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We have spent the last three weeks finding out all that we could about Divergence Online. In this week's Independency, we finish our exclusive interview with Ethan Casner. See where the conversation takes you before heading to the comments.
Lisa: First, how many years of your life has been dominated by the development of Divergence Online? Was it an inspiration nursed from childhood? Or college age? Or the womb?
Ethan Casner: I guess you could say the seed was planted during Anarchy Online “back in the day”. I loved working with the story, the two factions and was very happy at what it had to say about sci-fi in general. It took until 2006 before I started to notice the emerging trend of making indie MMO development closer to a reality. Although back then, engines which are free now were still running a $1M license, at least progress was being made towards that end. This was where I finally decided it was time to start putting it together and in times of surplus or times of famine, it’s been my life every day since.
Read more of Lisa Jonte's Independency: Wrapping It Up with Divergence Online's Ethan Casner.