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wow is a everquest clone

24

Comments

  • PulsarManPulsarMan Tampa, FLPosts: 289Member
    A silly statement, only intended to get people all pissy. It's like saying Duke Nukem 3d was a Doom clone, and being upset about it. 
  • ComafComaf Chicago, ILPosts: 1,154Member Common
    Originally posted by kullninja
    ok I am getting sick with all of this wow clones bull crap wow is a everquest clone!!. It started with everquest not wow so please stop referring every game that comes out is a wow clone not true it is everquest.

    Asheron's Call 2 = actually in many ways.  But most gamers these days only know WoW.

    image
  • ShamorauShamorau melbournePosts: 173Member Uncommon

    you can go even harder on the troll factor and say that blizzard, cause they couldnt get the warhammer franchise, cloned everything from there for warcraft and WoW.

     

    People have idea's and run with them which is great. sometimes they are implemented poorly, sometime not. WoW managed to get a lot of ideas from others at the start and then growing over the years to stay current with certain parts of game design. as we all know WoW is starting to look old now, but this doesnt stop the fact that they have implemented ideas well.

  • LoktofeitLoktofeit Stone Mountain, GAPosts: 13,666Member Uncommon
    Originally posted by DavisFlight
    Originally posted by Loktofeit
    Originally posted by laserit
    This thread is a clone of many that came before it.

    True, but what the heck...

    OP, people use 'WOW clone' because more people are familiar with WOW than with EQ. The point is not to create some historical origin for the style but to quickly relay the style or design of a game in as few words possible.

    Aaaand because it's more accurate. SWTOR and AoC are WoW clones. They have almost NOTHING to do with EQ.

    It depends on your point of comparison. If you just look at the fantasy-themed level-based class-restricted MMOs, then EQ is very different from the titles mentioned. If you look at the wider spectrum of MMOs, then the titles mentioned are very similar to EQ.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • spookydomspookydom BristolPosts: 1,782Member Uncommon
    It's happening again?..........IT'S HAPPENING AGAIN!!!!!  NOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!

    image

  • LoktofeitLoktofeit Stone Mountain, GAPosts: 13,666Member Uncommon
    Originally posted by spookydom
    It's happening again?..........IT'S HAPPENING AGAIN!!!!!  NOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!

    /Liked

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by slickbizzle
    Originally posted by doodphace
    Originally posted by Manolios

    indeed wow took many things from EQ (not only) and implement them even BETTER than in original games.

    on the other side, wow clones are taking things from wow but implement them much worse than wow is for itself. even after 10 years they cant implement wow features in newest games in a better way

     

    ^This.

    For example, WoW invented the dungon finder. Love it or hate it, no game (except Rift after a few itterations) has been able to implement it properly.

     

    I am 99.9% sure that Blizzard stole the dungeon finder.  Can't remember the game at the moment.

    You would be correct. WoW has never once invented any MMO feature.

  • TheHavokTheHavok San Jose, CAPosts: 2,398Member Uncommon

    It just so happens that a lot of the designers and producers that made WoW were also huge EQ fans.  They liked the gear progression and raiding but knew they could improve upon it.

    Jeffrey Kaplan and Rob Pardo being the most notable of the bunch.

    If you are going to use the word 'wow clone' then you might as well know that WoW copied a lot of elements from EQ.

  • BeansnBreadBeansnBread PshPosts: 5,501Member Uncommon

    Is EQ a Meridian 59 clone?

     

    I never played Meridian 59, but I've seen some screenshots and heard people talk about it.

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by colddog04

    Is EQ a Meridian 59 clone?

     

    I never played Meridian 59, but I've seen some screenshots and heard people talk about it.

    Not even a little. You didn't start getting clones until WoW came out. Each pre WoW MMO was VASTLY different from the other. Which is why those of us who were around back then, and saw just how different games could be from eachother, look at games like LotRO, AoC, SWTOR, and say that they all seem identical.

  • asmkm22asmkm22 Anchorage, AKPosts: 1,788Member
    WoW is an EQ improvement, not clone.

    You make me like charity

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by asmkm22
    WoW is an EQ improvement, not clone.

    Haha, improvement? By taking out all the good parts and leaving in the garbage, like limited class system, tiered raiding, and a game based entirely on level grinding? Making classes so limited and boring without any kind of proper out of combat functionality? Removing all the social aspects of the game?

  • asmkm22asmkm22 Anchorage, AKPosts: 1,788Member
    Originally posted by DavisFlight
    Originally posted by asmkm22
    WoW is an EQ improvement, not clone.

    Haha, improvement? By taking out all the good parts and leaving in the garbage, like limited class system, tiered raiding, and a game based entirely on level grinding? Making classes so limited and boring without any kind of proper out of combat functionality? Removing all the social aspects of the game?

    I don't know what game you're talking about, but it's clearly not World of Warcraft.  The game hasn't sustained millions of players by "taking out all the good parts and leaving in the garbage."  But I'm quite familiar with you as a poster, and you tend to get pretty emotional about your hatred of WoW, so have fun with that.

    You make me like charity

  • RobokappRobokapp Dublin, OHPosts: 5,205Member Uncommon
    Originally posted by WhiteLantern

    Command and Conquer was a clone of Dune 2

    both made by Westwood. The inventor of the RTS genre. So i'm calling bu-bu-bu-bu-bullsheet. <3

    image

  • IsawaIsawa Middle 0 Nowhere, ORPosts: 1,051Member
    Originally posted by spookydom
    It's happening again?..........IT'S HAPPENING AGAIN!!!!!  NOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!

    Crazy thing is that an 04 account started this, not a 2013 image

  • InsaneDalekInsaneDalek Detroit, MIPosts: 119Member
    Originally posted by DavisFlight
    Originally posted by asmkm22
    WoW is an EQ improvement, not clone.

    Haha, improvement? By taking out all the good parts and leaving in the garbage, like limited class system, tiered raiding, and a game based entirely on level grinding? Making classes so limited and boring without any kind of proper out of combat functionality? Removing all the social aspects of the game?

    Wait, you're saying WoW is a grind... compared to EVERQUEST?

    EQ was a bigger damn grinder than all the asian MMOs released in the last 10 years combined! On top of that, you had to group in order to do it! I'm sorry but eliminating the need to group up so you could grind mobs for days at a time, or camp a spot for weeks at a time just to advance your character, isn't 'removing social features'.

    Next thing you know people will be claiming it was 'fun' to de-level because you died due to your internet crapping out in the middle of a fight. *shakes head*

    It's a sad day indeed when a family is too afraid of reprisals to publicly thank somebody for saving their lives.

  • AeliousAelious Portland, ORPosts: 2,854Member Uncommon
    WoW is a fun game but popularity doesn't equal better, it just means more people like it. I use the same idea with McDonald's. It's horrible for you but widely popular and good to a lot of people. Does that make it better than a burger at a restraunt?

    I personally don't think WoW is an EQ clone because if it had been we would have a better slew of titles now. I don't think that's because WoW is bad but because it's popularity caused other companies to copy one model instead of doing something original.

    It's taken a while but it's balancing out. Took to few years more though :)
  • XiaokiXiaoki White Pigeon, MIPosts: 2,603Member Uncommon


    Originally posted by DavisFlight
    Originally posted by slickbizzle Originally posted by doodphace Originally posted by Manolios indeed wow took many things from EQ (not only) and implement them even BETTER than in original games. on the other side, wow clones are taking things from wow but implement them much worse than wow is for itself. even after 10 years they cant implement wow features in newest games in a better way  
    ^This. For example, WoW invented the dungon finder. Love it or hate it, no game (except Rift after a few itterations) has been able to implement it properly.
      I am 99.9% sure that Blizzard stole the dungeon finder.  Can't remember the game at the moment.
    You would be correct. WoW has never once invented any MMO feature.

    Ok, then, what MMO had a dungeon finder before WoW?


    Since you so confidently declare that slickbizzle is correct in stating that WoW did not invent the dungeon finder you should have no problem proving it.

  • AxehiltAxehilt San Francisco, CAPosts: 8,734Member Uncommon
    Originally posted by DavisFlight

    You would be correct. WoW has never once invented any MMO feature.

    Goes to show how much quality matters (compared to innovation.)

    Although honestly I don't really know which game did WOW's specific style of Dungeon Finder or Phasing or LFR or Auction House first.

    Not saying those games didn't exist but with AH for example you have things like Ragnarok's player shops and EVE's stations, but I don't know of a global AH done in WOW's style pre-WOW.

    Same deal with the Dungeon Finder: you can certainly point to games with matchmaking prior to WOW (Blizzard's own War3 was the state of the art matchmaking implementation for a while,) but applied to group-finding in an MMORPG?  I never played one.

    If we struggle to portray Blizzard in the least innovative light, then sure we can quickly gloss over implementation details.  The Wright Brothers were a bunch of uncreative garbage who simply rode the coattails of whoever first invented motorized travel vehicles...right?

     

    "Joe stated his case logically and passionately, but his perceived effeminate voice only drew big gales of stupid laughter..." -Idiocracy
    "There is only one good, knowledge, and one evil, ignorance." -Socrates

  • redcappredcapp brook, NYPosts: 722Member
    EQ *clone* may be a bit hyperbolic, but WoW definitely followed along the trajectory that EQ established.  I wonder what the MMO world would look like if they tried to expand on what UO or AC started, instead...
  • bubalubabubaluba LjubljanaPosts: 434Member
    Well, almost everything is so much better in WOW. EQ is one old game and even with old graphic he has optimization problem. Lag, strange combat, bad sound, bad lore. Do not compare this 2 games at all, WOW is Mercedes and EQ something like Yugo
  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by InsaneDalek
    Originally posted by DavisFlight
    Originally posted by asmkm22
    WoW is an EQ improvement, not clone.

    Haha, improvement? By taking out all the good parts and leaving in the garbage, like limited class system, tiered raiding, and a game based entirely on level grinding? Making classes so limited and boring without any kind of proper out of combat functionality? Removing all the social aspects of the game?

    Wait, you're saying WoW is a grind... compared to EVERQUEST?

    That's not what I said at all, good lord, redeading comprehension is your friend.

    I said they left in the bad parts of EQ, aka, making the entire game about level grinding. I didn't say WoW was more of  grind, I said it had level grinding, with the level cap going up with each useless expansion.

     

    But if I had to pick, I'd pick the EQ level grind any day over the mindless idiotic WoW quest grinding.

    At least EQ had an honest grind, that encouraged you to interact with and work with other players. WoW tries to pretty up its treadmill with shallow boring repeating quests where you just follow a blinking line on the ground and ignore all the other players. It's insulting. They make you jump through hoops before they screw you. At least EQ just screwed you.

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by Axehilt
    Originally posted by DavisFlight

    You would be correct. WoW has never once invented any MMO feature.

    Goes to show how much marking and brand name recognition matters (compared to innovation.)

     

    Fixed that for you, the primary reason for WoW's success.

  • ShakyMoShakyMo BradfordPosts: 7,207Member
    Wow is a lobby game. You level up and then sit in cities queueing to go instances.

    Vanilla EQ didn't have instances at all.

    So they're not the same.

    when I think wow clone I think game where you have a leveling bit and then you sit in city / fleet whatever while you queue to go a
  • ShakyMoShakyMo BradfordPosts: 7,207Member
    queue To go a raid, dungeon or less pretend its a fps match.

    Which isn't EQ at all.

    Closest game to EQ Is probably daoc, not wow.
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