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Using the metaphor of the four boards and sand kind of sandbox found in many playgrounds, this Minecraft server [url=http://www.westeroscraft.com]http://www.westeroscraft.com[/url] has been featured in Time magazine and now on [url=http://www.reddit.com/r/gaming/comments/1fjxll/my_minecraft_server_got_into_the_latest_time/]reddit.com[/url] They make cities depicted in Game of Thrones. There is a 100 user Minecraft server.
If you don't have something that simulates sand, how can you have a sandbox?
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And check out this player built survival complex:
http://imgur.com/a/KYoSu
Holy cats that's awesome. And crazy.
I can not remember winning or losing a single debate on the internet.
Where the frack do people get this kind of time?!?
It's amazing work!
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
there a video guide of that world?
also what gameplay is there in that world for players coming into it?
are other players restricted from building?
Philosophy of MMO Game Design
Philosophy of MMO Game Design
I've seen some pretty amazing stuff come out of the sandboxy-style housing Rift has but that's awesome.
It would take my entire lifetime just to clear the ground to build that city.
I now think my cabin sucks ass. Thanks a lot.
Creations like this are impressive, but they are essentially static art objects. Although I like mentioning Minecraft as food for thought and I can gape in awe at these renders, projects like this are not really what I have in mind when I think about the future of sandboxes.
Most such projects are not really an emergent product of sandbox gameplay, just a render of an object in a sandbox using the blocks as pixels. Also,Minecraft is bumping up against the limits that you can create ships but not set them in motion, create cities, but not populate them.
With this version of Minecraft, yes many things are static, but the next version may allow things like moveable ships etc.
Minecraft has sold 10 million PC copies in the US alone. There is definitely something there for future MMOs to consider.
Let's put the sand in "sandbox" MMOs.
I agree.