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It seems as if , gamers in general is getting more and more demanding, they do not want to pay 10-15 $ /month and they sure as hell will not pay 10$ for a bag ...
We have become spoiled with all the "Free to play" adverticing , wich really isn't free at all..
The ONLY way to create a GOOD game is to put TONS of money in your buissness investment, and If you create a GOOD game you want to make sure you get that investment back.
Todays attitude and freebee mentality doesnt make this an easy descision as a developer..Do we make a shallow easy to make Free to play game or do we really put money in our investment and make a AAA title and risk loosing all of It ?
I think ..Neverwinter is somewhat inbetween all this, It's a rather shallow DnD game, but still somewhat fun for certain individuals to shell out cash for a bag...But it's also suffering from lots of cheap things,,
Remember, there is NO such thing in life as FREE stuff..It all has to be payd for , However, If you settle with mediocre entertainment and have others pay for your mediocre entertainment (FTP) well then it's FREE in a sence..But should YOU as a consumer settle with poor quality and halfassed products when we can get great ones ?
And most importantly should paying costumers stand the fact that "mediocre" products compete with great AAA titles and make those titles fail just because they are demanding payment for their creation and isn't free ?