It looks like you're new here. If you want to get involved, click one of these buttons!
The video is short and has a mixture of cut-scenes but also some in game footage.
It's not much but at least it's something new and with ESO, that's hard to come by....enjoy.
http://elderscrollsonline.com/en/news/post/2013/05/15/first-look-at-gathering-and-exploration
Comments
I do too except they turn me into a hoarder: if I can pick it up, I must have it 'cause I will need it later
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
They have claimed that it takes about 15 hours to hit level 10. We'll just have to wait and see.
Thanks for the post.
I saw today on another site some leaked info Q&A and it appears the game's beta is going very well and quite a different experience from that leaked video from a few weeks ago. After reading it I felt A WHOLE LOT better. :-)
After watching the video, I loved the graphics, so thats good. It doesn't look like Sponge Bob like Wild Star where everyone is getting excited about a monkey throwing bananas. I like that he picked things up off the table, fishing, little things that bring in immersion. I'm still waiting to see if the NPCs are not just standing around and the world feels full of life like Skyrim even though I know it will never replicate a single player experience.
I'm wonder what happens when someone takes something off a table with thousands running around. Will it re-appear for someone else?
There Is Always Hope!
No no no,...something has to be bad,..some combat mechanic or forced instancing lockout gearScore grind.
Some sucky uncustomizable UI, clone look, where all builds are the same in the end. Something has to give!
this game looks great. and that Video is making me make ESO make promises it can't keep I fear!
Thats the same type of question I asked. I'll be curious how that is handled in an MMO.
There Is Always Hope!
I have high hopes for TESO...
Here is my commentary video on the subject.
http://youtu.be/Q8B35jvaDKo
I was wondering in your video when you said that the picking locks was right with you in your life if that means in real life you are a thief.
There Is Always Hope!
LoL....That is a bit of roleplaying there, I said "it hits me where I live" because I always play a rogue and I love the idea of having to work on lockpicking as opposed to getting free loot with no effort.
Cheers!
In GW2, all the material nodes are instanced by player. When you chop down a tree it disappear, but you can see other players chopping theirs down. Basically, it works exactly like in other MMOs, except that everyone get to interact with the object and not just the "first come, first served" one.
Likely story :P
SUP
Feel the same way with Wildstar. The game would be a thousand times more hypeable with non-cartooney graphics.
SUP
Thanks, that makes sense and works for me. Even though I know some will say it shouldn't be like that, I don't know how else it would work so that only 1 in a thousand would experience whatever was in that book lol.
There Is Always Hope!
Hell hath no fury like an MMORPG player scorned.
Totally agree, though from this site's hype meter we are not the majority though for the life of me I still can't understand why people would prefer that art style when there was equal disdain for any kind of cartoonish artistry for SWTOR even though that game to me at least is a little less cartoony than WOW and Wildstar. Elder Scrolls is much more up my alley preference wise.
There Is Always Hope!
I don't mean anything offensive by this but from what I recall of your NWN post, you played that ~10 hours a day right? I could see you getting to max in a month at that kind of play =P. Though if it takes 15 hours to get to 10 and the leveling rate scales up to 50 even moderately I could see it taking a fairly reasonably time to get to max.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
prolly have the same bounty system from elder scrolls game where if your seen doing a crime you have to pay up to the guards or let them take you to jail...or kill them which will just raise the bounty even more and make you a murderer. But i doubt it will be exactly like the single player games.
I hope that's the way they do it here too. That feature in GW2 is a great use of phasing. Gets rid of all that drama when someone else loots your node while you clear all the mobs.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED