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Describe your dream-MMO with one picture

24

Comments

  • PhaserlightPhaserlight Boca Raton, FLMember Posts: 1,602 Rare

    "To be what you are not, experience what you are not." -Saint John of the Cross
    Authored 131 missions in Vendetta Online
    Check it out on Steam

  • GreenHellGreenHell ludlow, MAMember Posts: 1,323 Uncommon
  • whisperwyndwhisperwynd montreal, QCMember Posts: 1,668 Uncommon

    image

     

  • ArthasmArthasm LoznicaMember Posts: 780 Uncommon

    Sorry, couldn't find proper picture, but this video shows my dream mmo.

    http://www.youtube.com/watch?v=m9nvnrP0j8U

  • DemalisDemalis Drumheller, ABMember Posts: 134

    I am so sorry but just one pic is to hard... I am hoping there is someone out there that wants this to, heehee

     

    .image                                        image

     

     

    image                                   image                          

     

     

     

     

  • hockeyplayrhockeyplayr Middlesex, NJMember Posts: 604 Uncommon

    I'd play the hell out of a wild west themed mmo

  • IkifalesIkifales tucson, AZMember Posts: 291 Uncommon
    image
  • DamonVileDamonVile Vancouver, BCMember Posts: 4,818
  • maplestonemaplestone Ottawa, ONMember Posts: 3,099 Uncommon
    Originally posted by Demalis
    I am so sorry but just one pic is to hard... I am hoping there is someone out there that wants this to, heehee       

    I had a friend back in university who was absolutely amazing at running games of Paranoia.  First time, he just sat down with us, said "Good afternoon troubleshooters.  The computer is your friend, the computer wants you to be happy.  Please proceed to your morning briefing." without any of us having character sheets or having read the rules.  I got off lucky, I only died twice during character creation.

  • tank017tank017 Glendale, CAMember Posts: 2,192

     

  • Lameth983Lameth983 ansonia, CTMember Posts: 1 Uncommon
    image

    image
  • timtracktimtrack StockholmMember Posts: 457 Uncommon
    Originally posted by Sevenstar61
    Dune!!!! image   image image

    Can't wait to get a desert-mount!

  • timtracktimtrack StockholmMember Posts: 457 Uncommon
    Originally posted by Lameth983
    image

    Reminds me of a mix of Blade Runner and Deus Ex: HR. Looks neat.

  • OnomasOnomas USAMember Posts: 1,129 Uncommon

     

    If you are a sandbox lover, enjoy adventure, being able to go anywhere at any time, to explore and go where no man has ever gone before type stuff....... my picture will be easy to understand.

  • ozmonoozmono Not tellingMember Posts: 1,211 Uncommon
  • AdamantineAdamantine NowhereMember Posts: 3,880 Uncommon

    After a quick google, well this one looks like it.

    In case you wonder, thats what you see when you have created a character in Baldurs Gate 1. Of course usually you are alone.

    But it already shows all elements - you're an adventurer, you're standing right outside an inn, theres a world around you to explore.

    Of course BG1 turned out to be quite different from what I expected in that first moment. But its still a great game and basically what I want to play.

     

  • mindw0rkmindw0rk St-petersburgMember Posts: 1,351 Uncommon
  • Po_ggPo_gg Twigwarren, WestfarthingMember Posts: 3,464 Uncommon

    Easy :)

    (actually this pic was my very first post on this site)

  • AlBQuirkyAlBQuirky Sioux City, IAMember Posts: 3,828 Common

    I finally found one! Although it is of Middle Earth, I was looking at the vast, open world where players can explore and find adventure, not the Middle Earth aspect :)
    image

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR

  • IcewhiteIcewhite Elmhurst, ILMember Posts: 6,403

    Dare you to make it, CCP....c'mon, triple dog dare you.

    (It's only got the surface area of 3 million Earths.)

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • waynejr2waynejr2 West Toluca Lake, CAMember Posts: 6,598 Rare
    Originally posted by Icewhite
    Dare you to make it, CCP....c'mon, triple dog dare.

     Ringworld?

    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    https://www.youtube.com/playlist?list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"



  • IcewhiteIcewhite Elmhurst, ILMember Posts: 6,403
    Originally posted by waynejr2  Ringworld?

    Yus. Go big, or go home.

    Cupworld, a full-on Dyson, Rama, Titan...lots of Great Big Construct Things a sandbox developer could use. All cheaper IPs (considerably) than LucasWestern, too.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • MischiefMischief Salem, ORMember Posts: 81 Uncommon
    /steampunk+picture.jpg
  • GundricGundric Memphis, TNMember Posts: 342 Uncommon

  • IcewhiteIcewhite Elmhurst, ILMember Posts: 6,403

    A compromise, for companies skeered of goin' Big.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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