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I'll admit it, I enjoy quick serve, instanced PvP in MMO's. The quick matches and variety of objectives have kept me entertained in WoW for many years.
So I decided to invest some time into GW2's SPvP system over the weekend. I had briefly tried it during launch but it didn't really do it for me.
I have to say, I'm enjoying playing my Necro in SPVP and I like the smaller environments which force players to engage each other but it seems like there is absolutely no variety in objectives.
I played about 35 matches over the weekend across most maps but every one was pretty much the same, conquest with three capture points.
I thought there had to be something I was missing so I went to GW2's wiki site to investigate and it turns out that every single SPVP map has three capture points with some varied secondary mechanics. Out of all the matches I was in, I never saw anyone do any secondary mechanics so I'm guessing that they don't help much in terms of points.
All of that being said, are there plans to expand the SPVP component of GW2 or was this simply a bit of side progression thrown in to help round out the offering?
In my opinion, WoW seems to be way ahead with their BG's in terms of the variety of gameplay and objectives.