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Would you be disappointed if EQN had a "cartoony" art style?

AceshighhhhAceshighhhh Member Posts: 185

Here are some are some earlier concept art photos of Everquest Next :

http://eq2wire.com/2011/04/03/eqnext-screen-shots-and-concept-art-from-fan-faire-2010-repost/#comments

 

If the graphic art style will follow suit to these concept art photos, then it could be very likely that EQN might have "cartoon-like" art style similar to games like WoW and Wildstar. I'd personally much prefer a realistic approach to the art, as I feel it better suits the EQ universe, not to mention an immersive sandbox game.

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Comments

  • SavageHorizonSavageHorizon Member EpicPosts: 3,466
    Those are before the total remake, i would discard them because of this. Just look at PS2 and you can get an idea of how the game might actually look.




  • AceshighhhhAceshighhhh Member Posts: 185
    Originally posted by SavageHorizon
    Those are before the total remake, i would discard them because of this. Just look at PS2 and you can get an idea of how the game might actually look.

    Dave Georgeson has stated that the game engine and a lot of other assests have stayed the same, with mainly only the design direction changing during the remake.

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Not really.. EQ1 is pretty cartoony tbh. As cartoony as the polygon count those days would allow anyway lol
    I don't suffer from insanity, I enjoy every minute of it.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297

    Well if WoW is cartoony:

    Then so is EQ1:

    I don't suffer from insanity, I enjoy every minute of it.
  • LobotomistLobotomist Member EpicPosts: 5,965

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing



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  • AceshighhhhAceshighhhh Member Posts: 185
    Originally posted by Lobotomist

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing

    Just speculation mate.

     

    Also we have absolutely no info outside of a few concept art photos here and there to determine the art direction for EQN. The only thing they've been open about is the sandbox design.

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Originally posted by DMKano
    Originally posted by Vannor

    /snip

    EQ1 still looks less cartoon because of the more realistic color palette. WoW often looks like a fairy vomited all over the screen.

     

    The color palette on the orc is pretty much the same. The landscape is different.. but only because there wasn't things like bloom, high colour bit-rate, dynamic lighting and other saturation effects back then. There's a big difference between older and realistic.

    I don't suffer from insanity, I enjoy every minute of it.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Originally posted by DMKano
    Originally posted by Vannor
    Originally posted by DMKano
    Originally posted by Vannor

    /snip

    EQ1 still looks less cartoon because of the more realistic color palette. WoW often looks like a fairy vomited all over the screen.

     

    The color palette on the orc is pretty much the same. The landscape is different.. but only because there wasn't things like bloom, high colour bit-rate, dynamic lighting and other saturation effects back then. There's a big difference between older and realistic.

    That is true, I am talking in game graphics not only the two screenshots you posted. IMO while EQ1 was caroony and very low poly at launch in 1999 due to old tech, WoW again is far more cartoony than EQ1 is today after the graphic redesign of many old zones.

    Well, I wouldn't know about that. I haven't been back to check out EQ1 in like 10 years or summat lol.

    I don't suffer from insanity, I enjoy every minute of it.
  • MikehaMikeha Member EpicPosts: 9,196
    A cartonny art style would not fit EQ Next.
  • Dreamo84Dreamo84 Member UncommonPosts: 3,713

    Hyper realistic graphics are always a lot harder to pull off and they also lose their appeal with age. Part of the reason for WoW's success graphically is that it runs on lower end machines, and that it's graphics age well because people never expected it to look realistic.

    Once Call of Duty Black OPs 24,000 comes out in 6 years, people won't think the original looked so good. An MMO needs to have more of a stylized approach to their graphics in order to appeal to players for years to come. Honestly, that's one of the reasons EQ1 hasn't aged so well. They did try to have top notch "realistic" graphics for the time.

    image
  • KareliaKarelia Member Posts: 668

    cartoony like wow, yes

    cartoony like wildstar, nty

  • ShadanwolfShadanwolf Member UncommonPosts: 2,392
    Wouldn't play it.
  • Soki123Soki123 Member RarePosts: 2,558
    Who really cares if the game is good. It s not like your in real life moving into the game. I ve never understood the hate for WoWs graphics, it suits the game well, as does many games.
  • AntiquatedAntiquated Member RarePosts: 1,415
    Naw.
  • syntax42syntax42 Member UncommonPosts: 1,378
    SOE has a bad enough reputation.  They could pretty much do whatever they want and it won't affect their business.  If they go cartoony, they will lose dedicated fans but gain players who like that style.  Yes, it would most likely appeal to a younger audience, but that's what F2P games are designed to do.  Yes, I suggested this will be F2P.  I also think it will be rushed together like SWTOR was.
  • AceshighhhhAceshighhhh Member Posts: 185
    Originally posted by DMKano
    Originally posted by Aceshighhhh
    Originally posted by Lobotomist

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing

    Just speculation mate.

     

    Also we have absolutely no info outside of a few concept art photos here and there to determine the art direction for EQN. The only thing they've been open about is the sandbox design.

    Not quite true, Smed posted a new screenshot on Twitter showing off a base high poly count model, again it is not textured, but it doesn't look cartoony.

    Well it's certainly not a realistic approachimageimage

     

    edit: not sure how to post high res images because bbcode won't work so ill just link the images 

    http://imgur.com/KY33idk

    http://imgur.com/oHNR9r1

     

     

  • DocBrodyDocBrody Member UncommonPosts: 1,926
    yes very disappointed if it looks cartoony
  • GreatswordGreatsword Member RarePosts: 354

    They already ruined EQ2 with the introduction of SOGA models (and making them the default models after the free2play transition).

     

    If EQN will be cartoonish, I will do the same I did when I saw the first screenshots of WoW in 2002: Ignore it and never play a single minute.

  • sanshi44sanshi44 Member UncommonPosts: 1,187
    Originally posted by Aceshighhhh
    Originally posted by DMKano
    Originally posted by Aceshighhhh
    Originally posted by Lobotomist

    First : Concept art you provided is not considered cartoony , and is actually pretty awesome.

    Second: EQN will not be cartoony because its exactly the opposite from the direction EQ was developing

    Just speculation mate.

     

    Also we have absolutely no info outside of a few concept art photos here and there to determine the art direction for EQN. The only thing they've been open about is the sandbox design.

    Not quite true, Smed posted a new screenshot on Twitter showing off a base high poly count model, again it is not textured, but it doesn't look cartoony.

    Well it's certainly not a realistic approachimageimage

     

    edit: not sure how to post high res images because bbcode won't work so ill just link the images 

    http://imgur.com/KY33idk

    http://imgur.com/oHNR9r1

     

     

    The shoulder pad in the EQ next picture is acualy a realisic design, that particular design is use for armor mainly for jousting purposes, As you can see from the picture you'll notice only 1 side of the armor has a large shoulder pad aswell as a plate piece cming of the section near the neck this is to provide increased protection on the side of the body/neck that is facing the enemy with the lance.

    Picture Below is showing a real armor set similar in design to the EQN shoulder pads. 

    http://p2.la-img.com/930/16511/5468063_1_l.jpg

    http://p1.la-img.com/930/16511/5468063_2_l.jpg

     

  • DeaconXDeaconX Member UncommonPosts: 3,062

    I'd love to say no, but I know myself and yeah, I absolutely would be disappointed if it was cartoony.

    image

    Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

    BOYCOTTING EA / ORIGIN going forward.

  • AntiquatedAntiquated Member RarePosts: 1,415
    Originally posted by sanshi44

    http://p2.la-img.com/930/16511/5468063_1_l.jpg

    http://p1.la-img.com/930/16511/5468063_2_l.jpg

     

    That second image is from A Knight's Tale. 

    (You know, the movie where the medieval villagers are stomp=and-clapping to a Queen record, and the big ballroom dance to Bowie?)

    Just saying, might want to choose a different image to convey "realistic".

  • HighMarshalHighMarshal Member UncommonPosts: 414
    Originally posted by Antiquated
    Originally posted by sanshi44

    http://p2.la-img.com/930/16511/5468063_1_l.jpg

    http://p1.la-img.com/930/16511/5468063_2_l.jpg

     

    That second image is from A Knight's Tale. 

    (You know, the movie where the medieval villagers are stomp=and-clapping to a Queen record, and the big ballroom dance to Bowie?)

    Just saying, might want to choose a different image to convey "realistic".

    A Knight's Tale may not have been realistic, but it was fun and at the end of the day that is what we really want in a game.

    Whatever character style they go with, it must match the art style of the game world. I would like something between the art style of EQ and EQ2.

    I want heavy armor to look like heavy armor and not plate painted leotards with bulky boots, gloves and shoulders.

  • ShakyMoShakyMo Member CommonPosts: 7,207
    We've seen a few images we've seen what the engine is like, its not going to be a cartoon game.
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