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Having my account enabled this weekend by Trion, i went back into Rift to see how things are coming along and to spend some -hopefully quality- time with my old chars.
Playing for about 30minutes, all that came back to me was the old feeling about the game that made me quit in first place. I like the defiler so far and heard that my once beloved Chloro also is in good condition these days...but the game is just too bland and again i felt why it never really succeeded.
Animations, world design, some spell effects, sounds..i don't know, i just can't find anything that fits my taste, immerses me and drags me into it. The whole game is just so hopelessly awkward in general. The zone design is plain bad, i find nothing that even remotely compares to say Ashenvale or the many borderline legendary zones in EQ2, let alone locations with character like The Blackrock and similar places.
The overall zone/world design in Rift pays a high toll to invasions and rifts, as there are too many open spaces and gaps in order to leave room for invading NPCs who would otherwise probably suffer on bad pathfinding. On the other hand, the engine has huge problems with rendering objects and clutter on screen, thats probably another obstacle in world design.
Too bad, with F2P soon to come i was hoping that Rift would be a nice title for an every now and then kick.