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I grew up with online games from bbs to muds then on to graphical, I did my time on EQ conquered the hell levels solo which in those days was an achievement not a "if you do not like grouping go play a single player game".
Poured my time and energy into games like SWG and CoX, now I am older, have a life and can no longer bring myself to put in 10 hours a day on a game.
EVE was an example of the perfect P2RG (pay to remove grind), I burnt myself out so many times on the pve side, what I loved to do was pvp so I decided buy a GTC each month and that could fund my pvp fun, my time is too precious to be spending it doing unfun things in games, for the last 5 years every moment I spend in EVE is pvp or planning pvp it still takes skill so I do not call it P2W.
So I am looking for other games that have the P2RG ethos, I love star trek online for the combat, costumes and just about everything except the grind of marks/dilithium now the dilithium part can be negated by buying zen and converting to dilithium, wish there was a way to spend rl money to get fleet marks.
I still love online games but my real world time value means I can justify spending what amounts to 1 hour worth of real world money to negate a months worth of grind.
Note I an not talking about effort but grind, I do not mind the slow improvement of character through missions and exploration it is the repeatable grind for those things that seem to be in most games those parts of the game that make it a job more than a pastime.