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Industry standard for buy-to-end-of-first-month (first sub charge) is 40% with the exception of WoW. Darkfall has a 62% retention rate!
I am guessing its players who know what they are getting into and are loving the game? It's an amazing game that will just get better over time. You won't find anything like it elsewhere!
The definition of insanity: doing the same thing over and over expecting different results.
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PS: Do you also happen to know how many players have a second or even more active subscriptions running?
Game from 90's:
Unholy wars:
What most gamers play:
I think I see a major difference there.
The definition of insanity: doing the same thing over and over expecting different results.
So what you are saying is that UW looks better than Ultima, but worse than WoW. That's not exactly a glowing review.
This here player isn't going to be retained any longer.
It was great while it lasted until I came to the sad realization that 1) It's virtually impossible to progress after a certain point without joining a clan (I was warned) and 2) DF has some of the grossest class imbalances I've seen in any MMO to date (yes warriors I'm looking at you).
The warrior role is beyond any hopes of recovery at this point without a complete overhaul. Problem is almost half the player base plays warrior by now so if AV removes god mode, they will lose subs. They are trapped and I don't see the situation getting better anytime soon.
LOl the game in that blocky screenshot from the 90's is the winner..
It has hands down the best gameplay , the most freedom and is most fun to play
DF set out to be its successor but failed miserably and has turned out to be WoW with manual aim.
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
or the things fanbois want to ignore? Do you really want to deny that AV showed a wrong end date of the current subscription to all players? I can understand that 30 days of gametime are 30 days of gametime. No discussion about that. However 3 weeks after release this date has not been changed, AV did not inform us the date is incorrect and suddenly 4 days before the end they have corrected it, how do you want to call such a thing?
I can give you plenty of threads on the official darkfall forums on this matter. Never said it are big numbers, as I do not know exact numbers. I can give an estimate as people like to give an estimate on players with alts or like an estimate on how many players the other team brought to a siege.
I unsubbed the instant I saw that AV changed the date, but I subbed back up for the second month. That said, I have unsubbed again, haven't logged in for more than two hours in the past week, and won't be logging in again. I would say that more than half of my clan of 50 people is in the same boat - won't be resubbing, haven't been seen in weeks.
I gave AV a chance to bring more to the table, and I leave disappointed. Oh well. There's always Minecraft.
But the game is full of players and my clan has around 40 people every evening in TS... There is nothing to play on the market anyway. It's only EVE and Darkfall. So if you don't play one of these games then you're just a wrong person for this market.
its very misleading to mention Eve and Darkfall in the same sentence, and doing so doesn't legitimize Darkfall in any way. The demographic of Eve is very dissimilar to Darkfall anwyay.
And who are you to judge who is the right or wrong person for a given market? Keep deluding yourself about your crappy game and keep believing it is good. In the meantime I'll play a real MMO which doesn't ask for my credit card each month. I CHOOSE to give them my money and I obviously get more content for the $$ I give.
Enough said.
And who are you to judge what a real MMO is? <_<
Not exactly an ideal sandbox but the game does offer a high degree of freedom.
But FFA-PvP, Full loot, FPS aiming, housing/player cities with sieges and conquest. Simple as really. Other games don't offer this.
if it true i ll spend 30$ for this game,games from 90' are better than most from last 5 years!
But we're not taking away features here are we? So you do agree, it's a unique game on todays market.
I'm not seeing the difference. If DFUW doesn't work out i'm going to be looking for other games like this. What are they?
yes exactly! that's exactly what i thought last time i logged into wow, geared myself in all items i crafted, and went out and got pvp'd and lost everything i had on me. I then switched roles on the same character to skirmisher, in wow, and went with my clan to pvp and try to take a chunk of real estate we had lost.
jeez, the wow experience and the DF experience might as well be the same game amirite?
ffs the hyperbole in these forums is un-freakin real.
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
The once I can think of is: Mortal Online, Wurm and Xsyon. And around the corner(this year), we have Black Desert, ArcheAge and in the sci-fi genre The Repopulation.
i agree that DF (and eve, and games like that) are going to attract griefers and that griefers are bad both for the game's reputation and also for the game. It's a lot harder for a griefer to get away with their crap in eve than DF... but it would be nice to point out that DF are taking steps (the banhammer website) to limit their griefing and cheating problem. but, that problem still exists... though not to the extent that you might think; i've only really encountered one in the time i've played and i've played since launch.
but 'griefing' and 'hardcore pvp' are not the same thing. in eve people in 0.0 corps (like me) will ruthlessly kill people in their space.... because we dont want to lose it. pvp with a purpose is not griefing, it's trying to gain or retain a resource in a game of resource management (which is what eve is at the heart). even pirates do their lowsec shenanigans to gain ISK. (that's why the real pirates will web you and try to exxtort a ransom for your safe passage instead of just kill you). the same applies to contract and market scammers.
griefing on the other hand is pvp or any other activity where the sole goal is to make the victimized person miserable. it is the stuff of internet sociopaths and games should be free of these wankers. an example in eve would be suicide-ganking new players in their starting systems. the griefer is actually losing money (losing his own ship to concording vs killing a free newb ship) but he does it anyway just because it gives him his perverse jollies, even though it will hurt his game in the long run (making new players quit). in DF the best example of griefing would be the safe zone exploitation of the clan Hogg who have been banned, but whose assholery is saved on youtube (last time i checked at least).
it's a common mistake especially from someone who's not played either of the 2 games in my example but i feel it's a big distinction.
itch
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins