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things to know before you start playing eve

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  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by Wakygreek
    Originally posted by apanz3r
    Originally posted by Wakygreek

    Breakdown on what you need to do before playing Eve:

    1) Research Eve thoroughly

    2) Make sure you have an entire weekend or week off of work/errands

    3) make a huge pot of coffee, order some num nums

    4) load up Eve

    5) TAKE YOUR TIME AND READ THROUGH EVERYTHING

    6) enjoy eve or uninstall

     

    Can't tell you how important #1 and #5 is...

     

    I don;t think that somebody  can make an ideea about what eve is in just a weekend.  10 years ago when you could number the mmo on the  fingers of a hand (almost) yeah you had to take your time to learn.

    Those days people will just move to next MMOs/game. Nobody will stay months in game so it can understand and eventually enjoy. Regardless of people try to say untill you have at least 3-4 months in eve you wont be able to do anything (nobody cares about a noob in rifter or some cruiser).

    CCP will milk eve for as long as they can, they jumped in bed with Sony with dust 514, a free to play  game. Probably they realized that nobody will be crazy enough to pay for  a fps made by them.

    :)

     

    edit: it generally takes different people different amounts of time to absorb information. For me I learned all I needed to know about eve over the span of a few hours. Eves learning curve is dependent on the gamers playstyle and patience. I think Eve is a joke personally. Their skill system is a gimmick and not fair or balanced for new players. However the game is fun for what it does right. Cheers to everyone who likes this, I hope WOD is not going to be built the same way.

    Common dude, we are not stupid. If you say you learned how to dock-undock and do 2-3 missions yes. To understand all you have to do to "play" this is ridicoulus.

    And even if somehow you learned you still can;t do anything except scouting untill you can T2 fitt a battlecruiser.

  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by BadSpock

    Easiest fix in the world would be to give players free ships with free fittings for joining the Militia / Faction Warfare corps in High Sec.

    Ships available to you based on your skills - can fly fitted Cruisers or Destroyers if you have Cruisers II Destoyer III etc.

    These "free" ships max out maybe something like Tech 2 or Tech 1.5-ish fittings - can only equip what you are trained for of course.

    No insurance, no down payments, nothing.

    So players who want to risk their own ships / ISK can bring Tech 2+ into the battle, have an edge, but risk losing the ships of course.

    Factions Points earned through kills and system captures (that whole mechanic needs reworking to be more like RvR system) used to upgrade gear on your ship (lost if ship explodes of course) or give you access to boosters or implants (of course also lost if you are podded) or stuff like buying faction ammo for added damage.

    Faction NPCs then pretty much would be paying for the ships for combat pilots, opens up an entire new element of gameplay for traders/industrialists to supply the ships and fittings via faction missions more "officially."

    Mining mission ops from NPC FW corps, with paired escort/defense combat missions for capsuleers. Maybe even trigger availability of search/destroy FW missions for opposing faction capsuleers if mining/escort missions created in contested/front line border systems.

    Taking planets/systems from opposing factions grants your faction access to more manufacturing lines, planetary resources, and cold hard ISK reward paid to "pool" for whole faction to pay trader/industrial missioners and combat capsuleer "salary."

    Combat pilots always "flagged" for PvP against other factions obviously, trader/industrials only flagged when hauling these specific faction "tagged" goods.

    Trade missions from FW NPC corps to haul crafted goods, escort missions for FW capsuleers, search/destroy combat missions for opposing FW capsuleers.

    Instead of bounty for player kills of opposing factions, those kills generate money for your faction. Bonus ISK for your faction (and bonus FP for you) for taking out specific targets as defined in search/destroy FW NPC missions.

    Based on your kills and participation in system/planet captures, get a "salary" of ISK deposited into your bank account so if you decide to leave FW or want to spend your own ISK on better fits than is freely given, you can.

    NPC FW affiliated miners/haulers/stations as viable targets for missions, also used to help keep faction imbalance from being too damn far off (faction can assign some of its own "resources" to harvesting/industrial/combat patrols.)

    Just kind of free writing/thinking here, but come on CCP this is easy stuff. Easy to implement, no negative effect on economy (more participants = always better) and a LOT of people would sign up if FW actually had a damn purpose and was fun.

    IMO - let the "old hats" have low/null sec and attract tons of new players to a completely revamped FW system in high sec. Once those new players become old hats too, still have low/null to branch into.

    This would be nice but i am sure CCP won't do anything untill heat from competition will come.

    Aparentely the investitors didn;t thinked that space games worth investment because lack of interest from players for the genre. Seems that they are wrong , The future space ship style game Star Citizen raised from players donations/pledges/kickstart over 9 Milions. Interesting times are ahead.

  • RictisRictis UnknownPosts: 1,219Member Uncommon
    Originally posted by apanz3r
    Originally posted by Wakygreek
    Originally posted by apanz3r
    Originally posted by Wakygreek

    Breakdown on what you need to do before playing Eve:

    1) Research Eve thoroughly

    2) Make sure you have an entire weekend or week off of work/errands

    3) make a huge pot of coffee, order some num nums

    4) load up Eve

    5) TAKE YOUR TIME AND READ THROUGH EVERYTHING

    6) enjoy eve or uninstall

     

    Can't tell you how important #1 and #5 is...

     

    I don;t think that somebody  can make an ideea about what eve is in just a weekend.  10 years ago when you could number the mmo on the  fingers of a hand (almost) yeah you had to take your time to learn.

    Those days people will just move to next MMOs/game. Nobody will stay months in game so it can understand and eventually enjoy. Regardless of people try to say untill you have at least 3-4 months in eve you wont be able to do anything (nobody cares about a noob in rifter or some cruiser).

    CCP will milk eve for as long as they can, they jumped in bed with Sony with dust 514, a free to play  game. Probably they realized that nobody will be crazy enough to pay for  a fps made by them.

    :)

     

    edit: it generally takes different people different amounts of time to absorb information. For me I learned all I needed to know about eve over the span of a few hours. Eves learning curve is dependent on the gamers playstyle and patience. I think Eve is a joke personally. Their skill system is a gimmick and not fair or balanced for new players. However the game is fun for what it does right. Cheers to everyone who likes this, I hope WOD is not going to be built the same way.

    Common dude, we are not stupid. If you say you learned how to dock-undock and do 2-3 missions yes. To understand all you have to do to "play" this is ridicoulus.

    And even if somehow you learned you still can;t do anything except scouting untill you can T2 fitt a battlecruiser.

    For me personally, it only took me 2 - 3 hours. My brother in law had been playing the game for years so I had a wealth of knowledge to draw from. Most players can figure out if they like a game within  a couple of hours tbh, hell some people will give a game 30 minutes if they don't like how the UI is built etc. My personal experience with EVE was quick because I already knew several people that played it so I had people explaining everything to me. I just needed to play it myself to see if it was for me etc and compare with what I was told. I used to think that I had to get to a certain point to start enjoying a game, I quickly learned my lesson though. If you don't like a game from the first couple of hours... chances are you aren't going to like it.

  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by Wakygreek
    Originally posted by apanz3r
    Originally posted by Wakygreek
    Originally posted by apanz3r
    Originally posted by Wakygreek

    Breakdown on what you need to do before playing Eve:

    1) Research Eve thoroughly

    2) Make sure you have an entire weekend or week off of work/errands

    3) make a huge pot of coffee, order some num nums

    4) load up Eve

    5) TAKE YOUR TIME AND READ THROUGH EVERYTHING

    6) enjoy eve or uninstall

     

    Can't tell you how important #1 and #5 is...

     

    I don;t think that somebody  can make an ideea about what eve is in just a weekend.  10 years ago when you could number the mmo on the  fingers of a hand (almost) yeah you had to take your time to learn.

    Those days people will just move to next MMOs/game. Nobody will stay months in game so it can understand and eventually enjoy. Regardless of people try to say untill you have at least 3-4 months in eve you wont be able to do anything (nobody cares about a noob in rifter or some cruiser).

    CCP will milk eve for as long as they can, they jumped in bed with Sony with dust 514, a free to play  game. Probably they realized that nobody will be crazy enough to pay for  a fps made by them.

    :)

     

    edit: it generally takes different people different amounts of time to absorb information. For me I learned all I needed to know about eve over the span of a few hours. Eves learning curve is dependent on the gamers playstyle and patience. I think Eve is a joke personally. Their skill system is a gimmick and not fair or balanced for new players. However the game is fun for what it does right. Cheers to everyone who likes this, I hope WOD is not going to be built the same way.

    Common dude, we are not stupid. If you say you learned how to dock-undock and do 2-3 missions yes. To understand all you have to do to "play" this is ridicoulus.

    And even if somehow you learned you still can;t do anything except scouting untill you can T2 fitt a battlecruiser.

    For me personally, it only took me 2 - 3 hours. My brother in law had been playing the game for years so I had a wealth of knowledge to draw from. Most players can figure out if they like a game within  a couple of hours tbh, hell some people will give a game 30 minutes if they don't like how the UI is built etc. My personal experience with EVE was quick because I already knew several people that played it so I had people explaining everything to me. I just needed to play it myself to see if it was for me etc and compare with what I was told. I used to think that I had to get to a certain point to start enjoying a game, I quickly learned my lesson though. If you don't like a game from the first couple of hours... chances are you aren't going to like it.

    You have been priviledged to have mentors :)

  • RictisRictis UnknownPosts: 1,219Member Uncommon
    Originally posted by apanz3r
    Originally posted by Wakygreek
    Originally posted by apanz3r
    Originally posted by Wakygreek
    Originally posted by apanz3r
    Originally posted by Wakygreek

    Breakdown on what you need to do before playing Eve:

    1) Research Eve thoroughly

    2) Make sure you have an entire weekend or week off of work/errands

    3) make a huge pot of coffee, order some num nums

    4) load up Eve

    5) TAKE YOUR TIME AND READ THROUGH EVERYTHING

    6) enjoy eve or uninstall

     

    Can't tell you how important #1 and #5 is...

     

    I don;t think that somebody  can make an ideea about what eve is in just a weekend.  10 years ago when you could number the mmo on the  fingers of a hand (almost) yeah you had to take your time to learn.

    Those days people will just move to next MMOs/game. Nobody will stay months in game so it can understand and eventually enjoy. Regardless of people try to say untill you have at least 3-4 months in eve you wont be able to do anything (nobody cares about a noob in rifter or some cruiser).

    CCP will milk eve for as long as they can, they jumped in bed with Sony with dust 514, a free to play  game. Probably they realized that nobody will be crazy enough to pay for  a fps made by them.

    :)

     

    edit: it generally takes different people different amounts of time to absorb information. For me I learned all I needed to know about eve over the span of a few hours. Eves learning curve is dependent on the gamers playstyle and patience. I think Eve is a joke personally. Their skill system is a gimmick and not fair or balanced for new players. However the game is fun for what it does right. Cheers to everyone who likes this, I hope WOD is not going to be built the same way.

    Common dude, we are not stupid. If you say you learned how to dock-undock and do 2-3 missions yes. To understand all you have to do to "play" this is ridicoulus.

    And even if somehow you learned you still can;t do anything except scouting untill you can T2 fitt a battlecruiser.

    For me personally, it only took me 2 - 3 hours. My brother in law had been playing the game for years so I had a wealth of knowledge to draw from. Most players can figure out if they like a game within  a couple of hours tbh, hell some people will give a game 30 minutes if they don't like how the UI is built etc. My personal experience with EVE was quick because I already knew several people that played it so I had people explaining everything to me. I just needed to play it myself to see if it was for me etc and compare with what I was told. I used to think that I had to get to a certain point to start enjoying a game, I quickly learned my lesson though. If you don't like a game from the first couple of hours... chances are you aren't going to like it.

    You have been priviledged to have mentors :)

    Yeah I was very lucky, honestly though I was very exicited to play Eve because I liked a lot of the concepts. I just couldn't get over how learning skills was based on Real Time. I thought that if they removed that system and added capturable systems I would go back in a heartbeat because they do so many things right.

  • apanz3rapanz3r BucurestiPosts: 259Member
    They will not give up on real time skill training. A HUGE amount of people keep paying just to train . Some don;t even play eve anymore.
  • RictisRictis UnknownPosts: 1,219Member Uncommon
    Its really too bad because I would say that is the #1 reason I won't play Eve. I hope that WOD uses a different system that does not incorporate Real Time.
  • RobokappRobokapp Dublin, OHPosts: 5,205Member Uncommon
    Originally posted by apanz3r
    They will not give up on real time skill training. A HUGE amount of people keep paying just to train . Some don;t even play eve anymore.

    it's one of the features I really love about EVE. 

    image

  • HazelleHazelle Brampton, ONPosts: 760Member
    Originally posted by apanz3r
    Originally posted by Hazelle
    Originally posted by apanz3r
    Originally posted by Hazelle
    Originally posted by apanz3r

    Good for you.

    I gave up, why spend a week of farming(missions, doing industry like you etc)  to have a ship for weekend and spend the weekend running, camping  blobing, getting blobed or in lag when i can play world of tanks and have pvp in 30 sec.

    As an industry player I've not found the need to do any of the things you've listed above.

    Gathering resources and building stuff to sell for a profit IS the game for me.

    People need to lose stuff in order for me to play, but they don't want to lose their stuff so instead of charging into battle guns blazing they need to be more cautious or give someone like me their ISK.

    Ship loss and item loss are required for eve to be a full game and a consequence of that is people protect their property by doing the things you complain about above.

    You've listed two games both of which are not mmorpgs perhaps you don't want to play a mmorpg, but would prefer to play multiplayer games.

    Yes people needs to lose stuff in order to buy new stuff. But if they don;t fight they don;t lose. If you can have some ships that are fective enough for people to use them and don;t care about than be sure there will be pvp and then will be a  lot more that want the extra edge from a ship builded by a player.

     

    They have that it's called a starter ship and the game gives you one each time you start the game as a new player or die without a ship in your hanger.

    Everything else is made by a player and subjected to the market.

    Eve is about allowing players to control the game experience for good or bad.

    Your complaint is about player behaviour and not so much the game mechanics.

    you want players to behave the way you want them to behave whether it be in combat or the prices on the market and are willing to harm the game experience for everyone else in order for you to have your fun.

    Eve supplies the tools and players supply the entertainment for good or bad and you need to decide whether you are comfortable with that - which you are not.

    Eve is not the type of game you'll enjoy since we pesky people are not going to behave the way you want and you are not good enough as a player to change the game experience to what you want to see in game.

    You want cheap ships?  Become an industry player and supply cheap ships.

    You want to lower the cost of something?  Flood the market with that thing and watch the prices drop and drop.

    You be the change that you want to be in the game.

    Really ? hyow much ISK you save if you have your own bpo and you are located in 0.0 ? Even putting buy orders for minerals for long time perriods it will still not work because nobody is crazy enough to mine TRIT.

    Imagine you have to do 3 jumpps with your freighter from highsec, you have pos with cyno gen you still need to scout every jump, wait untill local is clean (many times you will have cloakers) and so on.

    In EVE is not enough to understand the mecanic to be good. You need to have HUGE amount of time to burn to do anything.

    You will be camped, hunted etc. You have to wait or you die, quickly.

    Or you take the initiative and get people to help you change the game experience rather than alter the mechanics to a properly functioning game.

    Get some help if you can't do it alone.  Make a massive amount of friends in this multiplayer game.

    You become the benevolent CEO that you want to see.

    You stand and fight when you are out numbered.

    You make ships and sell them for their actual worth rather than mark themup to what people will pay.

  • apanz3rapanz3r BucurestiPosts: 259Member

    The s..t you smoke looks quite good. Please let us know what it is.

    Make no mistake there are no friends in eve unless you are firends in real life. Many times peoples are ceos in oposite corps etc..

    Ask a corp mate to help scout for you when you jump with EXPENSIVE stuff is a receipe to get ganked at cyno. Dont believe me? Fill a JF with 10bil worth of stuff and ask in corp who can help you with cynos and scout because you bring a freight with zydrine.

    I never got ganked this style but we had man times intel with this kind of stuff and many times we managed to catch the JF. Pretty much anything over a bill is gankable in highsec or 00. We suicide ganked even empty jump freighters even in high sec if it was enemy and we have been bored (bses with t1 sh1t when you could make money with insurance fraud).

    For a mothership kill people will even burn a spy.

    Trust no one is the golden rule in eve !

  • HazelleHazelle Brampton, ONPosts: 760Member
    Originally posted by apanz3r

    The s..t you smoke looks quite good. Please let us know what it is.

    Make no mistake there are no friends in eve unless you are firends in real life. Many times peoples are ceos in oposite corps etc..

    Ask a corp mate to help scout for you when you jump with EXPENSIVE stuff is a receipe to get ganked at cyno. Dont believe me? Fill a JF with 10bil worth of stuff and ask in corp who can help you with cynos and scout because you bring a freight with zydrine.

    I never got ganked this style but we had man times intel with this kind of stuff and many times we managed to catch the JF. Pretty much anything over a bill is gankable in highsec or 00. We suicide ganked even empty jump freighters even in high sec if it was enemy and we have been bored (bses with t1 sh1t when you could make money with insurance fraud).

    For a mothership kill people will even burn a spy.

    Trust no one is the golden rule in eve !

    Hire a corp to move it for you and while your at it place an appropriate collatoral on it okay?

    Oh no you can't do that!  It would mean that you'd be creating activities for other people in the game world!  That's terrible to have in a MMORPG.

    It's much better to ruin the game experience of miners, couriers, haulers, pirates, scouts, traders, manufacturers, spys, market speculators, bounty hunters, etc. etc. etc. You know... other people that want to play eve online their way and not your way?

  • PhryPhry HampshirePosts: 6,289Member Uncommon
    Originally posted by Hazelle
    Originally posted by apanz3r

    The s..t you smoke looks quite good. Please let us know what it is.

    Make no mistake there are no friends in eve unless you are firends in real life. Many times peoples are ceos in oposite corps etc..

    Ask a corp mate to help scout for you when you jump with EXPENSIVE stuff is a receipe to get ganked at cyno. Dont believe me? Fill a JF with 10bil worth of stuff and ask in corp who can help you with cynos and scout because you bring a freight with zydrine.

    I never got ganked this style but we had man times intel with this kind of stuff and many times we managed to catch the JF. Pretty much anything over a bill is gankable in highsec or 00. We suicide ganked even empty jump freighters even in high sec if it was enemy and we have been bored (bses with t1 sh1t when you could make money with insurance fraud).

    For a mothership kill people will even burn a spy.

    Trust no one is the golden rule in eve !

    Hire a corp to move it for you and while your at it place an appropriate collatoral on it okay?

    Oh no you can't do that!  It would mean that you'd be creating activities for other people in the game world!  That's terrible to have in a MMORPG.

    It's much better to ruin the game experience of miners, couriers, haulers, pirates, scouts, traders, manufacturers, spys, market speculators, bounty hunters, etc. etc. etc. You know... other people that want to play eve online their way and not your way?

    I'd also add that someone who has so little trust in their corp mates either is an untrustworthy person themselves, or they are really really bad at choosing the corp that they join. Eve is all about cooperation, within corps and within the alliances those corps belong to, and explaining all that usually goes on in a corp alone would take too long, but the bottom line is you must be prepared to be a part of something, if your not, then, why play Eve, or any other MMO for that matter? its not just Eve after all, any game is better if you are playing with others, which imo, is why the social experience of a game will make or break it, at least for me.image

  • MalcanisMalcanis LondonPosts: 3,191Member

    "Trust no one" is a ridiculous rule to live by. All the most successful players in EVE routinely trust large numbers of other players. I am trusting 98 other players right now in my fleet.

    "Trust no one without good reason" - now that's a sensible rule, as it is in real life. I trust them with the fate of my Rokh, because they're in the same fleet I am, and they'll share may fate if they betray me.

    "Don't trust people more than you need to" - again, a sensible rule. My Rokh is sensibly fitted to do the job it needs to, it's not loaded with deadspace mods.

    Give me liberty or give me lasers

  • LoktofeitLoktofeit Stone Mountain, GAPosts: 13,643Member Uncommon
    Originally posted by apanz3r

    Common dude, we are not stupid. If you say you learned how to dock-undock and do 2-3 missions yes. To understand all you have to do to "play" this is ridicoulus.

    And even if somehow you learned you still can;t do anything except scouting untill you can T2 fitt a battlecruiser.

    My favorite post in this thread.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by Hazelle
    Originally posted by apanz3r

    The s..t you smoke looks quite good. Please let us know what it is.

    Make no mistake there are no friends in eve unless you are firends in real life. Many times peoples are ceos in oposite corps etc..

    Ask a corp mate to help scout for you when you jump with EXPENSIVE stuff is a receipe to get ganked at cyno. Dont believe me? Fill a JF with 10bil worth of stuff and ask in corp who can help you with cynos and scout because you bring a freight with zydrine.

    I never got ganked this style but we had man times intel with this kind of stuff and many times we managed to catch the JF. Pretty much anything over a bill is gankable in highsec or 00. We suicide ganked even empty jump freighters even in high sec if it was enemy and we have been bored (bses with t1 sh1t when you could make money with insurance fraud).

    For a mothership kill people will even burn a spy.

    Trust no one is the golden rule in eve !

    Hire a corp to move it for you and while your at it place an appropriate collatoral on it okay?

    Oh no you can't do that!  It would mean that you'd be creating activities for other people in the game world!  That's terrible to have in a MMORPG.

    It's much better to ruin the game experience of miners, couriers, haulers, pirates, scouts, traders, manufacturers, spys, market speculators, bounty hunters, etc. etc. etc. You know... other people that want to play eve online their way and not your way?

    You switched from good sh.t to bad sh.t. Make contract to get hauled to 0.0 deep , lol

  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by Loktofeit
    Originally posted by apanz3r

    Common dude, we are not stupid. If you say you learned how to dock-undock and do 2-3 missions yes. To understand all you have to do to "play" this is ridicoulus.

    And even if somehow you learned you still can;t do anything except scouting untill you can T2 fitt a battlecruiser.

    My favorite post in this thread.

    Glad that i could make a favorite post  for you.

  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by KingofHartz
    [mod edit]

    Eve is not boring, is just frustrating sometime because of some mecanics. It can be soo much more.

  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by Malcanis

    "Trust no one" is a ridiculous rule to live by. All the most successful players in EVE routinely trust large numbers of other players. I am trusting 98 other players right now in my fleet.

    "Trust no one without good reason" - now that's a sensible rule, as it is in real life. I trust them with the fate of my Rokh, because they're in the same fleet I am, and they'll share may fate if they betray me.

    "Don't trust people more than you need to" - again, a sensible rule. My Rokh is sensibly fitted to do the job it needs to, it's not loaded with deadspace mods.

    would you trust every single of them if you would be a lonely titan in a space without pos, agressed , without emergency cyno and jumpable from lowsec ?

    Yes you "trust" when you have nothing or very little to lose. Thats no trust but conjunctural association based on temporary common interest.

     

  • RobokappRobokapp Dublin, OHPosts: 5,205Member Uncommon
    Originally posted by apanz3r
    Originally posted by Malcanis

    "Trust no one" is a ridiculous rule to live by. All the most successful players in EVE routinely trust large numbers of other players. I am trusting 98 other players right now in my fleet.

    "Trust no one without good reason" - now that's a sensible rule, as it is in real life. I trust them with the fate of my Rokh, because they're in the same fleet I am, and they'll share may fate if they betray me.

    "Don't trust people more than you need to" - again, a sensible rule. My Rokh is sensibly fitted to do the job it needs to, it's not loaded with deadspace mods.

    would you trust every single of them if you would be a lonely titan in a space without pos, agressed , without emergency cyno and jumpable from lowsec ?

    Yes you "trust" when you have nothing or very little to lose. Thats no trust but conjunctural association based on temporary common interest.

     

    you'll have a rough time in real life...

     

    better stay small and unnoticed otherwise the sharks will start gathering.

    image

  • MalcanisMalcanis LondonPosts: 3,191Member
    Originally posted by apanz3r
    Originally posted by Malcanis

    "Trust no one" is a ridiculous rule to live by. All the most successful players in EVE routinely trust large numbers of other players. I am trusting 98 other players right now in my fleet.

    "Trust no one without good reason" - now that's a sensible rule, as it is in real life. I trust them with the fate of my Rokh, because they're in the same fleet I am, and they'll share may fate if they betray me.

    "Don't trust people more than you need to" - again, a sensible rule. My Rokh is sensibly fitted to do the job it needs to, it's not loaded with deadspace mods.

    would you trust every single of them if you would be a lonely titan in a space without pos, agressed , without emergency cyno and jumpable from lowsec ?

    Yes you "trust" when you have nothing or very little to lose. Thats no trust but conjunctural association based on temporary common interest.

     

     

    What a lovely load of polysyllables to dance around the fact that there's a middle ground between total asocial paranoia and complete unreserved trust.

    In the scenario you describe, that Titan is in danger because I am hilariously incompetent, not because of trust issues.

    I do practice basic security hygeine. If I'm moving a valuable cargo/ship I don't jabber on about it until the googies are safely stashed in destination. It's not that I don't trust my corp at all, but spies happen and they don't need to know about it. It does me no good to tell them, and them no good to know, so why risk the possibility of a spy?

    On the other hand in a situation like eg: I'm in a dreadnaught that's alone in hostile space because maybe I had to leave in the middle of an op or I got disconnected or something, yeah I'd have no problem at all with enlisting the help of my corp to extract me. I'm pretty sure they could and would do it as well. But I wouldn't yap on about it in the public local channel.

    Give me liberty or give me lasers

  • HazelleHazelle Brampton, ONPosts: 760Member
    Originally posted by apanz3r
    Originally posted by Hazelle
    Originally posted by apanz3r

    The s..t you smoke looks quite good. Please let us know what it is.

    Make no mistake there are no friends in eve unless you are firends in real life. Many times peoples are ceos in oposite corps etc..

    Ask a corp mate to help scout for you when you jump with EXPENSIVE stuff is a receipe to get ganked at cyno. Dont believe me? Fill a JF with 10bil worth of stuff and ask in corp who can help you with cynos and scout because you bring a freight with zydrine.

    I never got ganked this style but we had man times intel with this kind of stuff and many times we managed to catch the JF. Pretty much anything over a bill is gankable in highsec or 00. We suicide ganked even empty jump freighters even in high sec if it was enemy and we have been bored (bses with t1 sh1t when you could make money with insurance fraud).

    For a mothership kill people will even burn a spy.

    Trust no one is the golden rule in eve !

    Hire a corp to move it for you and while your at it place an appropriate collatoral on it okay?

    Oh no you can't do that!  It would mean that you'd be creating activities for other people in the game world!  That's terrible to have in a MMORPG.

    It's much better to ruin the game experience of miners, couriers, haulers, pirates, scouts, traders, manufacturers, spys, market speculators, bounty hunters, etc. etc. etc. You know... other people that want to play eve online their way and not your way?

    You switched from good sh.t to bad sh.t. Make contract to get hauled to 0.0 deep , lol

    The solutions were already brought up above by many people but you are not interested in solutions you just want gold ammo fitted into your gold ship and a quick launch button that'll put you into a player balanced PvP battleground arena.

    If CCP was stupid enough to do that you'd then complain about other ships being too OP whenever you died.

    You will not be happy until CCP hands you an instant 'I win' button and then you'd further complain that no one is playing eve online with you.

  • NetSageNetSage Lake Geneva, WIPosts: 1,040Member Uncommon
    Black Frog is just for low and null sec....  It's expensive but it's an option that is there.
  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by Hazelle
    Originally posted by apanz3r
    Originally posted by Hazelle
    Originally posted by apanz3r

    The s..t you smoke looks quite good. Please let us know what it is.

    Make no mistake there are no friends in eve unless you are firends in real life. Many times peoples are ceos in oposite corps etc..

    Ask a corp mate to help scout for you when you jump with EXPENSIVE stuff is a receipe to get ganked at cyno. Dont believe me? Fill a JF with 10bil worth of stuff and ask in corp who can help you with cynos and scout because you bring a freight with zydrine.

    I never got ganked this style but we had man times intel with this kind of stuff and many times we managed to catch the JF. Pretty much anything over a bill is gankable in highsec or 00. We suicide ganked even empty jump freighters even in high sec if it was enemy and we have been bored (bses with t1 sh1t when you could make money with insurance fraud).

    For a mothership kill people will even burn a spy.

    Trust no one is the golden rule in eve !

    Hire a corp to move it for you and while your at it place an appropriate collatoral on it okay?

    Oh no you can't do that!  It would mean that you'd be creating activities for other people in the game world!  That's terrible to have in a MMORPG.

    It's much better to ruin the game experience of miners, couriers, haulers, pirates, scouts, traders, manufacturers, spys, market speculators, bounty hunters, etc. etc. etc. You know... other people that want to play eve online their way and not your way?

    You switched from good sh.t to bad sh.t. Make contract to get hauled to 0.0 deep , lol

    The solutions were already brought up above by many people but you are not interested in solutions you just want gold ammo fitted into your gold ship and a quick launch button that'll put you into a player balanced PvP battleground arena.

    If CCP was stupid enough to do that you'd then complain about other ships being too OP whenever you died.

    You will not be happy until CCP hands you an instant 'I win' button and then you'd further complain that no one is playing eve online with you.

    The I win button is already in game and legal , THE PLEX SOLD BY CCP , take your head out of sand.

    All i want is the ability to do casual pvp but CCP is too gready being afraid that it will kill the plex and Chinese farmers.

    Maybe i haven't been in a true carebear corp but i don;t remember to have seen somebody that was mining for the joy of mining, moving stuff in space for the joy of moving stuff and building ships for the joy of building ships.

    Everybody wanted ultimately better gear to pvp . At least in theory because in practice they have been too afraid to bring the good ships in fight because of how much work they put in this.

    But that;s ok, keep lying yourself how good is the sandbox of eve and how bad are theme-parks like WOW if that's what make you happy.

    I quit eve years ago and pretty much any other mmo i tried gave more back than eve as community, enjoyment , friends and satisfaction.

     

    BTW the gold amo sold in WOT was used only in space holdings fights where any small edge counted. For random fights the regular amo was penetrating in 99% of  fight situations where gold one would have penetrated.

  • NetSageNetSage Lake Geneva, WIPosts: 1,040Member Uncommon
    And, if you don't have the skills to take advantage of all the isk you get from plex what good does it do you?  OR if you bought a character too but don't have the knowledge well your going to burn through all that isk you bought with plex pretty quickly.  There isn't an I WIN button in eve.
  • apanz3rapanz3r BucurestiPosts: 259Member
    Originally posted by NetSage
    And, if you don't have the skills to take advantage of all the isk you get from plex what good does it do you?  OR if you bought a character too but don't have the knowledge well your going to burn through all that isk you bought with plex pretty quickly.  There isn't an I WIN button in eve.

    All theory was that you don;t have the skill. But what if you have the skill ??

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