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Guild Wars: Development Ceases, Automation to Kick In

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,633MMORPG.COM Staff Uncommon

ArenaNet has announced that after eight years, active development on its flagship title, Guild Wars, has officially ended. From here on out, the Automated Tournament System will kick in, as well as an automated map rotation system.

You've already seen changes to support automation rolled out to our festival content, but to recap, major festivals now use tokens that players can redeem for one of the special items the event offers. Players are only allowed to choose one, but the choice allows newer players a chance to get items they otherwise never would have been able to and allows longtime players the opportunity to complete their collections. We'll be making changes along these lines to our remaining celebrations, so that the entire year's worth of festivals will run seamlessly.

In conjunction with this, we've also changed the distribution of birthday presents. Characters celebrating eight or more years in Tyria now get a token that they can then trade in for one of the gift boxes from any of the previous years. The distribution rates for the miniatures remain the same, but players can now target their favorite era every time a new year rolls around.

With these changes, Guild Wars will be more streamlined and self-supporting than ever, traits that will enable the game to be enjoyed for years to come.             

Read the full post on the Guild Wars site.

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Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

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Comments

  • Methos12Methos12 Maladis 46Posts: 1,234Member Uncommon
    It was inevitable, but it had a good run. Not to mention there's already a ton of content there as it is.

    Nature without Technology is little more than animals running about.
    Nature without Magic is without wonder or miracle.
    .........
    Magic without Technology is fantasy.
    Magic without Nature is formless and useless.
    .........
    Technology without Nature is application without understanding.
    Technology without Magic is repetitious and uninventive.
  • tawesstawess LkpgPosts: 2,536Member Uncommon
    zombie game ftw =P
  • GorweGorwe Ald'RuhnPosts: 2,474Member Uncommon
    Twas good while it lasted!

    Farewell, Guild Wars! You will be fondly remembered!

    :( :( :(
  • SovrathSovrath Boston Area, MAPosts: 18,461Member Uncommon
    Originally posted by Gorwe
    Twas good while it lasted!

    Farewell, Guild Wars! You will be fondly remembered!

    :( :( :(

    The game is still going to be running.

  • JorlJorl SunderlandPosts: 257Member
    Yeah, I remember playing this. 14 -15 years old at the time lol. Good times though. :)
  • AutemOxAutemOx Fullerton, CAPosts: 1,704Member

    This was a great game.  I never thought I would be the kind of person to like a game like this, which is even more testament to how high quality it is.

    Sadly I did not have more time to spend on it in its hay-day.  Now it is something of a wasteland because there are so few people looking to play together.  To interested players, I recommend joining a guild or playing with friends.

    I have very vivid memories of playing the alpha test of GW1.  It was like nothing I have seen before...  An alpha that was super fun, had a ton of people playing, only took 10 minutes to install, and ran beautifully on a mediocre computer.  The graphics and music were amazing, and the play was also excellent.  I remember being in complete awe.  GW1 is still a gorgeous game today, and so is GW2.  I hope for the best for ArenaNet and I hope they keep GW1 servers up, I will be sure to come back and finish Nightfall and GWEN, both which I bought and never completed.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • ScivaSciva NonePosts: 299Member Uncommon
    I hit 20 a few months back after playing on and off for 6 years and ill continue to play it on and off for hom points, it's fun and has tons of content which i still haven't gone through yet. The great thing is that while GW1 development is done Anet can still tell 250 years worth of stories using fractals to fill the gaps.
  • GorweGorwe Ald'RuhnPosts: 2,474Member Uncommon
    Lol sov.

    What I meant was that there most likely won't be anymore updates(goodbye smiting monk/Paragon/Ranger reworks) and almost certainly no follow up to Nightfall's Campaign(think Winds of change here).

    By the definition of running, WAR's still healthy. Just saying ;)
  • TekaelonTekaelon Brookhaven, MSPosts: 531Member Uncommon
    I knew this was coming. Guild wars was my first real online game. i have so many good memories, some that not even Guild wars 2 could replace. In many ways Guild wars was much better than its sequel.
  • chakalakachakalaka Missoula, MTPosts: 287Member Uncommon
    My goodness! I miss the skills system in GW1, which game will have this type of set up?? ESO?
  • DestaiDestai Detroit, MIPosts: 574Member
    The launch of Guild Wars 2 was so bittersweet. This was inevitable. It had a great run! 
  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon
    Thank you ANet and NCSoft for not shuttering it.  I still love this game and hope they let us play it for a long time to come.
  • Soldier101Soldier101 Sandy, UTPosts: 111Member
    This game was my first game when i a got a pc back in 2004-2005.
  • AI724AI724 Lansdale, PAPosts: 211Member Uncommon

    My first MMO ever. I played GW1 from release up until GW2's release day. After having played GW2,  I logged onto GW1 to try to get some more HoM titles and achievements and while in game, I kept on trying to jump! Not being able to jump really irritated me and so I couldn't bring myself to log back on anymore. Plus, I feel that the GW2's rewards for HoM achievements are not really worth it. I find lots of items, armors, and weapons which look way better and more interesting then what you would get from the HoM rewards.

    So ya, I had good time with GW1 and like others, I really miss the skills system!. Thanks to GW1, I am now playing GW2 today and loving it more and more every day :)

    image

  • ButeoRegalisButeoRegalis Tijeras, NMPosts: 505Member Uncommon
    1) Lie down. 2) Try not to cry. 3) Cry a lot.
    Twas good times. I'll miss the Nine Rings.

    image

  • GorweGorwe Ald'RuhnPosts: 2,474Member Uncommon
    @chaka:

    The game that is most similar to GW 1(when talking bout skills) would be TSW. After that I'd say GW 2. Give TSW a go.
  • describabledescribable EdinburghPosts: 406Member
    Originally posted by Gorwe
    Lol sov.

    What I meant was that there most likely won't be anymore updates(goodbye smiting monk/Paragon/Ranger reworks) and almost certainly no follow up to Nightfall's Campaign(think Winds of change here).

    By the definition of running, WAR's still healthy. Just saying ;)

     

    i stopped playing GW a while ago, still good to see it'll remain running... it was free, and it was a pretty good game.

     

    As for WAR, i can count how much actual content has been added on one hand.. no expansions.. no real motivation of adding on things... in fact i think they've taken away more content than they've actually added. Hopefully games workshop steps in and  takes away the property license for someone else.... 

    pvp is the only reason for WAR and even that's growing a little stale... 

    "nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week

  • GreatswordGreatsword ViennaPosts: 101Member Uncommon

    It had its time.

    Fond memories of alpha testing this in early 2004 and playing this for almost a decade.

    But unlike most (pseudo)-oldschoolers I regard GW2 as the superior game in every aspect. I did, in fact, never even look back once after GW2 was released.

  • VorchVorch Somewhere, FLPosts: 800Member

    Amazing game. I really like how, even after development has officially stopped, the game will be there for the forseeable future.

    Hopefully the guys who were working on GW1:Beyond can help with some story/lore elements for GW2.

     
    NOT really on topic, but anyone else bothered by that Ranger's team build? seems...lame.

    "As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  • AntiquatedAntiquated Oak Brook, MIPosts: 673Member Uncommon
    Originally posted by Town420
    This is why Sony>ALL. You don;t see Everquest going into automation. Anet. Lulz.

    Er...the Vanguard players (who surely remember the long years of complete inattention from SOE) just might disagree.

  • kadepsysonkadepsyson sun prairie, WIPosts: 1,937Member
    Originally posted by Antiquated
    Originally posted by Town420
    This is why Sony>ALL. You don;t see Everquest going into automation. Anet. Lulz.

    Er...the Vanguard players (who surely remember the long years of complete inattention from SOE) just might disagree.

    Vanguard started receiving active development again.

    Everquest has active development, even while its sequel is out and a third main entry is coming too.

    This is just an example of a downside of the Buy to Play model - if they can't sell boxes they abandon the game.

    El Psy Congroo

  • gaeanprayergaeanprayer Somewhere Out There, PAPosts: 2,320Member Uncommon
    8 Years is a very long and reasonable time for a game to last, very few people stick around for it that long in the first place. That said, I am a little sad. It's like CoH, I didn't play it but I enjoyed knowing it was always there. Yeah, 'automation' will supposedly keep the game going, but despite what's said I doubt that will happen for very long. May as well get the goodbyes out now while you can.

    "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  • SovrathSovrath Boston Area, MAPosts: 18,461Member Uncommon
    Originally posted by Gorwe
    Lol sov.

    What I meant was that there most likely won't be anymore updates(goodbye smiting monk/Paragon/Ranger reworks) and almost certainly no follow up to Nightfall's Campaign(think Winds of change here).

    By the definition of running, WAR's still healthy. Just saying ;)

    image

  • Four0SixFour0Six Missoula, MTPosts: 1,181Member Uncommon
    Originally posted by Torvaldr
    Thank you ANet and NCSoft for not shuttering it.  I still love this game and hope they let us play it for a long time to come.

    Give NC some time they will shut it down. With a belief that any GW1 players left will migrate to GW2.

  • flizzerflizzer Manchester, NHPosts: 1,550Member Uncommon
    After playing both I would have to agree that GW2 is the superior game. Still good that they are keeping the game up for longterm players and those who might prefer the original, however. Now let us start talking about Guild Wars 3 in HOLOVISION.
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