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What would you guys think about MMORPG's doing prepaid like cell phones? For example I spend 15$ and get X-amount of actual in-game hours to play, or if someone has less time to play they can spend less to meet the needs of their schedule? I mean if you are charged based on in-game activity instead of just a block of time whether or not your playing wouldn't that eliminate the needs for f2p?
What do you think?