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Although I thought GW2 was a fantastic game and well worth every penny, and as much as I loved the breath of fresh air it was to see an MMO that tried many many new things instead of the typical "innovate one thing and keep everything else the same" mantra so many MMOs try cling to (Swtor with story and only story, Tera with combat and only combat, etc)... They may have changed too much and didn't give all their players everything they want.
WoW whether you want to hate on it or not (which is totally understandable in 2013) was a pretty outstanding game for it's time giving players fluid gameplay, a quest driven storyline, PvP and a solid endgame, all of which were somewhat rare at the time. Whether these are really all that great or not at this day and age is completely debatable depending on personal taste. One thing for sure is that it made a big enough impact to inspire hundreds (most likely not an exaggeration) of copy-pasta'd clones.
WildStar from the looks of it may turn out to be the messiah of these two greats.
On the WoW side we have:
- 40 Man Raids
- 2 Factions
- Open world PvP between factions (Most likely but not sure, but if not then why are there factions? =P)
- Questlines (but much spicier from the looks of it)
- Seamless Open World (I think, don't quote me on it)
- Cartoon-ish look giving it lasting appeal and easy on system req.s (though the style reminds me more of ratchet and clank rather than WoW. May deter people regardless)
- Battlegrounds and Arenas
On the GW2 side we have:
- Dynamic Events
- Dynamic, Fast Paced and Active Combat
- Active Dodging
- Limited Hotbar
- No Animation Locks! At least for the most part (Huge deal for me)
- Environmental Weapons (sort of)
- Jumping Puzzles
Plus a bunch of other Cool shit!
- Build Variety
- Very Unique Races and Somewhat Unique Classes
- In Depth Player Housing
- High Amount of Telegraphs (Skillshots)
- Environmental Layers
- Very Amusing, Extremely Comical
- Double Jump!
Now I try not to get hyped for new MMOs, I try really hard but this is shaping up to look fantastic.
If WoW was released today even in its' entirety it would be f2p in 3 months.
Why is it still such a big deal?