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Isn't it funny that back then whenever someone said that Rift will/should go F2P, people raised a sh*tstorm allover these posters and now that F2P is actually the case (as many have predicted), the same folks cheer Trion for this "all so smart move"?
Rift is not a good enough game to keep people paying for, no matter how you try to spin it this time. Period.
Another one in the Fail2Pay line. Defiance next.
Originally posted by Vyeth I KNEW IT... That "free" promotion on Raptr was no "coincidence" ... That was planned from the start.. And the vocal ones will say "it will fail" etc.. But on June 12th, the queues will be unbearable and the servers will once again be filled to the brim.. Doesn't exactly mean "income" but I hope the cash shop isn't going to be draconian in nature much like SWTOR was when it began with having to buy "Hotbars"..
It won't happen, just read the official thread: http://www.riftgame.com/en/promo/freetoplay.php
It's a good move, not P2W at all, and now this game will kick ass 95% of F2P games on the market IMO.
STFU n00b !
Originally posted by Eivi Originally posted by Raventree Originally posted by Shaigh Originally posted by Raventree Here is what will most likely come along for the ride: 1) More chat trolling and anti-social F2P kiddies.
Or as its known in WoW, players.
I played WoW for 5 years, I completely agree.
I concur, played since Vanilla beta.
When will people get off their "People have jobs and pay monthly for a game therefore they can't possibility be trolls" high horses? Do they not know about the videos on youtube? People in their 30s, 40s, and 50s acting like the kids people are claiming only F2P attracts. Please.
I guess it doesn't surprise me but it does make me a bit sad If SWTOR proved you can't maintain a sub only game by throwing gobs of cash at the problem then Rift proves that you also cannot maintain a sub only game by having a high quality game with constant updates. While it is too much to say that subscriptions are dead I might finally agree that sub only genuinely is over.
WoW? even that titanic is steadily loosing subs. Only difference there is that she is so big that she can afford to keep sinking for several years yet before its time to get to the lifeboats. I think Blizzard is too busy working on titan to care about WoW shrinking. They knew it would happen sooner or later.
EVE will probably be the only other one to stay primarily sub based but EVE has always been a strange bird and PLEX puts it into a weird category where you can eventually, kinda play for free if you are good at making ISK but ultimately everything for them still runs off of game time. But I think that works for EVE in a way that other games don't. Virtually everything in EVE is time constrained so time based access to the game is really woven into its DNA.
But I still walk away wondering one thing. The only remaining sub based game that is still actually growing its numbers, no matter how slowly, is also arguably the most successful sandbox ever, that being EVE. I wonder what will happen with the incoming wave of new sandbox titles that are on the way? Will the demise of P2P impact sandbox or will sandbox impact game pay models? Probably both.
All die, so die well.
Bit amazed honestly. I had a feeling with how the market was but just didn't think it would happen so suddenly.
What is more amazing is its an actual Western MMO that currently it doesn't sound like it has crazy restrictions. It sounds... almost like a Eastern game in how Free the game will be to play. Not too surprising considering its Trion, though considering the fact they do a lot of work in updates I'm still surprised they didn't go for a more freemium focused model.
If you didn't try rift, particularly if you like the old school Everquest/WoW raiding, you probably should give this game a shot once it goes F2P. Its a game I really did enjoy a lot being an old WoW raider back when it didn't suck, and they have shown great potential with making amazing raids such as hammerknell (highly recomend watching videos of that place, its one of the best raids I've seen in an MMO).
But then I digress before I sound too fanboi like. It isn't action combat so if your looking for that you won't find it, granted some speccs can be very difficult to pull off which can add into the feel of combat. Over-all SL has made some elements a bit more dragged out, but its not too bad considering PA (Alternate leveling like from EQ) gives you the feeling of progression. Only iffy thing I have is restricting the certain classes unless you have SL, considering the fact as a warrior Tempest is pretty much NEEDED on some fights else your going to be just flopping around.
Originally posted by Epicent I really dont think free to play means a company is failing anymore. Star Wars seems to be recovering quite nicely and honestly if Rifts going free to play I may have found me a new home.
I'm pretty sure SWTOR hasn't made that 200 million initial investment back yet.
Originally posted by Guitarbry Another major push towards more f2p crap, this is a major shame. Mmos are becoming more watered down by the year and p2p is always the fairest model. Wish the thick majority would realise that f2p always costs more if you want to get anywhere. Very disappointed is all I can say.
I don't see TERA players complaining about not being able to get anywhere without the cash shop. Free games may be known as pay to win (and I don't mean in the way that people like to throw around the term without knowing the definition) but more games are slowly becoming smart about how to run a cash shop.
Originally posted by Shaigh After swtor revealed their sub numbers while being f2p I think they realized they would earn more money this way.
Have link?I am interesting in this data
Every MMORPG is AWESOME, until it's released!I don't want a game so much as I want a WORLD!--o·pin·ion noun1. a belief or judgment that rests on grounds insufficient to produce complete certainty.2. a personal view, attitude, or appraisal.
Originally posted by Raventree I finally unsubbed like 3 days ago because I am short on money and there are a lot of F2P options out there. It looks like I will be back playing Rift in just a few more days! This is an absolutely fantastic game and what it lacks in making a strong first impression with its sort of generic looking world, it makes up for in polish and constant updates. Trion is my favorite dev right now because of the speed of updates and how they listen to their customers so closely. Here is what I am hoping for with F2P: 1) Huge influx of players. 2) More ganking. 3) More people buying and selling. 4) More people out questing. Here is what will most likely come along for the ride: 1) More chat trolling and anti-social F2P kiddies.
Don't forget worthless BRs who can't play a game worth shit most of the time, hell they couldn't save themselves from a wet paper bag in a game.
I also pray to the goddess that they ip block BRs (brasillians) from playing the game, or else it is going to go to hell, they are just parasites in f2p games that never, ever support it. In f2p games, most of the time when we end up with an idiot on the team its a BR over 80% of the time.
I also dislike how they don't say that people who own the game can get all wardrobe/role slots by using plat, they are going to be sold in the cash-shop, and they did say any you have will stay there, but I am worried for making new chars that I am going to get stuck buying these in the cash shop.
The Great items also better not allow faster entrance to raid content or else your going to piss alot of the old playerbase off, and that will defently feel pay2win to some.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
Originally posted by orbitxo wow i may revisit thsi game and play it. last i played it was on its released date (a week). years ago.
If you left because the leveling process was a bore, then you'll prob leave again. I left for the same reason a week into launch and just resubbed only to play a couple hours and leave again
Originally posted by bcbully Trion's last two projects, the scrapped End of Nations RTS, and the disappointing, technical nightmare, 3rd person shooter Defiance, makes me question was Trion even a good company at all, or where the just great copy pasters riding the success of Blizzard. I don't expect to see any mmorpgs from Trion any time soon, if ever. If Arche Age fails we maybe reading about Trion closing it's doors within the next 2 years.
after playing the Defiance beta for days i must say you're absolutely right!
never got to try Rift cause at the time it came out i was pretty happy with WoW and GW1..
Originally posted by Wicoa This will shake up the industry a fair bit!
AoC, LotRO, CO, DCUO, EQ2, EQ, VG, SWtOR, Tera, etc.
Seems like the industry has already been shaken like a snow globe and rift is just one of the last flakes to settle.
Originally posted by Reizla About time TRION changes RIFT to Fre2Play or sad to see them do it..? I'm in doubt there. I think RIFT is a good game (not my style though and not gonna play again when it's free) that can easily stay subscription based. But if they want to make 'big bucks' then Free2Play is the way to go indeed. Lets hope they won't mess up their game though with a Pay2Win cash shop.
LOL did you read the interview or just decided to say, hope they don't make it Pay2Win and I'm still lost on this p2w crap anyway's. What do you win? and I mean that what do you win? So if I buy something that lets me kick your ass that makes it pay2win, again so what do I win? Money, stock options, drugs? Would really like to know what I win if I buy something that lets me have more power then you. Oh I get it I win that match, man I'll take that to the bank. lol get over the pay2win crap because guess what you don't win shit but a pvp match.
I have a sub to rift, paid for a year and sorry to say the pop was low very low. This is a good thing. The pop will jump back up and give guilds a nice pool of players to choose from for raids.
Didn't really enjoy the beta of this game but it has been a while, when it goes F2P I'll give it another try. That is the power of F2P, a game that I would have never tried or played again I will give another shot. That is a second chance of me being a customer and with the often troubled launches of MMO's they need it. I have tried and paid for and enjoyed more games as they have gone F2P then I would have ever seen when they were all subs. Its a win for me and a win for them.
Nice to see subs disappearing everywhere, I think the old sub only pay model is pretty much done for good at this point and I for one welcome that. Any new game at this point that does not have some hybrid payment model will either switch quickly or die. Anyways hope you make the best of this second chance Rift.
Originally posted by Onomas F2P isnt a solution its a bandaid to fix the main overall issue of all newer games. Lack of content waste of time on story and fluff instead of features and creativity mazes instead of worlds lack of a good crafting and business aspect poor fighting mechanics turning true and epic mmorpgs into console based rpgs hand holding and easy content instead of making players earn their stuff loot based system over a good player based economy removing most all social aspects from a rpg and so much more...... You cant expect people to pay for wow clones and cookie cutters. Most games today are the exact same thing with new skins. Its seems eye candy and cut scenes are what mmorpgs are about today. Its sickening. Ill pay top dollar for a game that just sucks me into game and keeps me content for a loooong time. But no we get games were you can hit max level in 3 days and forced to grind over and over on dailies, raids, and warzones as content.
Yep. That's the real problem right there.
People keep wanting to say "subs are a bad revenue model", but that's not the problem. They're speaking from ignorance.
MMOs with subs didn't survive for 10+ years - some still running (with subs) over a decade after they launched - because "subs are a flawed system".
They've survived, even thrived, because they were designed as long-term hobbies, not the short term, "get to level cap, finish end game, get bored and quit" ordeals they've become.
The way MMOs are designed these days are completely ass-backwards to what a subscription-based game needs to survive - plenty of well-paced content to do over a long period. You can't allow people to race through your game in less than a month, get to level cap, finish all the end-game content, and then expect them to hang around to pay for the next month. But that's what's happening. Developers are trying to develop sub-based MMOs in a way that's completely at odds with the revenue model. Sub-based MMOs thrive on longevity, not the short-term "burn and bury", "mmo-hopping" approach many gamers have these days.
Subs are just as viable now as they've ever been. People like to ignore this detail, but P2P MMOs that go F2P don't get rid of subs. They keep them as an option. They keep them as an option because there's still a significant number of people who prefer to pay a flat sub fee over dealing with the limitations imposed by cash shop-driven games. Subs are still perfectly viable.
In fact, I would argue that it's because subscriptions are still an option that developers don't have to go heavy-handed on the Cash Shop. It's why they can avoid having to sell power, etc. They're not relying entirely on the cash shop to keep the lights on.
On the other hand, look at Lineage 2 and its so-called "Truly Free" setup. It has no subscription option; no consistent source of monthly revenue. Consequently, NCSoft has to be more heavy-handed with their cash shop, blatantly selling power, etc.
I think the F2P/Sub hybrid is the best compromise we could have now. I'm playing TERA, but I'm an 'Elite' member, paying a monthly fee. Why? Because I don't like dealing with cash-shop driven limitations, whatever they be. I'm paying my sub, I'm supporting the game, I'm getting more benefits for it, and I don't have to deal with the cash shop. I couldn't even tell you what they're selling in it. Perfect setup for me.
Originally posted by Gravarg As long as the game doesn't change at all for me, I'll keep playing. Probably won't spend a dime in the cash shop though...One thing I'm wondering, do us founder's still get to keep our founder's pricing...I'm currently paying $9.99 a month for subscription My biggest gripe about a game going F2P is idiots come in and act like 3 year olds spamming chats with "omg this game sucks" and doing whatever they can to disrupt and annoy players like myself that stick with a game for years. If you're one of these game hoppers, please don't come to Rift
Why not spend some money in the cash shop though? Why not throw them a few extra bucks every once in a while when you feel like it? That doesn't mean you have to support the most expensive stuff. I've noticed companies are testing the waters to see how well higher ticket items sell. Don't let that put you off from paying for reasonable stuff and there is always something priced reasonably. Send the message of what you'll pay for and how much.
See the game doesn't have to turn into a beast. They are giving the players the option of not having to pay $10 - $15 per month. That doesn't mean you don't have to support them though. You could sub and get the boosts (xp, coin, rep) or you could buy $50 worth of game cash every few months. You get to decide when and how much you want to spend. That sort of power and freedom is nice.
There will be idiots at first, but it doesn't stay that way. Low level chat sometimes ends up worse, but that's usually in the most popular games. The level 1 - 20 was already open to people so how much worse can it get? After a while it calms down. People in mid to high levels are there to play the game. The same 50 - 60 chat trolls will use f2p as a new angle, but that is nothing new.
Why not invite some game hoppers? Maybe a few will spend some cash. Maybe some will stay. Put the trolls on /ignore and it's all good.
My point is the transition doesn't have to be adversarial or bad. It could be cool if we make it. Trion is taking a huge risk. If you like the game try and help them make it work.