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I realize that nothing but "Endgame" content is not really possible, there will always be a start and a finish, but i think most people understand what i mean with this.
I mean no longer having leveling zones, and simply starting the game out running dungeons with groups and progressing into raid content, with nothing but the focus on gearing up.
I personally play as many MMO's as i can get my hands on hoping to find the next best thing, and the leveling experience in pretty much everyone of them is almost exactly the same as the MMO's i played before it, and It's simply dreadfully boring.
During group content i get to actively meet new people, feel like I'm progressing ( leveling doesn't even feel like progress to me anymore ) and challenging myself with new boss encounters that are difficult to beat, learning strategies and genuinely having fun.
The entire leveling experience however, feels like a mindless grind to me, perhaps this is because MMO's are so very likely to focus on Solo players these days, leveling just doesn't hold any challenges anymore.
What do you think?