It looks like you're new here. If you want to get involved, click one of these buttons!
I just wanted to know if anyone knows the current number of active players to this game? Is it over 1 million or close to it?
I know the game sold about 3 million boxes after release but how many are actually playing now?
Comments
no official information about it is available regarding it.
tho, considering the amount of players I run into nowadays in comparison with release date, I'd say maybe 40-60% less people from the initial rush... Which is still quite a good number I guess.
"Happiness is not a destination. It is a method of life."
-------------------------------
Any number given here is pure speculation, though whats for sure is that it does have far less than 3 million active players.
The game is still alive and well though.
I would imagine it's just too hard to say. I mean someone could have stopped playing for a month and then logged in to play for two hours. Non sub games just don't have the same quantifiable measures like WoW.
Judging from my server, Ferg's Crossing, it's doing ok. I hit my first overflow in a while down in Southsun recently.
Exactly. I just stopped playing for a month, then came back and am playing quite actively again. I suppose they could count the number of unique log-ins per month or something like that, but I guess the number isn't huge enough for it to make sense marketing wise. It's no Diablo 3, obviously.
Lol. I like how you say "all the numbers are speculation" then give your own estimate.
Haha oh the internet
its an official number -- an official launch number but who knows now?
http://massively.joystiq.com/2012/08/28/guild-wars-2-hits-400k-concurrent-users-before-launch/
despite subs giving a better idea,
just because you are subbed does not mean you are actively playing
i had a sub to WOW for 3 months but I only played for a few weeks - and was totally absent for 2 months
EQ2 fan sites
Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.
The number isn't revealed and the only ones who would know would be ANET, and they won't post such information unless they felt the number was good enough to warrent posting. It could just be decent really and it wouldn't't be beneficial to post it.
Since its B2P and you can just count people logging on once a month as 'active' if they want which means if they do feel like posting numbers, its probably not going to be pretty bad numbers, using people who log on 5 minutes to 'peek' on the game as being 'active' for the sake of boosting appearances.
doubtful, Eve online has only 500k active subs, of which no more than 50k are online at any one time, for there to be 400k active players online then would probably have needed to have around 4 million active players.. its not unlikely that the 400k figure was unique accounts that logged in over a weekly, or more likely a monthly period.
I could also only find that link regarding 400,000 players.
If that is true than this is very disappointing for a game which according to Mike O Brian was supposed to beat WOW and become number one.
Another guy who ate humble pie just like many before him.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
so GW2 has more active players than it sold boxes for, sounds like they have a bit of a hacker problem
According to xfire there must be about 400k-450k active players (and xfire is usually correct about those things)
Edit: xfire is right but my math was wrong. It's actually around 310k active players. I mistakenly compared it to the 3 mil total sales but I should have compared it to the 2.2 mil sales that GW2 had on the day it peaked (1 week after release).
DAoC - Excalibur & Camlann
More and more people use raptr than X Fire these days. If you want more accurate estimation check Raptr. But 400K sounds about right.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
sounds about right, and ties in with my own statement, but the argument was about concurrent players, which is another thing entirely.
DAoC - Excalibur & Camlann
if i was going to use xfire to back up my reasoning, then i'd suggest that GW2 only had around 2k concurrent players, which is the figure on xfire, but yes, xfire is only used by a very small number of people, and i have little doubt that raptr is the same, i was basing my own statement on evidence obtained from Eve, which although a different genre of game, does however, give out information regarding active and concurrent player numbers, which does allow for a certain amount of 'extrapolation'. Even World of Warcraft, which claims to have over 8 million active subs, probably doesnt even have over 400k concurrent users, but thats another argument, but just because the 400K figure is probably the number of unique accounts over a weekly period, that is actually a pretty good number, all things considered.
It's really not surprising GW2 hit 400K concurrent users during the head start. People are very active when a new MMO launches.
I'd say stop worrying about numbers and just play it for what it is and have fun while at it. That's what I'm doing. Occasionally I get WvW queues on my world, I do dynamic events almost all the time and I'm almost never alone on them. Although to be honest I like pushing champions away to solo them Kinda like personal challenge ^^
Currently I think the leaderboards are the best judge we have, though still far from perfect as you can only see the top 1,000 people per server meaning 51,000 people who at least originally played a decent amount. Still because of pve and pvp dailies you could at least track the activity of those 51,000 people over a week or something.
Because I gave a number right? I seem to recall stating that while nobody has exact numbers, the game did experiance a dropoff. I didnt frown upon speculation, only pointed out that nobody has official numbers. /Sigh