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WildStar: Payment Model is a 'Hybrid' Model

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,613MMORPG.COM Staff Uncommon

In a new video interview with Jeremy Gaffney, he reveals that the WildStar payment model is not "unknown" and that it is a "hybrid model". You can check it out for yourself at 16:14 of the Game Breaker Nation interview.

Thanks so much to DARKHOLME for posting the thread in the WildStar forums!







Associate Editor: MMORPG.com
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Comments

  • BillMurphyBillMurphy Managing Editor Berea, OHPosts: 2,362MMORPG.COM Staff Uncommon

    Big thanks to Darkholme for the tip!

     

  • hfamgamerhfamgamer Klamath Falls, ORPosts: 57Member
    All I'm gonna say is I would pay to see a feature length film from the carbine guys.
  • TekaelonTekaelon Brookhaven, MSPosts: 531Member Uncommon
    This may not new but there is also a new 'paths' video on the Wildstar site. As usual it is really well done and entertaining. Fingers are crossed Car ine can see their vision of this game realized.
  • pbernard1985pbernard1985 Mascoutah, ILPosts: 20Member

    I can't find it right now, but in an earlier interview I remember Gaffney stating that he likes the idea of launching with a subscription model to recoup some cost, and then converting to a buy to play or free to play type model down the road.  It may have even been during the future of online gaming panel at PAX East.   This would in effect be a hybrid model.

     

    My only concern is that if there is a cash shop from the get-go that not all items are obtainable via in game means.  I don't want to have to buy an awesome piece of furniture for my in game home with real cash.  I should be able to earn it through meeting certain criteria in the game.

  • bubalubabubaluba LjubljanaPosts: 434Member
    Best option
  • BeansnBreadBeansnBread PshPosts: 5,501Member Uncommon
    Originally posted by pbernard1985

    I can't find it right now, but in an earlier interview I remember Gaffney stating that he likes the idea of launching with a subscription model to recoup some cost, and then converting to a buy to play or free to play type model down the road.  It may have even been during the future of online gaming panel at PAX East.   This would in effect be a hybrid model.

     

    My only concern is that if there is a cash shop from the get-go that not all items are obtainable via in game means.  I don't want to have to buy an awesome piece of furniture for my in game home with real cash.  I should be able to earn it through meeting certain criteria in the game.

    No, that would be a subscription model. It's nice that he likes that idea (although it sounds like a total ripoff and awful to the players that sub), but after releasing the information that says it's going to be a hybrid model, it likely will either be a B2P model similar to GW2 or a Freemium model like LotRO or DDO.

  • orbitxoorbitxo fort lauderdale, FLPosts: 1,407Member Uncommon

    this game reminds me of a blizzard game caliber.

    i will try it out, but the art style is a bit juvenile, their ideas and concept are pretty stellar!

     
  • DauzqulDauzqul Detroit, MIPosts: 1,405Member Uncommon

    I don't know the details, but "Hybrid" model generally ends up being a nickel and dime freak fest...

    If I buy a game AND pay a monthly fee, I don't want to have to spend extra to purchase a cloak or couch. It's bad business and makes the company look terrible, e.g., Cryptic's Star Trek Online.

    If the game is free to play, then sure... I welcome a cash shop. But don't give me this "HYBRID" bs, where people end up paying a monthly fee as well as having to deal with microtransactions.

  • SawlstoneSawlstone barrie, ONPosts: 301Member
    Originally posted by Dauzqul

    I don't know the details, but "Hybrid" model generally ends up being a nickel and dime freak fest...

    If I buy a game AND pay a monthly fee, I don't want to have to spend extra to purchase a cloak or couch. It's bad business and makes the company look terrible, e.g., Cryptic's Star Trek Online.

    If the game is free to play, then sure... I welcome a cash shop. But don't give me this "HYBRID" bs, where people end up paying a monthly fee as well as having to deal with microtransactions.

    What they should do though is say if there is a really cool looking cloak or couch (cosmetic), make them craftable but fairly hard to craft. Then also offer it up for cash for the 'I need it now' people. As long as items are cosmetic ones I am more then fine with that!!

  • H3deonH3deon GrPosts: 36Member
    Originally posted by Dauzqul

    I don't know the details, but "Hybrid" model generally ends up being a nickel and dime freak fest...

    If I buy a game AND pay a monthly fee, I don't want to have to spend extra to purchase a cloak or couch. It's bad business and makes the company look terrible, e.g., Cryptic's Star Trek Online.

    If the game is free to play, then sure... I welcome a cash shop. But don't give me this "HYBRID" bs, where people end up paying a monthly fee as well as having to deal with microtransactions.

    well hybrid could be alot of things, could also be B2P, but with as many restrictions as EQ2 have, if you do not subscribe

    would just be specualtion anyway, but could also be F2P + almost forced sub, somehow I doubt that is what it will be though.

  • SavageHorizonSavageHorizon ParisPosts: 2,074Member Uncommon
    I think there will be a subscription option and i'll gladly pay it.

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  • MadDemon64MadDemon64 Maplewood, NJPosts: 1,098Member Uncommon
    Hey, as long as the hybrid model allows for people to pay to have "advantages" that aren't too big and can be overcome with a bit of skill and patience and that people who don't pay aren't given rediculous restrictions, I'll be happy.

    Since when is Tuesday a direction?

  • SavageHorizonSavageHorizon ParisPosts: 2,074Member Uncommon
    Originally posted by MadDemon64
    Hey, as long as the hybrid model allows for people to pay to have "advantages" that aren't too big and can be overcome with a bit of skill and patience and that people who don't pay aren't given rediculous restrictions, I'll be happy.

    This/

    If you pay a monthly sub then you benefit more than someone who doesn't.

    Coolermaster Cosmos II Case
    Corsair AX1200W Modular PSU
    Intel Core i7 3970X OC 4.50GHz
    Asus P9X79 PRO Intel X7
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    840 Series 250GB SSDs
    Seagate Barracuda 2TB HDDs
    EVGA SuperClocked GTX TITAN 6GB GDDR5 SLi

  • DerrosDerros Posts: 1,077Member Uncommon

    I basically see the housing aspect of the game to have a big presence in the cash shop, that seems like the ideal kind of thing to sell. 

     

     

  • MothanosMothanos ArnhemPosts: 1,860Member Uncommon

    There is so much confusion when this is named - hybrid
    Half sub half cash shop ?
    BtP + GW2 cash shop ?
    FtP + all stuff in cash shop


    There is almost a limitless set op options on what a hybrid will be :P


    One thing i hate is stuff that can be buyed with real money or diamonds to spend on good gear / weapons...
    I rather pay a sub then a cash shop that give's advantages to players who dont care to spend 200 euro for the best of the best shit.

    One of the best hybrid i my opinion is what Eve online does.
    Sub but when you earn good cash ingame you can buy a sub from the market from players who transfer real money into monthly sub and put in on the market / auction :)
    This way even if your low on real life cash you can spend ingame gold to keep playing.
    Eve also have a cash shop with cosmetic stuff only wich i realy realy like.

  • DamonVileDamonVile Vancouver, BCPosts: 4,818Member

    Hybrid could mean anything but I hope they follow what sony did with dcuo. you pick the sub option and you get everything included except the fluff items in the cash shop..but they give you a small amount of "cash" to spend there each month with your sub.

    So pretty much you pay your sub and put your wallet away till next month.

  • rastapastorrastapastor KnurPosts: 153Member Uncommon
    free2play with subscription(premium) ;)
  • nerovipus32nerovipus32 dublinPosts: 2,735Member
    Basically the game will have a sub fee and a cash shop.
  • mase1771mase1771 Malakoff, TXPosts: 22Member Uncommon
    I sure hope it's BtP with a non PtW cash shop. Sub games typically don't make the game better and I don't enjoy paying on a game forever.
  • rojoArcueidrojoArcueid hell, NJPosts: 6,778Member Uncommon

    Carbine is part of NCsoft so i hope their hybrid model is a Buy to play like GW2 with a subscription option that gives even more perks to subscribers. That way people who purchased the game dont get locked out of content because they already purchased the whole game, instead subbers get even more extra additional goodies.

     

    Yeah sounded a bit redundant but just making my wish list clear. If they are smart people they will NOT go the swtor way.

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  • RoxtarrRoxtarr Freeland, MI, MIPosts: 1,122Member
    Be careful, Troy Hewett said that despite of what we heard, they haven't made any announcements.This is still subject to change so nobody should dig in quite yet.

    If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game.
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  • psiicpsiic Tampa, FLPosts: 943Member Uncommon

    Blizzard and Trion have proved vanity pets and mounts are always HUGE  sellers on item malls and really do not effect any advantage in overall gameplay. 

     

  • YaevinduskYaevindusk Ul''dah, CAPosts: 1,537Member Uncommon
    Originally posted by pbernard1985

    I can't find it right now, but in an earlier interview I remember Gaffney stating that he likes the idea of launching with a subscription model to recoup some cost, and then converting to a buy to play or free to play type model down the road.

     

    It was in the MMORPG segment that was entitled "crafting in Wildstar" (though ultimately such a payment model was used by most games thus far who milk those still willing to pay at the start and then go F2P to milk that crowd, much to the dismay of those who paid).   Though there was an earlier point whereby he mentioned the payment model will be different than was as stated in that (yesterday's) video.

     

    On May 16th MMORPG hosted a live interview whereby it was stated that their ultimate research on payment models was that "everybody hated every payment model in existence" (paraphrased).  With this he noted that the new payment model will likely be different, but expected  some to naturally still hate it because of that or just because people dislike being torn with their money.

     

    I guess other video adds proper confirmation what with the words that it's undisclosed but not unknown.

     

     
     

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  • udonudon Durham, NCPosts: 1,767Member Uncommon

    There are a few things I hope don't end up in this game.

    1.  Real money to in game currency conversation in any form.

    2.  Bag space locked in the cash shop.  It's fine if non sub players have to unlock slots but the actually bag's themselves should be in game items.  I don't want to have to reach for my wallet every time a new item drops I might want to store in my bank.

    3.  Slot machine boxes.  Unless they are going to give Sub players a endless key ring to open these they just need to stay out of the game.

    4.  Crafting improvement items in the cash shop.  If I have to spend real money to get a good chance to go from a +3 item to +4 item no thanks.

     

     

     

  • SpottyGekkoSpottyGekko RotterdamPosts: 3,845Member Uncommon

    They will launch with the usual collection of "founder's packs" and Collector's Editions, etc.

    It will be sub only.

    They'll also announce that the game will be going F2P 12 months after launch.

     

    Then we'll see how many people are prepared to wait a year to play the game "for free" :D

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