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For people like me that love story based quests and challenges... So the gameworld is right up my alley... On top of that, this is the single MMO out there that doesnt feel like the world design is to static, just because it is so different, i dont think more dynamic things like dynamic events would add much to this game.
Sadly in the year since release ther havent been added much new openworld zones.... I would have loved to walk the streets of Paris, Rome and Athene. Or new outdoor zones in China, Japan India, Greece, Southern America... There is so much left to be added. What this game needs most to survivelong time is new explorable content atleast of the same lvel of the orriginl game.
Its the other main part of the game that could havemade the game even better, in my opiion the game is litterally asking for a fps targetting system, and with only 7 skills some more interskill actions would have added more depth. I agree that games with less more meaningfull skills are the future, but having only 7 skills s just to minimalistic in my vision 12 is the bare minimum. Having more tactical realtime optons to choose would make combat even better.
Personally i think combat relies to much on mob AI which is actually surprising.
Just wondering if development wil pick up, or if Funcom is allready putting their deveopment efforts in new projects istead of letting their old projects grow to full addult status
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)