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Archeage... are we going to see a new publisher step up (doom and gloom included)

2

Comments

  • KuppaKuppa Boulder, COPosts: 3,292Member Uncommon
    Translating a game or any software for that matter is not as easy as going to Google translate and changing some strings.

    image


    image

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Kuppa
    Translating a game or any software for that matter is not as easy as going to Google translate and changing some strings.

     

    Thats probably why Tera and Aion took a year extra to appear in the west. 

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  • bcbullybcbully Westland, MIPosts: 8,260Member Uncommon
    Originally posted by kevjards
    Originally posted by Calerxes

    With the recent layoffs over at Trion Worlds and the not so good performance of Defiance does Trion Worlds have the capacity of manpower and funds now to finish a proper translation of Archeage for the west?

     

    I personally think no and another publisher will have to step up (wait thats the title DUH!). The conversion of Rift will likely get some interest from ex-players and people who haven't played before but as the game is really outdated and mediocre (personal view don't shoot me) this interest will be very short lived and the game will sink back to its present situation quite quickly.DEfiance seems to need a lot of work and is not creating any real buzz with the TV crowd.

     

    As a fan of Korean and Asian MMO's I'd like to see this conversion done properly and not rushed and with the lackluster performance of Trion Worlds games Rift, Defiance and the shelved End Of Nations this might be the case to try an inject some needed cash into an ailing company. 

     

     

     

     

    This doom and gloom thread was brought to you by Chin Up™ the new high caffiene soft drink for gamers who just need that boost of happiness after a long forum session.

    your maybe reading too mch into the layoffs at trion..its inevitable that companies lay off people after release of a game..they always downsize.its too early in defiances release to come to a conclusion if its a failure or not..i suppose time will tell.

    You've had to much Chin Up. 

     

    80% (allegedly) across the entire company (allegedly) including executives who will not be receiving severance pay due to  "undelivered services" (allegedly) is not normal.   

  • ScalplessScalpless SnowballvillePosts: 1,395Member Uncommon
    Originally posted by Kuppa
    Translating a game or any software for that matter is not as easy as going to Google translate and changing some strings.

    I know. In fact, I've plenty of first-hand experience in the matter. Still, it's usually not even comparable to creating that software.

  • DanitaKusorDanitaKusor AdelaidePosts: 549Member Uncommon
    Originally posted by bcbully

    You've had to much Chin Up. 

     

    80% (allegedly) across the entire company (allegedly) including executives who will not be receiving severance pay due to  "undelivered services" (allegedly) is not normal.   

    All of the alleged parts of your sentence came from an unnamed source in an IGN article which have been called 100% false by Trion and have been corrected or amended in most stories about this.

    The Enlightened take things Lightly

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Scalpless
    Originally posted by Kuppa
    Translating a game or any software for that matter is not as easy as going to Google translate and changing some strings.

    I know. In fact, I've plenty of first-hand experience in the matter. Still, it's usually not even comparable to creating that software.

     

    Though thats probably true and I bow to your experience in these matters, Trion have Defiance, Rift and supposedly End of Nations being actively developed at the same time. Is there room for a proper, thorough and quality translation of Archeage now that they are downsizing? 

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • jmcdermottukjmcdermottuk LiverpoolPosts: 976Member Uncommon

    Before you blow a gasket, go and look at the article again.

    From the Massively site:

    "IGN is reporting "massive" layoffs at Trion. Though the website doesn't cite any sources, it suggests that "well over half the company has been let go," and it also says that those affected may include as much as 80% of the company. An undisclosed IGN source says that "employees are being escorted out of the building and that senior leaders from various Trion teams may not receive severance due to 'undelivered services.'" [These claims have since been rebutted by a Trion Worlds representative, who told Massively directly that while there were indeed layoffs, the 80% number originally suggested by IGN was "grossly exaggerated." She further clarified that no one was escorted out of the building or denied severance as IGN's unnamed source alleged. Additionally, developers emphasized during today's official stream that the RIFT team is not affected by the layoffs.]"

     

    http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/ Read it for yourself.

     

    So the question isn't can Trion continue with AA. The question is how many are Trion really laying off and in which studio/s?

    This whole thread is nothing but speculation based on an inaccurate report. Before you engage in this kind of doom mongering it's advisable to get the facts straight first.

  • wordizwordiz Eugene, ORPosts: 464Member
    I'm gonna have to agree with the folks saying you're assuming way too much OP. Remember folks, IGN and PC Gamer are not valid sources of information...not for news, reviews...anything. Their opinion has always been for sale to the highest bidder. They make wild accusations to force companies to give them the inside story. It's a shitty, National Enquirer-esque tactic. You can always tell when a company didn't pay IGN off, because they will run that ass through the dirt in reviews, even if it's a good game that gets mostly positive reviews from other outlets.
  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by jmcdermottuk

    Before you blow a gasket, go and look at the article again.

    From the Massively site:

    "IGN is reporting "massive" layoffs at Trion. Though the website doesn't cite any sources, it suggests that "well over half the company has been let go," and it also says that those affected may include as much as 80% of the company. An undisclosed IGN source says that "employees are being escorted out of the building and that senior leaders from various Trion teams may not receive severance due to 'undelivered services.'" [These claims have since been rebutted by a Trion Worlds representative, who told Massively directly that while there were indeed layoffs, the 80% number originally suggested by IGN was "grossly exaggerated." She further clarified that no one was escorted out of the building or denied severance as IGN's unnamed source alleged. Additionally, developers emphasized during today's official stream that the RIFT team is not affected by the layoffs.]"

     

    http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/ Read it for yourself.

     

    So the question isn't can Trion continue with AA. The question is how many are Trion really laying off and in which studio/s?

    This whole thread is nothing but speculation based on an inaccurate report. Before you engage in this kind of doom mongering it's advisable to get the facts straight first.

     

    See the misconception is that I'm basing my speculation on just the recent news but if you read my posts thats not thr whole story is it and this started for me a while ago. This recent news just prompted me to start this thread, but ask yourself would you not deny potentially damaging news from being seen by your investors before you get to speak to them? I certainly would.

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • Trion started out great, but they did what a lot of quickly successful and ambitious companies do.  They did too much and took on too many projects.  Rift launch was successful and they had a good couple of years.  But after that it has been mishap after mishap.  End of Nations was a disaster.  Defiance was a disaster.  The Rift expansion was not up to par and didn't do well at all.

    One more mishap especially with ArcheAge and Trion will be in trouble.  I love Trion, especially the Rift team.  Hopefully they pull through.

  • DistopiaDistopia Baltimore, MDPosts: 16,900Member Uncommon
    Originally posted by Calerxes
    Originally posted by Daranar

    This might be the most ridiculous post i have ever seen.  Yes they layed off people after production of a major release finished.   You don't need a full team to produce DLCs.   The show has created buzz in the TV crowd.   It got renewed after 3? 4? episodes for another season.   It is SyFy's highest rated show and the game has over a million accounts in just 2 months.   Just simple math excluding freebies and such, that's 60 million dollars within 2 months of release.  Not to account in for cash shop items (which many people buy, my guild always has 5 or 6 people activating boosts weekly), DLC season passes, and collector edition versions of the game.   I would not be surprised if they have raked in 100 million dollars already.  Sure this is no WoW standard, but by all means this is a GREAT start to a successful MMO.

     

    So tell me again why Trion Worlds would drop AA?

     

    You were doing well 'til that little faux pas, Defiance has had 1 million REGISTRATIONS which is meaningless unless they all bought the game but then Trion would have said 1 million games sold, Trion are good with mincing words. Though it shows it works you fell for it. 

    http://www.mmorpg.com/gamelist.cfm/loadNews/27505

     

    What are people registering for? There's no trial, and it's B2P, are they including buddy keys or something here?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • ScalplessScalpless SnowballvillePosts: 1,395Member Uncommon
    Originally posted by Calerxes
    Originally posted by Scalpless
    Originally posted by Kuppa
    Translating a game or any software for that matter is not as easy as going to Google translate and changing some strings.

    I know. In fact, I've plenty of first-hand experience in the matter. Still, it's usually not even comparable to creating that software.

     

    Though thats probably true and I bow to your experience in these matters, Trion have Defiance, Rift and supposedly End of Nations being actively developed at the same time. Is there room for a proper, thorough and quality translation of Archeage now that they are downsizing? 

    Impossible to say from what we know, but if they can't do a proper translation of a high-budget and potentially very profitable MMO, they're really screwed. I don't think they are, considering Rift's move to F2P will probably generate lots of income and Defiance was probably not disastrous, even if it underperformed.

  • SukiyakiSukiyaki GreenwichPosts: 1,398Member Uncommon
    Originally posted by Distopia
    Originally posted by Calerxes
    Originally posted by Daranar

    This might be the most ridiculous post i have ever seen.  Yes they layed off people after production of a major release finished.   You don't need a full team to produce DLCs.   The show has created buzz in the TV crowd.   It got renewed after 3? 4? episodes for another season.   It is SyFy's highest rated show and the game has over a million accounts in just 2 months.   Just simple math excluding freebies and such, that's 60 million dollars within 2 months of release.  Not to account in for cash shop items (which many people buy, my guild always has 5 or 6 people activating boosts weekly), DLC season passes, and collector edition versions of the game.   I would not be surprised if they have raked in 100 million dollars already.  Sure this is no WoW standard, but by all means this is a GREAT start to a successful MMO.

     

    So tell me again why Trion Worlds would drop AA?

     

    You were doing well 'til that little faux pas, Defiance has had 1 million REGISTRATIONS which is meaningless unless they all bought the game but then Trion would have said 1 million games sold, Trion are good with mincing words. Though it shows it works you fell for it. 

    http://www.mmorpg.com/gamelist.cfm/loadNews/27505

     

    What are people registering for? There's no trial, and it's B2P, are they including buddy keys or something here?

    closed beta test?

    open beta test?

  • AkulasAkulas GoldcoastPosts: 1,615Member Uncommon
    Going ahead as planned. Feel free to quote me later on when I'm right. Not playing it anyways just saying.

    This isn't a signature, you just think it is.

  • KellerKeller UtrechtPosts: 254Member
    If we look at Rift, that game was not rushed at all. It was well polished during beta. It was finished at launch. The speed of new content added was amazing. To me it seems that Trion has a vision. They have a plan for Archeage. It will be ready when it's ready. Downsizing in personal could also mean they took a different option. Reduce the costs so they do not have to release an unfinished product to pay the bills.
  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Distopia
    Originally posted by Calerxes
    Originally posted by Daranar

    This might be the most ridiculous post i have ever seen.  Yes they layed off people after production of a major release finished.   You don't need a full team to produce DLCs.   The show has created buzz in the TV crowd.   It got renewed after 3? 4? episodes for another season.   It is SyFy's highest rated show and the game has over a million accounts in just 2 months.   Just simple math excluding freebies and such, that's 60 million dollars within 2 months of release.  Not to account in for cash shop items (which many people buy, my guild always has 5 or 6 people activating boosts weekly), DLC season passes, and collector edition versions of the game.   I would not be surprised if they have raked in 100 million dollars already.  Sure this is no WoW standard, but by all means this is a GREAT start to a successful MMO.

     

    So tell me again why Trion Worlds would drop AA?

     

    You were doing well 'til that little faux pas, Defiance has had 1 million REGISTRATIONS which is meaningless unless they all bought the game but then Trion would have said 1 million games sold, Trion are good with mincing words. Though it shows it works you fell for it. 

    http://www.mmorpg.com/gamelist.cfm/loadNews/27505

     

    What are people registering for? There's no trial, and it's B2P, are they including buddy keys or something here?

     

    Registration for beta? whatever it is its great PR, that guy fell for it how many others have as well? they did the same with Rift, sadly End Of Nations couldn't muster that sort of support. I was in beta for all three I must be mad image

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Keller
    If we look at Rift, that game was not rushed at all. It was well polished during beta. It was finished at launch. The speed of new content added was amazing. To me it seems that Trion has a vision. They have a plan for Archeage. It will be ready when it's ready. Downsizing in personal could also mean they took a different option. Reduce the costs so they do not have to release an unfinished product to pay the bills.

     

    Its relatively easy to polish up a game with very few original ideas that was tiny in scope and linear in execution. As the ideas are all mature dev's should know how they work and how to implement them. Archeage isn't like that its a much more grand scope for an MMO. 

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • f0dell54f0dell54 Des Moines, IAPosts: 329Member
    Originally posted by Calerxes
    Originally posted by Keller
    If we look at Rift, that game was not rushed at all. It was well polished during beta. It was finished at launch. The speed of new content added was amazing. To me it seems that Trion has a vision. They have a plan for Archeage. It will be ready when it's ready. Downsizing in personal could also mean they took a different option. Reduce the costs so they do not have to release an unfinished product to pay the bills.

     

    Its relatively easy to polish up a game with very few original ideas that was tiny in scope and linear in execution. As the ideas are all mature dev's should know how they work and how to implement them. Archeage isn't like that its a much more grand scope for an MMO. 

    Didn't know Trion was creating Archeage from scratch. They are getting it ready for a Western audience. Those 2 things are completely different. You did a great job of making yourself look like the fool though.

     

    Grats on that brah.

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by f0dell54
    Originally posted by Calerxes
    Originally posted by Keller
    If we look at Rift, that game was not rushed at all. It was well polished during beta. It was finished at launch. The speed of new content added was amazing. To me it seems that Trion has a vision. They have a plan for Archeage. It will be ready when it's ready. Downsizing in personal could also mean they took a different option. Reduce the costs so they do not have to release an unfinished product to pay the bills.

     

    Its relatively easy to polish up a game with very few original ideas that was tiny in scope and linear in execution. As the ideas are all mature dev's should know how they work and how to implement them. Archeage isn't like that its a much more grand scope for an MMO. 

    Didn't know Trion was creating Archeage from scratch. They are getting it ready for a Western audience. Those 2 things are completely different. You did a great job of making yourself look like the fool though.

     

    Grats on that brah.

     

    Really? thanks for you kind words and your participation next time maybe you'll engage brain or even read the whole thread. Do you really think its just a case of translating Korean to English and then release the game? or might there be a touch more involved?

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • OnomasOnomas Rock Hill, SCPosts: 1,128Member Uncommon
    Originally posted by Calerxes
    Originally posted by f0dell54
    Originally posted by Calerxes
    Originally posted by Keller
    If we look at Rift, that game was not rushed at all. It was well polished during beta. It was finished at launch. The speed of new content added was amazing. To me it seems that Trion has a vision. They have a plan for Archeage. It will be ready when it's ready. Downsizing in personal could also mean they took a different option. Reduce the costs so they do not have to release an unfinished product to pay the bills.

     

    Its relatively easy to polish up a game with very few original ideas that was tiny in scope and linear in execution. As the ideas are all mature dev's should know how they work and how to implement them. Archeage isn't like that its a much more grand scope for an MMO. 

    Didn't know Trion was creating Archeage from scratch. They are getting it ready for a Western audience. Those 2 things are completely different. You did a great job of making yourself look like the fool though.

     

    Grats on that brah.

     

    Really? thanks for you kind words and your participation next time maybe you'll engage brain or even read the whole thread. Do you really think its just a case of translating Korean to English and then release the game? or might there be a touch more involved?

    The only thing Trion was suppose to do was translate and distribute. But im sure they are going to westernize it and ruin it as a whole, then again adding jet packs and cars to the game with wooden ships and old looking cities is kind of off the wall also.  They may be trying to do too much with the fluff.

     

    But the fact no word from Trion yet after months of working on it has me sceptical. I figured after such a huge event they would atleast update their webpage to have AA on there ;) I dont see any mention of AA on their main website, maybe i missed it, who knows.

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Onomas
    Originally posted by Calerxes
    Originally posted by f0dell54
    Originally posted by Calerxes
    Originally posted by Keller
    If we look at Rift, that game was not rushed at all. It was well polished during beta. It was finished at launch. The speed of new content added was amazing. To me it seems that Trion has a vision. They have a plan for Archeage. It will be ready when it's ready. Downsizing in personal could also mean they took a different option. Reduce the costs so they do not have to release an unfinished product to pay the bills.

     

    Its relatively easy to polish up a game with very few original ideas that was tiny in scope and linear in execution. As the ideas are all mature dev's should know how they work and how to implement them. Archeage isn't like that its a much more grand scope for an MMO. 

    Didn't know Trion was creating Archeage from scratch. They are getting it ready for a Western audience. Those 2 things are completely different. You did a great job of making yourself look like the fool though.

     

    Grats on that brah.

     

    Really? thanks for you kind words and your participation next time maybe you'll engage brain or even read the whole thread. Do you really think its just a case of translating Korean to English and then release the game? or might there be a touch more involved?

    The only thing Trion was suppose to do was translate and distribute. But im sure they are going to westernize it and ruin it as a whole, then again adding jet packs and cars to the game with wooden ships and old looking cities is kind of off the wall also.  They may be trying to do too much with the fluff.

     

    But the fact no word from Trion yet after months of working on it has me sceptical. I figured after such a huge event they would atleast update their webpage to have AA on there ;) I dont see any mention of AA on their main website, maybe i missed it, who knows.

     

    Maybe Trion are waiting to see how the Rift f2p goes down first as I imagine thats taking up a lot of the resources they have left.

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  • XilentStormXilentStorm Melbourne, FLPosts: 224Member
    Originally posted by Calerxes
    Originally posted by psiic

    Pfft 

     

    Could be worse Archeage could be in the hands of SOE

     

    Might be in the hands of no-one soon... pfft

    I reallyyyyy want this to come to the US. :/ And SOE isn't THAT bad, better someone than no one.

    Veteran MMORPG Player -

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  • TorvalTorval Oregon CountryPosts: 7,187Member Uncommon
    Originally posted by Scalpless
    Originally posted by Calerxes
    Originally posted by Scalpless
    Originally posted by Kuppa
    Translating a game or any software for that matter is not as easy as going to Google translate and changing some strings.

    I know. In fact, I've plenty of first-hand experience in the matter. Still, it's usually not even comparable to creating that software.

    Though thats probably true and I bow to your experience in these matters, Trion have Defiance, Rift and supposedly End of Nations being actively developed at the same time. Is there room for a proper, thorough and quality translation of Archeage now that they are downsizing? 

    Impossible to say from what we know, but if they can't do a proper translation of a high-budget and potentially very profitable MMO, they're really screwed. I don't think they are, considering Rift's move to F2P will probably generate lots of income and Defiance was probably not disastrous, even if it underperformed.

    I think EnMasse would have been a better choice.  They have experience with a launch and with localization from Korean.  I would love to know what made XL choose Trion over another publisher.

    With that said, Trion is a good publisher.  They are great at marketing which is what you want out of a publisher.  Their development foibles with their various games shouldn't be the measuring stick by which they can publish a game.

  • OnomasOnomas Rock Hill, SCPosts: 1,128Member Uncommon
    Originally posted by XilentStorm
    Originally posted by Calerxes
    Originally posted by psiic

    Pfft 

     

    Could be worse Archeage could be in the hands of SOE

     

    Might be in the hands of no-one soon... pfft

    I reallyyyyy want this to come to the US. :/ And SOE isn't THAT bad, better someone than no one.

    Yeah i dont understand why everyone keeps bashing SOE. They have done a decent job with their MMORPG's.

    More so than some of these other companies.

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Torvaldr
    Originally posted by Scalpless
    Originally posted by Calerxes
    Originally posted by Scalpless
    Originally posted by Kuppa
    Translating a game or any software for that matter is not as easy as going to Google translate and changing some strings.

    I know. In fact, I've plenty of first-hand experience in the matter. Still, it's usually not even comparable to creating that software.

    Though thats probably true and I bow to your experience in these matters, Trion have Defiance, Rift and supposedly End of Nations being actively developed at the same time. Is there room for a proper, thorough and quality translation of Archeage now that they are downsizing? 

    Impossible to say from what we know, but if they can't do a proper translation of a high-budget and potentially very profitable MMO, they're really screwed. I don't think they are, considering Rift's move to F2P will probably generate lots of income and Defiance was probably not disastrous, even if it underperformed.

    I think EnMasse would have been a better choice.  They have experience with a launch and with localization from Korean.  I would love to know what made XL choose Trion over another publisher.

    With that said, Trion is a good publisher.  They are great at marketing which is what you want out of a publisher.  Their development foibles with their various games shouldn't be the measuring stick by which they can publish a game.

     

    I agree Enmasse would be a great choice their translation of Tera is superb but I really do disagree that Trion is a good publisher. They would not be in the state they are now if they were, their marketing is as bad a Arenanet's for overstating things and bigging things up to ludicrous levels. If the Rift f2p doesn't bring in the players which I don't think it will, the company is in dire straits because of bad management ie biting off more than they could chew basically.

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

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