Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

You can only name one feature that for you is crucial as a player to enjoy in a MMO

124»

Comments

  • AeanderAeander Walker, LAPosts: 522Member Uncommon
    Action combat. 
  • bcbullybcbully Westland, MIPosts: 8,272Member Uncommon
    Originally posted by Vion1x
    pvp!

    and skills!

  • bartoni33bartoni33 Southern IllinoisPosts: 1,080Member Uncommon
    No emphasis on PvP. No reason to PvP. No forcing of PvP.  No PvP at all is a major plus.

    image

  • ReizlaReizla AlkmaarPosts: 3,299Member Uncommon

    No instant-gratification!

    I'm so disappointed by MMORPGs where you can level up within a couple of days/weeks playing casual and the easy rewards (items, money & XP) for doing almost nothing...

    AsRock 990FX Extreme3
    AMD Phenom II 1090T ~3.2Ghz
    GEiL 16Gb DDR3 1600Mhz
    ASUS GTX970 3x HD monitor 1920x1080

  • noncleynoncley LondonPosts: 648Member Uncommon
    Originally posted by Torgrim

    Well the thread title explains it pretty good i think.

     

    My one feature is.....exploration in any form and shape.

     

    Be careful about putting 'exploration' and 'any shape or form' in the same sentence. EA swore that Star Wars: The Old Republic was all about 'exploration' but what they meant by that was 'tiny rat-run mazes' and the exploration part involved hunting for holocrons in those mazes which you could only do if you played the old arcade grind of 'jump on invisible rock A to get to invisible rock B etc'

    'Explorarion' must mean 'large open landscapes with natural - not artificial - boundaries that can somehow always be circumvented if they cannot immediately be gone through'.

  • bcbullybcbully Westland, MIPosts: 8,272Member Uncommon
    Originally posted by Reizla

    No instant-gratification!

    I'm so disappointed by MMORPGs where you can level up within a couple of days/weeks playing casual and the easy rewards (items, money & XP) for doing almost nothing...

    need time to learn your skills!

  • VrikaVrika FinlandPosts: 2,578Member Uncommon
    Chat
  • LithuanianLithuanian vilniusPosts: 203Member Uncommon

    Soloing ability.

    explanation: game must have an option to do everything solo, be it crafted of Great Sword of Owning or exploring Ultimate Deadlands.  If I can do it all alone -it's superb.

  • RobokappRobokapp Dublin, OHPosts: 5,205Member Uncommon
    Originally posted by Zorgo
    Fun.

    too broad.

    image

  • LoverNoFighterLoverNoFighter Star CItyPosts: 294Member
    Sandbox style of gameplay.
  • DistopiaDistopia Baltimore, MDPosts: 16,903Member Uncommon
    Too broad of a genre to think of one feature of dire importance.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • akiira69akiira69 San Diego, CAPosts: 590Member Uncommon
    The ability to wear any armor regardless of class. I am sick and tired of Class Restricted Armor.

    "Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"

  • PWN_FACEPWN_FACE SeoulPosts: 670Member
    Open world: No invisible walls, non-instanced
  • SulaaSulaa nPosts: 1,151Member Common
    Game and world  - coherence & consistence
  • AntiquatedAntiquated Oak Brook, MIPosts: 672Member Uncommon

    Huh, responses pretty much like a bartle test...Explorers, Achievers, Socials, and Killers.

    Who would have imagined?

    RESULTS:
    Socializer
    RESULTS BREAKDOWN: S.E.A.K.
    Socializer: 80%, Explorer: 67%, Achiever: 33%, Killer: 20%

  • rawfoxrawfox HamburgPosts: 647Member Uncommon
    Conflict.
  • Boomer23Boomer23 Arlington, TXPosts: 4Member
    comabat
  • evilastroevilastro EdinburghPosts: 4,270Member
    Dungeon crawls with friends.
  • TheBigDRCTheBigDRC Everson, WAPosts: 162Member

    Just one thing, eh?

    Hmm . . .

    . . . Give me a while . . . I need to go through my list . . . image

    You know what's fun about chaos? I do, but I won't tell.

  • curacura WarsawPosts: 950Member Uncommon
    HUGE (like in Dark&Light or even bigger) world with lots of interesting lore and hidden places, not cluttered with mobs i constantly have to fight. 
124»
Sign In or Register to comment.