanoDMKano Gamercentral, AKPosts: 8,536Member Uncommon

    Even in those old sceenshots - look at the Orc model, very high poly count and it doesn't look cartoony to me. 

     

  • VannorVannor YorkshirePosts: 2,970Member Uncommon

    Well if WoW is cartoony:

    Then so is EQ1:

  • LobotomistLobotomist ZagrebPosts: 5,053Member Uncommon

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing

    image

  • SonicTHISonicTHI -Posts: 149Member
    Seing as the game is made by SOE i ll probably be disappointed anyway but yes, cartoony art style is a huge turnoff for me.
  • AceshighhhhAceshighhhh Gainesville, FLPosts: 185Member
    Originally posted by Lobotomist

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing

    Just speculation mate.

     

    Also we have absolutely no info outside of a few concept art photos here and there to determine the art direction for EQN. The only thing they've been open about is the sandbox design.

  • DMKanoDMKano Gamercentral, AKPosts: 8,536Member Uncommon
    Originally posted by Vannor

    Well if WoW is cartoony:

    Then so is EQ1:

    EQ1 still looks less cartoon because of the more realistic color palette. WoW often looks like a fairy vomited all over the screen.

     

  • VannorVannor YorkshirePosts: 2,970Member Uncommon
    Originally posted by DMKano
    Originally posted by Vannor

    /snip

    EQ1 still looks less cartoon because of the more realistic color palette. WoW often looks like a fairy vomited all over the screen.

     

    The color palette on the orc is pretty much the same. The landscape is different.. but only because there wasn't things like bloom, high colour bit-rate, dynamic lighting and other saturation effects back then. There's a big difference between older and realistic.

  • DMKanoDMKano Gamercentral, AKPosts: 8,536Member Uncommon
    Originally posted by Aceshighhhh
    Originally posted by Lobotomist

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing

    Just speculation mate.

     

    Also we have absolutely no info outside of a few concept art photos here and there to determine the art direction for EQN. The only thing they've been open about is the sandbox design.

    Not quite true, Smed posted a new screenshot on Twitter showing off a base high poly count model, again it is not textured, but it doesn't look cartoony.

  • DMKanoDMKano Gamercentral, AKPosts: 8,536Member Uncommon
    Originally posted by Vannor
    Originally posted by DMKano
    Originally posted by Vannor

    /snip

    EQ1 still looks less cartoon because of the more realistic color palette. WoW often looks like a fairy vomited all over the screen.

     

    The color palette on the orc is pretty much the same. The landscape is different.. but only because there wasn't things like bloom, high colour bit-rate, dynamic lighting and other saturation effects back then. There's a big difference between older and realistic.

    That is true, I am talking in game graphics not only the two screenshots you posted. IMO while EQ1 was caroony and very low poly at launch in 1999 due to old tech, WoW again is far more cartoony than EQ1 is today after the graphic redesign of many old zones.

     

  • VannorVannor YorkshirePosts: 2,970Member Uncommon
    Originally posted by DMKano
    Originally posted by Vannor
    Originally posted by DMKano
    Originally posted by Vannor

    /snip

    EQ1 still looks less cartoon because of the more realistic color palette. WoW often looks like a fairy vomited all over the screen.

     

    The color palette on the orc is pretty much the same. The landscape is different.. but only because there wasn't things like bloom, high colour bit-rate, dynamic lighting and other saturation effects back then. There's a big difference between older and realistic.

    That is true, I am talking in game graphics not only the two screenshots you posted. IMO while EQ1 was caroony and very low poly at launch in 1999 due to old tech, WoW again is far more cartoony than EQ1 is today after the graphic redesign of many old zones.

    Well, I wouldn't know about that. I haven't been back to check out EQ1 in like 10 years or summat lol.

  • RecoreRecore Posts: 5,095Member Uncommon
    A cartonny art style would not fit EQ Next.
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  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon

    Hyper realistic graphics are always a lot harder to pull off and they also lose their appeal with age. Part of the reason for WoW's success graphically is that it runs on lower end machines, and that it's graphics age well because people never expected it to look realistic.

    Once Call of Duty Black OPs 24,000 comes out in 6 years, people won't think the original looked so good. An MMO needs to have more of a stylized approach to their graphics in order to appeal to players for years to come. Honestly, that's one of the reasons EQ1 hasn't aged so well. They did try to have top notch "realistic" graphics for the time.

    image
  • KareliaKarelia HeraklionPosts: 668Member

    cartoony like wow, yes

    cartoony like wildstar, nty

  • ShadanwolfShadanwolf Posts: 2,114Member Uncommon
    Wouldn't play it.
  • Soki123Soki123 Kelowna, BCPosts: 1,479Member Uncommon
    Who really cares if the game is good. It s not like your in real life moving into the game. I ve never understood the hate for WoWs graphics, it suits the game well, as does many games.
  • AntiquatedAntiquated Oak Brook, MIPosts: 673Member Uncommon
    Naw.
  • syntax42syntax42 Columbus, OHPosts: 1,305Member Uncommon
    SOE has a bad enough reputation.  They could pretty much do whatever they want and it won't affect their business.  If they go cartoony, they will lose dedicated fans but gain players who like that style.  Yes, it would most likely appeal to a younger audience, but that's what F2P games are designed to do.  Yes, I suggested this will be F2P.  I also think it will be rushed together like SWTOR was.
  • coretex666coretex666 PraguePosts: 1,934Member Uncommon

    Not sure if disappointed is the right word here for me, but I would prefer if EQ next wasnt cartoony.

    I find it interesting that for some people, it would be enough not to play the game at all.

    Waiting for L2 EU Classic

  • AceshighhhhAceshighhhh Gainesville, FLPosts: 185Member
    Originally posted by DMKano
    Originally posted by Aceshighhhh
    Originally posted by Lobotomist

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing

    Just speculation mate.

     

    Also we have absolutely no info outside of a few concept art photos here and there to determine the art direction for EQN. The only thing they've been open about is the sandbox design.

    Not quite true, Smed posted a new screenshot on Twitter showing off a base high poly count model, again it is not textured, but it doesn't look cartoony.

    Well it's certainly not a realistic approachimageimage

     

    edit: not sure how to post high res images because bbcode won't work so ill just link the images 

    http://imgur.com/KY33idk

    http://imgur.com/oHNR9r1

     

     

  • DocBrodyDocBrody EldridgePosts: 1,820Member
    yes very disappointed if it looks cartoony
  • GreatswordGreatsword ViennaPosts: 101Member Uncommon

    They already ruined EQ2 with the introduction of SOGA models (and making them the default models after the free2play transition).

     

    If EQN will be cartoonish, I will do the same I did when I saw the first screenshots of WoW in 2002: Ignore it and never play a single minute.

  • DMKanoDMKano Gamercentral, AKPosts: 8,536Member Uncommon
    Originally posted by Aceshighhhh
    Originally posted by DMKano
    Originally posted by Aceshighhhh
    Originally posted by Lobotomist

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing

    Just speculation mate.

     

    Also we have absolutely no info outside of a few concept art photos here and there to determine the art direction for EQN. The only thing they've been open about is the sandbox design.

    Not quite true, Smed posted a new screenshot on Twitter showing off a base high poly count model, again it is not textured, but it doesn't look cartoony.

    Well it's certainly not a realistic approachimageimage

    Its a fantasy game with established lore, it won't be realistic, it won't have realistic armor, but that doesn't mean it will look cartoony.

    depending on how that model is textured, it can look realistic or cartoony, but given the high poly count and the current look PS2, I highly doubt that it will be cartoony.

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