Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

The Power of Being Silenced by other players.

fistormfistorm Smalltown, WIPosts: 836Member Common

So I'm sure you probably played alot of mmo's where they allow you to report spam on goldsellers. We'll this game has a feature that allows only 20 players out of thousands report you as spam and be able to silence you for 24 hours.  You wont be able to use say chat, guild chat, party chat, or zone chat for 24 hours straight.

 

 

So far I seen my friends guildmaster be silenced for 24 by the report spam feature for just shouting for guild recruitments, and quit.

Seen my friend shout out a harmless joke and be silenced for 24 hours, then quit.

Seen people post on NW forums about shouting for groups and being silenced for 24 hours, then quiting.

 

 

So what does everyone think about the chat silence system, should other players be allowed to go around silencing other players, or should that be a GM's duty?

«134

Comments

  • kastakasta Mineola, TXPosts: 512Member
    That's awesome!  I'm all for letting the server silence the pricks who spam so I can save a slot on my ignore list.  If they quit because of it, the better.
  • DibdabsDibdabs FelvershamPosts: 2,604Member Uncommon

    The system is working as intended, and I think it's great.  I wish more games had the facility to ban people if at least 20 other people find the WTT, LFG and Guild Recruitment spam annoying.  I /ignore most people that fill my chat box with clutter rather than ban them** but anyone who posts a message two or three times, back to back, by using the ALT and Up arrow get reported instantly... and why not.  If someone gets muted for 24 hours there's always voice chat for party and friends, so let them cry a river because they can't type into chat, etc., because I don't give a crap about them or how they feel about their justifiable earned ban.

    (**  I've heard claims that /ignore also counts towards getting someone muted, but never seen any proof that this is so.  If anyone can point me at something from PW saying this is so, I'd be grateful.)

    Edit:  What Kasta says, too.

  • DMKanoDMKano Gamercentral, AKPosts: 8,572Member Uncommon

    I honestly don't know, as ive ignored all zone chat in NW from 1-60.

    I never talk outside group or guild chat period. I find zone chat pretty pointless in NW.

     

    So not a big deal for me /shrug.

  • BlackadderaBlackaddera BruggePosts: 69Member
    Originally posted by Dibdabs

    The system is working as intended, and I think it's great.  I wish more games had the facility to ban people if at least 20 other people find the WTT, LFG and Guild Recruitment spam annoying.  I /ignore most people that fill my chat box with clutter rather than ban them** but anyone who posts a message two or three times, back to back, by using the ALT and Up arrow get reported instantly... and why not.  There's always voice chat for party and friends, so let them cry a river because they can't type into chat, etc.

    (**  I've heard claims that /ignore also counts towards getting someone muted, but never seen any proof that this is so.  If anyone can point me at something from PW saying this is so, I'd be grateful.)

    Edit:  What Kasta says, too.

    I don't think you comprehend. only 20 ppl on the server can silence you. When you have a quarrel with any of em you're out for 24 hours. Agreed it's good that you can silence ppl from trade, general. But from guild or party, srry that is to much

    the steel shines red with enemy blood. It sings of victory, granted by the gods. And as they return bleeding but proud, the horizon burns and the song is ringing LOUD!

  • fistormfistorm Smalltown, WIPosts: 836Member Common
    Originally posted by kasta
    That's awesome!  I'm all for letting the server silence the pricks who spam so I can save a slot on my ignore list.  If they quit because of it, the better.

    But thats just the problem, these people were not being "your word", they were just trying to seek a party or guild recruitments as usual. If everyone reports these people and they quit, you'll lose a huge amount of good player base wouldnt you?  For bad people who spam I could understand but this system being used on people doing honest gaming?  Is that ok?

     

  • Effin_RabbitEffin_Rabbit Pittsburgh, PAPosts: 773Member Uncommon
    Dont act like a jackass in general chat and you wont get mass ignored, sounds reasonable. I honestly didnt even know that was a feature but now that I do, im ok with it as I dont abuse chat so im pretty sure itll never be an issue for me.
  • BeansnBreadBeansnBread PshPosts: 5,503Member Uncommon
    If true, this seems like the perfect feature for a griefer guild to come in and exploit until not a single person is speaking in general chat. Someone should get on that right away.
  • PlageronPlageron Some Where, WAPosts: 109Member

    I guess if nothing else....this shows  that players get irritated about people spamming constantly in the zone chat.

     

    I assume they don't like seeing the zone chat scroll super fast up.....and instead want players to use the correct channels and things for trying to sell their product or sell their guild.

     

    Perhaps maybe a suggestion should be passed on to the developers to create specific channels for guild recruitment and for sales and Price check messages and selling gold on some web site.

    I mean its not like you cant already do this on the message forums.....

    Also maybe the developers should have people suggest to them that instead of having the boards in the city area only activating a menu that they actually have the advertisements and things on them as well.

     

     

  • IstrebiteIIstrebiteI SpbPosts: 266Member

    Yes, it's exploitable. I think ban function should have a consequence for misuse, or it will be abused always. Any system that allows people to ban people without consequence for false bans will be abused and is a bad system, it's like killing random people and saying "Let God sort them out" in response to criminal activity.

    I think LoL did it correct with tribunal where community votes, then a staff member checks their desicion, and banned person gets a sheet describing what he was banned for.

  • duggyfr3sh123duggyfr3sh123 oklahoma city, OKPosts: 95Member
    Originally posted by fistorm

    So I'm sure you probably played alot of mmo's where they allow you to report spam on goldsellers. We'll this game has a feature that allows only 20 players out of thousands report you as spam and be able to silence you for 24 hours.  You wont be able to use say chat, guild chat, party chat, or zone chat for 24 hours straight.

     

     

    So far I seen my friends guildmaster be silenced for 24 by the report spam feature for just shouting for guild recruitments, and quit.

    good

    Seen my friend shout out a harmless joke and be silenced for 24 hours, then quit.

    you mean making racist jokes, good.

    Seen people post on NW forums about shouting for groups and being silenced for 24 hours, then quiting.

    spamming like crazy, next

     

    So what does everyone think about the chat silence system, should other players be allowed to go around silencing other players, or should that be a GM's duty?

     

    i think the game is shit, but this is an excellent feature. 

  • PurutzilPurutzil East Stroudsburg, PAPosts: 2,926Member Uncommon
    If its 20 people, that is a LOT of people to piss off to get muted for something. In most cases, it likely is deserved as well. I can see it exploited but getting 20 people in favor of it is quite rough. Honestly, I have no problem with it. So long as it requires 20 unique reports from different individuals, I have no problem with it. Only thing I'd say could maybe happen would bump it up to 25-30 people though I don't really think its needed. Its quite hard to get 10 people behind you in doing something, nevermind 20.
  • InsaneDalekInsaneDalek Detroit, MIPosts: 119Member

    Wow, that's actually a nice feature. Don't want to be silenced? Don't spam your guild / LFG messages in zone chat. Believe it or not some people actually DO want to have conversations in that channel.

    Use the appropriate channels, and you won't have to worry about it as much. Problem solved.

    It's a sad day indeed when a family is too afraid of reprisals to publicly thank somebody for saving their lives.

  • AntiquatedAntiquated Oak Brook, MIPosts: 673Member Uncommon
    Originally posted by kasta
    That's awesome!  I'm all for letting the server silence the pricks who spam so I can save a slot on my ignore list.  If they quit because of it, the better.

    It does suggest using some other form of advertisement (other than shouting over common channels).

    OTOH, it also precludes some types of selling (barkers) that were once common, too.

    No such thing as a perfect social system.

  • fistormfistorm Smalltown, WIPosts: 836Member Common
    I think this thread proves that already 8 of you disagre with my point of view that GM's should oversee these bans.  Imagine now if you had the power to also silence me in the forum just because you disagree with my first post.  Then take 20 out of a thousand people or more (20/1000) to just disagree with something simple you said, or just not like the fact your recruiting for another guild, or that you typed in caps, and you can start to see how easy it would be for someone to just go around habitually report spaming people, ruining thier gameplay experience for a whole day.
  • tokinitokini third hut on the leftPosts: 341Member Common
    Originally posted by Purutzil
    If its 20 people, that is a LOT of people to piss off to get muted for something. In most cases, it likely is deserved as well. I can see it exploited but getting 20 people in favor of it is quite rough. Honestly, I have no problem with it. So long as it requires 20 unique reports from different individuals, I have no problem with it. Only thing I'd say could maybe happen would bump it up to 25-30 people though I don't really think its needed. Its quite hard to get 10 people behind you in doing something, nevermind 20.

    not necessarily. there are plenty of curmudgeons who seem to make an effort to populate their ignore lists, with such pride they have to announce in whatever chat channel "..and add another to my ignore list" anytime they do so. why they dont just turn off channels they arent actively using is beyond me, since seeing player chat seems to bother them so much.

  • BlackadderaBlackaddera BruggePosts: 69Member
    Originally posted by tokini
    Originally posted by Purutzil
    If its 20 people, that is a LOT of people to piss off to get muted for something. In most cases, it likely is deserved as well. I can see it exploited but getting 20 people in favor of it is quite rough. Honestly, I have no problem with it. So long as it requires 20 unique reports from different individuals, I have no problem with it. Only thing I'd say could maybe happen would bump it up to 25-30 people though I don't really think its needed. Its quite hard to get 10 people behind you in doing something, nevermind 20.

    not necessarily. there are plenty of curmudgeons who seem to make an effort to populate their ignore lists, with such pride they have to announce in whatever chat channel "..and add another to my ignore list" anytime they do so. why they dont just turn off channels they arent actively using is beyond me, since seeing player chat seems to bother them so much.

    Indeed mate, I'm with ya.

    the steel shines red with enemy blood. It sings of victory, granted by the gods. And as they return bleeding but proud, the horizon burns and the song is ringing LOUD!

  • tokinitokini third hut on the leftPosts: 341Member Common
    Originally posted by InsaneDalek

    Wow, that's actually a nice feature. Don't want to be silenced? Don't spam your guild / LFG messages in zone chat. Believe it or not some people actually DO want to have conversations in that channel.

    Use the appropriate channels, and you won't have to worry about it as much. Problem solved.

    and when someone gets muted because a few other player who had a bad day decides they would rather report a harmless convo rather than just turn off the channel...?

     

    you're telling me you havent seen these crotchety types get annoyed because people are chatting in zone or general chat?

  • DMKanoDMKano Gamercentral, AKPosts: 8,572Member Uncommon

    Its 20 accounts, a single person can create 20 accounts and silence whoever they want.

    Its exploitable for sure, 20 is too few, but since most instances max out at 20 (other than the city) it makes sense.

    I would have made it like 50 or higher.

     

  • DibdabsDibdabs FelvershamPosts: 2,604Member Uncommon
    Originally posted by Blackaddera

    I don't think you comprehend. only 20 ppl on the server can silence you. 

    Twenty+ people in that zone or instance, not the entire server as a whole.  I don't see Protector's Enclave chat out in the wilds, for example.

  • DMKanoDMKano Gamercentral, AKPosts: 8,572Member Uncommon
    Originally posted by Dibdabs
    Originally posted by Blackaddera

    I don't think you comprehend. only 20 ppl on the server can silence you. 

    Twenty+ people in that zone or instance, not the entire server as a whole.  I don't see Protector's Enclave chat out in the wilds, for example.

    Still one can create 20 accounts all logged into Protectors Enclave and silence whoever they want.

     

  • revslaverevslave ..., NYPosts: 154Member Uncommon

    Hello

     

    Well i guess this is as a good of way as any to save money by not hiring moderators.

     

    Nevertheless this is a system that has the potential for abuse. Any guild with 20 members can effectively silence any one individual or group of individuals.  Arguably if an individual wanted they could set up multiple accounts and lower this threshold.  For better or worse my time in game has been very limited , and i did not look at chat much, are there multiple channels, and can extra channels be created by players?  If not this should be implemented quickly.  

     One a side note i find it funny that LFG spam is now considered an offense, when it seems like a few years ago people where calling dungeon finders the end of the social MMO. 

    Welcome Home

    Rev.

     

    image

  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon
    Originally posted by DMKano

    Its 20 accounts, a single person can create 20 accounts and silence whoever they want.

    Its exploitable for sure, 20 is too few, but since most instances max out at 20 (other than the city) it makes sense.

    I would have made it like 50 or higher.

    A single person would need to have 20 accounts and game clients running in a single zone.  I believe the reports have to come within a certain time frame.  If you feel wrong targeted you can submit a ticket.  Using silencing to grief someone can get you banned.

    The system actually works well becuase:

    1. It's only works within the range of the channel (zone is area specific, /say is local, etc).

    2. It adds the offending player to the reporters ignore list.  So they reporter will never see the offender again.  If the offender doesn't get silenced then that reporter is also out of the pool of people to continue reports.

    3. It discourages the copy/past 10 second advert spam.  Whether that's good or bad is subjective.

    It's not a perfect system, but it's pretty good.

  • BTrayaLBTrayaL BucharestPosts: 595Member Uncommon
    Originally posted by fistorm

    So I'm sure you probably played alot of mmo's where they allow you to report spam on goldsellers. We'll this game has a feature that allows only 20 players out of thousands report you as spam and be able to silence you for 24 hours.  You wont be able to use say chat, guild chat, party chat, or zone chat for 24 hours straight.

     

     

    So far I seen my friends guildmaster be silenced for 24 by the report spam feature for just shouting for guild recruitments, and quit.

    Seen my friend shout out a harmless joke and be silenced for 24 hours, then quit.

    Seen people post on NW forums about shouting for groups and being silenced for 24 hours, then quiting.

     

     

    So what does everyone think about the chat silence system, should other players be allowed to go around silencing other players, or should that be a GM's duty?

    I love it! And if 20 people are bothered at the same time, then something is wrong, don't you think?

    Just recruiting? A harmless joke? Who says it was harmless, you?

    The sistem is working as intended, and it's brilliant. Reduces the need for human supervision on reports. Love it :)

    image
  • JhustynJhustyn Lufkin, TXPosts: 109Member
    In most cases, all you gotta do is.....just be cool. The rest will usually take care of itself. :)
  • danwest58danwest58 Cincinnati, OHPosts: 995Member Uncommon
    The system will be abused no matter what.  It is not the job of a handful of people to report spam on people for guild recruitment, or looking for groups or any in game chatter.  However todays MMO players are so anti social pricks and should never have a right to vote silence players.  People who dont want to see LF Guild messages or LF group messages just needs to stay in Single Player games.  People can post it in the proper chat and they BITCH that LF Guild Chat is in the LF GUILD Channel.

    image

«134
Sign In or Register to comment.