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For me its all about choice.
I like all the classes, all i want is a game where you can hybrid your own build from all the available skills.
So you get a pool of points and you custom your class, sure there are premade ones, but freedom!
anyway just my 2cents.
P.S. And I know this is what happens in TSW, I play and love that, but i want a fantasy game like that
the game that gets it done the closest to what i want is POE
Love the POE devs, I think they are not human :P
Don't know if I have a standard class choice, for me it depends on the game really. Here are some of my faves
Vanguard - Blood mage = Hands down one of the best classes ever in my mind
WoW - Holly Paladin heal bot = Just loved the fact I could have a healer with a shed load of armour
LOTRO - Sword and Staff Lore Master = Gandalf as f$%k!
Tor - Jedi Knight Tank = Was only ever going to play this class
Age Of Boring - Herald Of Xotli = The games one redeaming feature for me. Loved that class.
Anarchy Online - Engineer = Was late to the game, rolled an engi as my first class. After a random vet pulled me aside and twinked me out I fell in love with the class, the game and the community.
SWG - Smuggler = Was late for this one as well, my second mmorpg. Never played it before the NGE but loved it all the same. Getting my YT-1300 was one my proudest moments in gaming.
"Only in quiet waters do things mirror themselves undistorted. Only in a quiet mind is adequate perception of the world." Hans Margolius
Originally posted by birdycephon Heals + buffs
If you are planning on playing Wildstar and/or ESO. We should be friends
I played WoW up until WotLK, played RoM for 2 years and now Rift.I am F2P player. I support games when I feel they deserve my money and I want the items enough.I don't troll, and I don't take kindly to trolls.
Currently playing: GW2 (Maguuma), DAoC (Uthgard), & AionWaiting For / Watching: TUG, CU, Black Desert, Archeage,Wildstar, and ESO.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Originally posted by azzamasin Hybrid melee.magic type with a 2H sword or 2H axe. Something like a DeathKnight or a SwordMage.
i personally prefer to make my own class with a mix of stuff from several standard classes but this type is my favorite the BattleMage type if you will
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
AO,all of them,well maybe not keepers.
extra points for Traders,crippling their enemies in to worthless mices at lower levels.
Hands down the Monk class. Specifically the one from Ragnorak Online. Being able to press hotkeys in a sequence to form different kinds of chain combos depending on what skill you use was SOOOO sick. It's a bit depressing for me nowadays because I have yet to find a monk or well, just a class that could somewhat replicate this style of play.
Also, ASURA STRIKE, nuff said.
Before I am into range class and spellcasted, I like it because I can attack at long range but of course as time goes by I got bore if it. So I am into Close range class now like Guardian or warrior. at first i am not used to it because I get huge damage from being so close when I attacked but it's fun because I am now really must focus so i don't die easily.
But in granado espada since i get a chance to control different class I felt like I am so flexible
I play a warrior tank in shiny armor with a sword and shield. There's nothing like absorbing damage and protecting the squishies in your party while downing a beer at the keyboard!
I would add a third category to your "physical v. magical" characterization. I would add "spiritual" to those. I believe a Paladin would fall into this category, as would Priests and "Evil" type dark magic characters. These are characters that derive their powers, not from the "elements" but from a higher power. This may be splitting hairs, but I think it could qualify as separate from "magic".
It really depends on the game.
For example in WoW I played a Mage, in EQ2 I played a Necromancer, in Guild Wars 2 I played a thief, in TERA I played a Berserker.
If I had to pick one....I'd go with the sneaky rogue-like classes.
My usual go-to is a ranged class: archers, hunters, rangers. Pets optional.
I also have a fondness for hybrid classes, such as shamen.
Originally posted by Lexin I tend to go with melee DPS.
Ditto, that or range weapon damage, so rogue is more my thing, though I often end up as a tank cus people can't tank for shit, that or role a healer cus of the same reason >_>