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What's with the "I hope this game fails" crowd?

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  • Pixel_JockeyPixel_Jockey Auburn Hills, MIPosts: 165Member
    Originally posted by Gardavsshade

    "What's with the "I hope this game fails" crowd?"

     

    I personally don't want any MMO to fail, even if I dislike it or disagree with it immensely. STO is a good example for me to use here.... I completely disagree with J.J. Abrams "new and improved" Star Trek Lore, I dislike Cryptic and PWI and how they do business, but I don't spend all day making forum posts about how upset I am about it. Rather I simply keep my opinion about STO to myself (most of the time) and let Players that enjoy STO simply enjoy it.

    So here are my ideas (imo) on why some People want MMOs to fail....

     

    1.) As stated in other posts there are those that believe that *IF* the current MMOs fail (the ones they disagree with), *THEN* hopefully new MMOs will get created that do pass Player Inspection and answer expectations. A nice and good intention imo. Worthy of a good protest Cause.

    Problem is it won't work. Number One reason is this: They are forgetting a key dynamic that always affects the formula of something like this. Once the "Investors" (Financial Elite) get their hands on something, anything, they never let go.Fact of Life for Humans for 10,000 years. They are like a nasty weed that you can't get out of your lawn once it arrives. Sure a MMO needs to make a profit to survive, but once Profit is more important than the Players in a MMO then the problems begin from a Players point of view. Quality will suffer, New Content will be less, Bug Fixes less frequent, all because they cost money that makes the Quarterly Reports look bad. The MMO genre had a period of time where the priority in Development was quality and creativity, innovation for the sake of the game, all from a Player's and Devs point of view, when enough money was made to keep the Server Hampsters fed and running.... but those days are forever gone. Now all we will see out of any MMO (even Indys) is that Money/Profit will now always be the priority, game quality taking a back seat.

    Those trying to kill MMOs in hopes for a rebirth of the genre are wasting their time unfortunately. If they are as wise and worldly as they claim to be then they already privately know this. I don't like it myself, but my opinion matters zilch compared to the opinions of the Financial Elite and their minions. When the day comes that they don't make money from MMOs they will still control them in the Board Rooms and in the Universities, and other "places"... by influencing decisions and education....As they control almost everything else. That's just Real Life Folks.

     

    2.) Some People are just jerks and want any MMO to fail either because it isn't their favorite MMO or because they just want to see the tears flow. Humans are monsters at our most basic level and the internet proves it beyond all doubt in my mind.

     

    3.) SOME POSTERS HERE aren't just Players, they are employees of major MMO Publishers and their job is to post of forums and support their employers interests while working against the interests of competing MMO Publishers. They build Hype and fight against the other guy's MMOs. Whether these Posters actually get paid for their services is irrelevant, their actions prove their loyalties and motives.

     

    4.) and finally some Posters here like me are just former Idealists that have had one too many of our dreams turned into a flaming grocery bag on our Porch, and now we tend to be cynical about everything. I try to never let my cynical nature cause me to wish any MMO to fail, even the ones I am disgusted with.

     

    I agree. Very well thought out and written post.

  • vadess40vadess40 Toronto, ONPosts: 38Member
    Originally posted by Badaboom
    Originally posted by DavisFlight
    Originally posted by Badaboom
    Originally posted by DavisFlight

    A game that promotes an unhealthy shift in the gengre/industry, a game that screws over its players, these deserve to close, to encourage other devs NOT to follow their example.

     

    SWTOR needed to die to show that themeparks with monthly fees don't work, and that anti-MMOs are not popular with the MMO crowd.

     

    I think you are wrong.  I still think the sub model is the best payment model from the gamers perspective. 

    I agree, but to get subscriptions, you need to desgin an MMO in pretty much the opposite way SWTOR is designed.

    If you mean that it needs to be designed to make the gamers happy, then I agree. 


    This just proves how in the minority you haters are, as tonnes of people still play SWTOR. The difference is the tonnes of players that are happy are simply content in enjoying the game, while you haters like making a lot of noise cause either you have too much time on your hands,  and/or you think MMOs should revolve around you. Well, why should MMOs revolve around the complainers with too much time on their hands? Exactly, they shouldn't. Instead they revolve our the people who are enjoying the game who out-number the haters.

  • DauzqulDauzqul Detroit, MIPosts: 1,408Member Uncommon
    "I hope this game fails" is always geared toward Theme Park games. If another Theme Park flops, it brings the genre closer to Sandbox...  or at least something with more depth and complexity.
  • HerXHerX CPGPosts: 22Member
    Originally posted by inporylemQQ
    https://www.youtube.com/watch?v=qpAtG744-hE

    Excelent, you sir (or lady) just made my day. And the commenters on the video the rest of the week :)

     

    As for the topic, once again you where spot on. If you don't like the game why the need to doom it? Just don't play it. I completely understand the explanations of "the whole copycat game needs to die", but you know, maybe someone will someday create something compelling in this dying genre we call rollercoaster.

    Although I'm not sure why are you all cheering up for sandboxes, they're even more boring if you ask me.

     

    EDIT: ok it's theme park not rollercoaster, but I'm leaving that in the original text :)

  • HerXHerX CPGPosts: 22Member
    Originally posted by vadess40

    This just proves how in the minority you haters are, as tonnes of people still play SWTOR. The difference is the tonnes of players that are happy are simply content in enjoying the game, while you haters like making a lot of noise cause either you have too much time on your hands,  and/or you think MMOs should revolve around you. Well, why should MMOs revolve around the complainers with too much time on their hands? Exactly, they shouldn't. Instead they revolve our the people who are enjoying the game who out-number the haters.

     

    Ah but it's all about:

     

     

    you know, he hates it, so all of them who love it are wrong and they NEED TO KNOW they're wrong :D

  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member
    Originally posted by Gardavsshade

    4.) and finally some Posters here like me are just former Idealists that have had one too many of our dreams turned into a flaming grocery bag on our Porch, and now we tend to be cynical about everything.

    Sounds familiar, in fact:

    "In Plato's Phaedo, Socrates defines the misanthrope in relation to his fellow man: "Misanthropy develops when without art one puts complete trust in somebody thinking the man absolutely true and sound and reliable and then a little later discovers him to be bad and unreliable...and when it happens to someone often...he ends up...hating everyone."[3] Misanthropy, then, is presented as the result of thwarted expectations or even excessively naive optimism, since Plato argues that "art" would have allowed the potential misanthrope to recognize that the majority of men are to be found in between good and evil."

     

    Originally posted by Gardavsshade

    I try to never let my cynical nature cause me to wish any MMO to fail, even the ones I am disgusted with.

    Perhaps the difference between simple (or severe) cynicism and misanthropy is that feeling of betrayal by someone (developers, producers) that you trusted.

    Nothing's more bitter than a gamer with his addiction "ruined"?

    That only explains how the gamer version of misanthropes are born, not how or why they persist for years (decades?) later. But there's quite a lot of Fanboy-becomes-Hater in Socrate's viewpoint.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • duggyfr3sh123duggyfr3sh123 oklahoma city, OKPosts: 95Member

    that crowd makes up 70% of the users here since forever. they hated DAoC, SWG, EQ, FFXI, AO and others in their day. they hate on upcoming games and they revere games once they're shut down or ten years old and defunct(if the game is still "alive" and unpopular it's not bashed but if it's still well liked they hate it here).

     

  • MMOPapaMMOPapa Strasburg, VAPosts: 121Member
    Originally posted by Badaboom

    I think it has to do with WoW.  Meaning that the success of WoW has stunted MMO development in that everyone is copying a lot of features and thus in essence create a WoW clone.

    I love this term, 'WoW Clone' cause no one can tell me what unique aspect World of Warcraft featured upon release that wasn't already done by one of it's many predecessors... stupidest term to ever become popular, worse than YOLO.

    image

  • BladestromBladestrom edinburghPosts: 4,946Member Uncommon
    Wow clone means wow clone. Lotr developers tried to copy the overall pattern Of wow, including many of it features (of which some derived from earlier games).

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • BladestromBladestrom edinburghPosts: 4,946Member Uncommon
    As an example ^^

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • MMOPapaMMOPapa Strasburg, VAPosts: 121Member
    Originally posted by Bladestrom
    (of which some derived from earlier games).

    Challenge: Name one that was not. :)

    image

  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member
    Originally posted by MMOPapa

    Challenge: Name one that was not. :)

    Flight paths?

    Flying was still only ~6 months old in MMOs (to my knowledge) at the time of WoW's launch date. CoH did have Flight earlier, but not by a lot (almost certainly not enough lead-time to be the result of 'cloning')

    Of course, I certainly wasn't playing every title in the mmo universe at that time, maybe someone/where else had it even earlier to be 'cloned'. Anybody remember a flying mount or whatever in, say, early '03?

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • redthoughtredthought decatur, INPosts: 10Member
    I hope most mmos fail because most of them are just really bad and unimaginative.  I want developers to gain some ambition and surprise  me with a game that breaks new barriers and captivates the mmo audience, and then proves their talent by obtaining a player base that rivals wow and eve dominance. 
  • danwest58danwest58 Cincinnati, OHPosts: 992Member Uncommon
    Its time for games to shut down.  There are too many MMOs as there is right now and just barely making it MMOs are no good for the genera.  

    image

  • ArakaziArakazi OxfordPosts: 889Member
    When I read the dross that comes from fanboys of certain titles on here I find myself wanting the game to fail. Their willful blindness to their chosen games faults and shortcomings, or, their overly high expectation of a game not yet released makes me want to type a strongly worded post. If I still believed in hell, I would like to think that there is a special place for these people -  where they have to endure playing through the worse aspects of their chosen game for eternity.
  • DoogiehowserDoogiehowser ParisPosts: 1,873Member
    Originally posted by Arakazi
    When I read the dross that comes from fanboys of certain titles on here I find myself wanting the game to fail. Their willful blindness to their chosen games faults and shortcomings, or, their overly high expectation of a game not yet released makes me want to type a strongly worded post. If I still believed in hell, I would like to think that there is a special place for these people -  where they have to endure playing through the worse aspects of their chosen game for eternity.

    Wow.... talk about being over sensitive. Not that i appreciate attitude of fanboys either but you are way over reacting.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • ArakaziArakazi OxfordPosts: 889Member
    Originally posted by Doogiehowser
    Originally posted by Arakazi
    When I read the dross that comes from fanboys of certain titles on here I find myself wanting the game to fail. Their willful blindness to their chosen games faults and shortcomings, or, their overly high expectation of a game not yet released makes me want to type a strongly worded post. If I still believed in hell, I would like to think that there is a special place for these people -  where they have to endure playing through the worse aspects of their chosen game for eternity.

    Wow.... talk about being over sensitive. Not that i appreciate attitude of fanboys either but you are way over reacting.

    I am not bloody well over reacting!!!! Dammit I quit these forums, all I get is grief............

  • redthoughtredthought decatur, INPosts: 10Member
    Originally posted by Arakazi
    Originally posted by Doogiehowser
    Originally posted by Arakazi
    When I read the dross that comes from fanboys of certain titles on here I find myself wanting the game to fail. Their willful blindness to their chosen games faults and shortcomings, or, their overly high expectation of a game not yet released makes me want to type a strongly worded post. If I still believed in hell, I would like to think that there is a special place for these people -  where they have to endure playing through the worse aspects of their chosen game for eternity.

    Wow.... talk about being over sensitive. Not that i appreciate attitude of fanboys either but you are way over reacting.

    I am not bloody well over reacting!!!! Dammit I quit these forums, all I get is grief............

    ROFL  I hope you are trolling good sir.

  • IselinIselin Vancouver, BCPosts: 5,616Member Uncommon

    It's the same crowd that, when they see someone else doing a different job making more money than them say "lower his wages!" Instead of "raise my wages!"

    Dumb is dumb, Jim. 

  • RefMinorRefMinor MyTownPosts: 3,452Member
    I hope this thread fails!!!
  • dancingstardancingstar LeedsPosts: 346Member Uncommon
    Originally posted by Nobadeeftw
    Originally posted by Robokapp

    we feel the death of games we don't enjoy might shift development more in the direction we prefer.

    see: preset rise of sandboxes after many themeparks including swtor failed.

    Completely agree with this.  The MMO community, from my experience, has spiraled downward.  Players care less about the greater good and more about their self-interests (it's all about me).  Leading to mindless grind fests like we have in MMOs today that take the player on a railway to nowhere.  Sandboxes actually worked, sure, they didn't attract millions and millions of players; but, they certainly weren't failures because they lacked any "endgame".  Endgame grinding became somewhat of a standard after WoW became a huge success.  Now people have that set in their brains as an expectation for what an MMORPG "MUST HAVE".  I can think of an MMORPG right off the top of my head that has been a huge success and is still growing, it has no end game grinding.  It's purely a sandbox.  Granted the community in EVE isn't very hospitable; but, it shows that a sandbox works, even today.

    Anyone see the irony here? Bemoaning that "Players care less about the greater good and more about their self-interests" while hoping for games to shut down because you, personally, don't like them?

  • Zipp_23Zipp_23 PraguePosts: 25Member
    Originally posted by Robokapp

    we feel the death of games we don't enjoy might shift development more in the direction we prefer.

     

    see: preset rise of sandboxes after many themeparks including swtor failed.

    the red part + hate

    people are hateful,  didnt you notice?

  • GhavriggGhavrigg Halifax, NSPosts: 777Member Uncommon

    I generally only hope games fail if they're generic pieces of shit. If games failed more, it would force the developers to try new things and think outside of the box in order to make one that doesn't fail.

    Obviously this is just an opinion, since there will always be people enjoying what I consider to be the worst trash in gaming, and vice versa.

    SWTOR is a prime example.

  • tinuelletinuelle bergenPosts: 287Member Uncommon

    We hates em and hope they fails so that we can Get bored of it all, and for once try to live life outside of the computer.

    haha....

    image
  • kb4blukb4blu Fuquay Varina, NCPosts: 683Member Uncommon

    I don't really care for the direction that MMO's are taking.  However if a game. no matter how much I hate it lets people enjoy themselves I am all for it.

     

     

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