Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

Well can't say we didn't see this one coming...

145679

Comments

  • nationalcitynationalcity Decatur, MIPosts: 330Member Uncommon

    I'm just glad they reached there goal now MJ can setup a forum on the website that they can all go to so we don't have to have every live thread filled with nothing but CU spam..........

     

    Cause now every post is gonna be how wonderful the game is gonna be even though its probably 2+ years away.......

  • OdamanOdaman Satesboro, GAPosts: 194Member

    Me personally, I talked about CU with my guild, people i really played daoc with(still play together on lol etc) and one post on my gw2 server forums. After that the word spreading was done because there's no sense spamming.

     

    I don't see anything really negative about it, although the writer does seem a bit whiny. Oh well, never read PA to begin with... better off finding out about things through boards rather than some shills who suck up to certain companies. More of a shot at ign and the likes, since like I said... never read PA.

  • sketocafesketocafe StoupaPosts: 801Member Uncommon

    ITT: CU backers recieve warning from game journalist and plea from MJ indictating that their behavior is out of line, fail to take note of the point and attempt to justify their actions.

     

  • KhalathwyrKhalathwyr Denton, TXPosts: 3,138Member
    Originally posted by Onomas
    Originally posted by Khalathwyr
    Originally posted by Onomas
    Originally posted by Khalathwyr
    Originally posted by GwapoJosh
    That's exactly why I didn't back this game.. The CU fanboys started annoying the fuck out of me with their constant spamming of pointless threads and the constant begging.  I'll still play the game when it launches though..

    Then you basically are jut screwing yourself moneywise. You'll end up paying more for the game and getting not as much back as opposed to if you had backed. But hey, it's your money and not my problem. You got to stick it to the "fanboys" which was more inmportant to you than getting a better deal. Huzzah!

    Yes, glad that happened also.

    They were in the wrong, and if they were this annoying on forums, just imagine how they would be in the game!

    Community is everything when it comes to MMORPG's, many of you forget this and paid for it.

    Community USED to be everything. During the first generation it was. After 2004 and the themepark era, not o much. Very easy to start over and not really lose any ground once you've worn out your welocme with a given character.

    I'm not saying those that spammed were right. I am saying that those of you who think that is even a significant portion of the CU community and thus indicative of the whole are way off base. But hey, it's a tiny straw for you to grasp at to further throw your hate at a project. By all means, carry on and as in the end you are no better than the ones you think you are persecuting.

    I just hope your heads don't explode if the KS makes and honestly these guys don't set a KS goal unless they have a backup plan. I wouldn't be surprised if they have backers who were told to wait to the end and that those backers were good for X amount. And we have past the dollar amount where X amount will fund it.

    That aside, As I said in 2004 and now again 9 years later, I still don't see why some of you make it your daily pleasure of wishing other people don't get the kind of game they want. I know part of it is you are selfish because this would be another game that isn't meant for you. I just don't know why else.

    Um sorry i have to disagree with this. You guys have been getting everything you have been wanting since 2004, and that is why mmo's are in the state of decay that they are in this day in age. And again has to do with community, which even you have stated has gone down hill. The self gratitude era, i win button era, and give me give me with no work at all era is what selfish acts that led to the crap produced today.

    And for many here, community is still a huge part of mmo's.

     

    Some of us are sick of these3 week long stories that dry up and leaves a hollow game, the hand held easy mmo's, being lead around on a leash mmo's, f2p pieces of garbage, eye candy is more important than quality mmo's, non-linear games, lack of exploration and crafting, loot based systems, missing features, lack of player and developer creativity, 3 hour max level games, and games that are claiming to be mmorps but are nothing more than piss poor console rpg's. Do believe the other side has been more than a little selfish.........wouldnt you?

    You are wrong. I know I have not been getting the type MMO I want and there are a ton of posts on this forums to prove that point.  Sorry but you think you jumped one of those themepark give me a trophy for participation folks, but that isn't me. You need to slow down and reread what I wrote, which was blasting the themepark revolution and it's easy bake oven mentality.

    And no, like I said, Community isn't big now because of those themepark games. Reputation means nothing now because the games themselves don't hold players accountable. Games like CU will go back to doing that.

    I'm one of the more vocal Sandbox, harder more time consuming MMO pro folks around this site. Have been for many years before you ever came here. My post history confirms that.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Kickstarter 2 / Naysayers 0

  • ShakyMoShakyMo BradfordPosts: 7,207Member
    Lol someone wasn't here during the entire years long build up before gw2 release
  • DerrosDerros Posts: 1,076Member Uncommon
    Originally posted by Khalathwyr
    Originally posted by Onomas
    Originally posted by Khalathwyr
    Originally posted by Onomas
    Originally posted by Khalathwyr
    Originally posted by GwapoJosh
    That's exactly why I didn't back this game.. The CU fanboys started annoying the fuck out of me with their constant spamming of pointless threads and the constant begging.  I'll still play the game when it launches though..

    Then you basically are jut screwing yourself moneywise. You'll end up paying more for the game and getting not as much back as opposed to if you had backed. But hey, it's your money and not my problem. You got to stick it to the "fanboys" which was more inmportant to you than getting a better deal. Huzzah!

    Yes, glad that happened also.

    They were in the wrong, and if they were this annoying on forums, just imagine how they would be in the game!

    Community is everything when it comes to MMORPG's, many of you forget this and paid for it.

    Community USED to be everything. During the first generation it was. After 2004 and the themepark era, not o much. Very easy to start over and not really lose any ground once you've worn out your welocme with a given character.

    I'm not saying those that spammed were right. I am saying that those of you who think that is even a significant portion of the CU community and thus indicative of the whole are way off base. But hey, it's a tiny straw for you to grasp at to further throw your hate at a project. By all means, carry on and as in the end you are no better than the ones you think you are persecuting.

    I just hope your heads don't explode if the KS makes and honestly these guys don't set a KS goal unless they have a backup plan. I wouldn't be surprised if they have backers who were told to wait to the end and that those backers were good for X amount. And we have past the dollar amount where X amount will fund it.

    That aside, As I said in 2004 and now again 9 years later, I still don't see why some of you make it your daily pleasure of wishing other people don't get the kind of game they want. I know part of it is you are selfish because this would be another game that isn't meant for you. I just don't know why else.

    Um sorry i have to disagree with this. You guys have been getting everything you have been wanting since 2004, and that is why mmo's are in the state of decay that they are in this day in age. And again has to do with community, which even you have stated has gone down hill. The self gratitude era, i win button era, and give me give me with no work at all era is what selfish acts that led to the crap produced today.

    And for many here, community is still a huge part of mmo's.

     

    Some of us are sick of these3 week long stories that dry up and leaves a hollow game, the hand held easy mmo's, being lead around on a leash mmo's, f2p pieces of garbage, eye candy is more important than quality mmo's, non-linear games, lack of exploration and crafting, loot based systems, missing features, lack of player and developer creativity, 3 hour max level games, and games that are claiming to be mmorps but are nothing more than piss poor console rpg's. Do believe the other side has been more than a little selfish.........wouldnt you?

    You are wrong. I know I have not been getting the type MMO I want and there are a ton of posts on this forums to prove that point.  Sorry but you think you jumped one of those themepark give me a trophy for participation folks, but that isn't me. You need to slow down and reread what I wrote, which was blasting the themepark revolution and it's easy bake oven mentality.

    And no, like I said, Community isn't big now because of those themepark games. Reputation means nothing now because the games themselves don't hold players accountable. Games like CU will go back to doing that.

    I'm one of the more vocal Sandbox, harder more time consuming MMO pro folks around this site. Have been for many years before you ever came here. My post history confirms that.

    Honestly this whole conversation is eerily similar to those about Darkfall/Mortal, before they released.

  • SirBalinSirBalin Joppa, MDPosts: 1,150Member Uncommon
    Crazy, this game is so far away...yet so much talk about it...blows me away.

    Incognito
    www.incognito-gaming.us
    "You're either with us or against us"

  • ThaneThane berlinPosts: 2,232Member Uncommon

    yea, it's totaly legit when the press spams us, BEWARE tho! don't turn that around :) 

     

    good work @spammers i'd say, give em their own meds

    "I'll never grow up, never grow up, never grow up! Not me!"

  • KhalathwyrKhalathwyr Denton, TXPosts: 3,138Member
    Originally posted by Derros
    Originally posted by Khalathwyr
    Originally posted by Onomas
    Originally posted by Khalathwyr
    Originally posted by Onomas
    Originally posted by Khalathwyr
    Originally posted by GwapoJosh

    Honestly this whole conversation is eerily similar to those about Darkfall/Mortal, before they released.

    Maybe. But there are big huge looming differences. CU actually has the money it needs to be made into a solid game. CU also has a development team that has shipped MMOs before, and not only that but well received one. Also single player games. Basically CSE has people that have been tested and passed.

     

    The above isn't hype, it's just plain old fact. I don't know what people mean by "second coming" and don't really care to. CU won't cure cancer, but if made as designed it stands a good chance of breaking the themepark monotony that is MMO gaming these days. That's a good thing as far as I'm concerned.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Kickstarter 2 / Naysayers 0

  • BeansnBreadBeansnBread PshPosts: 5,501Member Uncommon
    Originally posted by Khalathwyr

    Maybe. But there are big huge looming differences. CU actually has the money it needs to be made into a solid game. CU also has a development team that has shipped MMOs before, and not only that but well received one. Also single player games. Basically CSE has people that have been tested and passed.

     

    The above isn't hype, it's just plain old fact. I don't know what people mean by "second coming" and don't really care to. CU won't cure cancer, but if made as designed it stands a good chance of breaking the themepark monotony that is MMO gaming these days. That's a good thing as far as I'm concerned.

    Aren't there only 2 people at CSE that have designed and released an MMORPG? Here is the last and only game made by CSE: March on Oz.

  • GrimborGrimbor Houston, TXPosts: 23Member
    Originally posted by colddog04
    Originally posted by Khalathwyr

    Maybe. But there are big huge looming differences. CU actually has the money it needs to be made into a solid game. CU also has a development team that has shipped MMOs before, and not only that but well received one. Also single player games. Basically CSE has people that have been tested and passed.

     

    The above isn't hype, it's just plain old fact. I don't know what people mean by "second coming" and don't really care to. CU won't cure cancer, but if made as designed it stands a good chance of breaking the themepark monotony that is MMO gaming these days. That's a good thing as far as I'm concerned.

    Aren't there only 2 people at CSE that have designed and released an MMORPG? Here is the last and only game made by CSE: March on Oz.

    Yah and one is the lead designer and the other is the lead developer.  Whats your point?

  • BeansnBreadBeansnBread PshPosts: 5,501Member Uncommon
    Originally posted by Grimbor
    Originally posted by colddog04
    Originally posted by Khalathwyr

    Maybe. But there are big huge looming differences. CU actually has the money it needs to be made into a solid game. CU also has a development team that has shipped MMOs before, and not only that but well received one. Also single player games. Basically CSE has people that have been tested and passed.

     

    The above isn't hype, it's just plain old fact. I don't know what people mean by "second coming" and don't really care to. CU won't cure cancer, but if made as designed it stands a good chance of breaking the themepark monotony that is MMO gaming these days. That's a good thing as far as I'm concerned.

    Aren't there only 2 people at CSE that have designed and released an MMORPG? Here is the last and only game made by CSE: March on Oz.

    Yah and one is the lead designer and the other is the lead developer.  Whats your point?

    Oh, just that they made it sound like there was a whole team behind it that has all this great experience making and releasing MMORPGS when really there is a single designer and developer that have. 

  • ShakyMoShakyMo BradfordPosts: 7,207Member
    Well say half the team is art people, wtf does it matter if they'd worked on a mmo before.

    Likewise sound and music people.

    Now you would want people making your graphics engine to know how to optimise for a mmo, likewise the people doing the networking and server infrastructures.

    But at least half the team on any mmo don't need mmo experience at all.
  • ShakyMoShakyMo BradfordPosts: 7,207Member
    How many people on the wow team had designed and released a mmo?
  • BeansnBreadBeansnBread PshPosts: 5,501Member Uncommon
    Originally posted by ShakyMo
    How many people on the wow team had designed and released a mmo?

    I never said there was something specifically wrong with only having two people on the team with MMORPG experience, just that the truth is different than what they were representing.

  • Plastic-MetalPlastic-Metal Highland Heights, KYPosts: 405Member

    Colddog04's arguement is ridiculous.  It's like saying that if Bill Gates created a new software company he wouldn't be successful because he's hiring employees that aren't as experienced as the veterans at Microsoft.

    Leadership goes a very long way, especially if the brains of the operation is incredibly talented.  You can teach someone practically anything, but you can't fix stupid.

    My name is Plastic-Metal and my name is an oxymoron.

    image

  • wolfhoundswolfhounds Sometown, PAPosts: 14Member
    Originally posted by colddog04
    Originally posted by Grimbor
    Originally posted by colddog04
    Originally posted by Khalathwyr

    Maybe. But there are big huge looming differences. CU actually has the money it needs to be made into a solid game. CU also has a development team that has shipped MMOs before, and not only that but well received one. Also single player games. Basically CSE has people that have been tested and passed.

     

    The above isn't hype, it's just plain old fact. I don't know what people mean by "second coming" and don't really care to. CU won't cure cancer, but if made as designed it stands a good chance of breaking the themepark monotony that is MMO gaming these days. That's a good thing as far as I'm concerned.

    Aren't there only 2 people at CSE that have designed and released an MMORPG? Here is the last and only game made by CSE: March on Oz.

    Yah and one is the lead designer and the other is the lead developer.  Whats your point?

    Oh, just that they made it sound like there was a whole team behind it that has all this great experience making and releasing MMORPGS when really there is a single designer and developer that have. 

    You don't think that maybe the money they just raised - in addition to the $2 million MJ is putting up, and in addition to private backers - is maybe going to go toward the hiring of more employees?

  • KhalathwyrKhalathwyr Denton, TXPosts: 3,138Member
    Originally posted by colddog04
    Originally posted by Grimbor
    Originally posted by colddog04
    Originally posted by Khalathwyr

    Maybe. But there are big huge looming differences. CU actually has the money it needs to be made into a solid game. CU also has a development team members that has shipped MMOs games before, and not only that but well received one. Also single player games. Basically CSE has people that have been tested and passed.

     

    The above isn't hype, it's just plain old fact. I don't know what people mean by "second coming" and don't really care to. CU won't cure cancer, but if made as designed it stands a good chance of breaking the themepark monotony that is MMO gaming these days. That's a good thing as far as I'm concerned.

    Aren't there only 2 people at CSE that have designed and released an MMORPG? Here is the last and only game made by CSE: March on Oz.

    Yah and one is the lead designer and the other is the lead developer.  Whats your point?

    Oh, just that they made it sound like there was a whole team behind it that has all this great experience making and releasing MMORPGS when really there is a single designer and developer that have. 

    No, that's the way you wanted to interpret it to try to make an arguement of it. I said they have experience shipping GAMES. Not necessarily just MMORPGs. And in shipping GAMES they have more experience than the crews at DF and MO when at the point of the specific company making a MMO. Meaning CSE has more game making experience at this point in their life than Adventurine or Star Vault had at the same moment.

    Edit: My fault. I left a word out. "Members" was supposed to be in there and I was thinking Games and wrote MMOs.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Kickstarter 2 / Naysayers 0

  • nationalcitynationalcity Decatur, MIPosts: 330Member Uncommon
    Originally posted by baphamet
    [mod edit]

    Honestly, I'm sorry to say this but hes partially right... If you look at the comments in the article half the posters according to the author made NEW ACCOUNTS just to be able to respond in a rude/flaming way just because they didn't like what he had to say....

    I could of taken some of them seriously if they would of actually responded like adults but it was mostly hate spewing garbage....

    Why go outta your way to setup an account on some site your probably never gonna use again just to get back at a guy that said bad stuff about your game. Why does it even matter? It was one guy outta how many people I don't understand it but that's just me......

    I'm not saying the whole community is like that but it doesn't bode well when before the game is even released we have people this worked up over it...

    The community is gonna scare people off themselves with the way some of the posters act about this game.........

  • KhalathwyrKhalathwyr Denton, TXPosts: 3,138Member
    Originally posted by nationalcity
    Originally posted by baphamet
    [mod edit]

    Honestly, I'm sorry to say this but hes partially right... If you look at the comments in the article half the posters according to the author made NEW ACCOUNTS just to be able to respond in a rude/flaming way just because they didn't like what he had to say....

    I could of taken some of them seriously if they would of actually responded like adults but it was mostly hate spewing garbage....

    Why go outta your way to setup an account on some site your probably never gonna use again just to get back at a guy that said bad stuff about your game why does it even matter? I don't understand it but that's just me......

    I'm not saying the whole community is like that but it doesn't bode well when before the game is even released we have people this worked up over it...

    The community is gonna scare people off themselves with the way some of the posters act about this game.........

    Grand scheme it was a handful of folks (when compared to the overall community for CU so far) which is no better or worse than any other game in history.  THe majority of people who are going to play this will never hear about it. If they do it will be from the folks trying to make a big deal out of it right now who never let the matter drop. Think about that. THOSE people who don't let the issue drop and keep crying on it are no better than the ones they are trying to villify.

    Again in a few weeks this will blow over.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Kickstarter 2 / Naysayers 0

  • wolfhoundswolfhounds Sometown, PAPosts: 14Member
    Originally posted by nationalcity
    Originally posted by baphamet
    [mod edit]

    Honestly, I'm sorry to say this but hes partially right... If you look at the comments in the article half the posters according to the author made NEW ACCOUNTS just to be able to respond in a rude/flaming way just because they didn't like what he had to say....

    I could of taken some of them seriously if they would of actually responded like adults but it was mostly hate spewing garbage....

    Why go outta your way to setup an account on some site your probably never gonna use again just to get back at a guy that said bad stuff about your game. Why does it even matter? It was one guy outta how many people I don't understand it but that's just me......

    I'm not saying the whole community is like that but it doesn't bode well when before the game is even released we have people this worked up over it...

    The community is gonna scare people off themselves with the way some of the posters act about this game.........

    You could be right, but lots of assumptions and opinions there.  And if people actually believe that what happened this month is going to impact a game to be released in 2 years (with all the related updates between now and then), I'm afraid that's just absurd.

  • david06david06 Chantilly, VAPosts: 183Member

    In case anyone missed it, Eric Kain(the Forbes writer who Kuchera tried to get fired) wrote a short piece on the Camelot Unchained kickstarter yesterday:


    'Camelot Unchained' Kickstarter Enters Last 24 Hours, Nears $2 Million Goal


    Camelot Unchained isn’t trying to clone WoW or its business model: rather, it’s trying to reach a certain segment of MMO players who will find this niche more satisfying than any mainstream MMO. It’s a good strategy, and I’m pretty sure this sort of “niche” model is going to be the way of the future.


    After all, there’s only so much room in this market for successful, multi-million dollar MMORPGs. At a certain point, lower-budget projects with more specific audiences in mind will need to fill in the gaps. I think this will lead to more innovation and ultimately more successful MMOs (not to mention happier customers) than the Try To Be Everything To Everybody approach we see so often today.


    About 450 words of fairly impartial opinion and information about the project. Apparently he wasn't so overwhelmed with spam.


    Compare this with Kuchera's 1000-word whine about the CU fan base and how he and his friends in the gaming press were so offended that they didn't cover the project out of spite...I guess that stirring controversy gets more attention and page views though.


    Anyway after lauding AAA companies for their professionalism and ethics and how they would never spam an upcoming product


    image


    ...he had the comments section to his piece closed.

  • RefMinorRefMinor MyTownPosts: 3,452Member
    Originally posted by david06

    In case anyone missed it, Eric Kain(the Forbes writer who Kuchera tried to get fired) wrote a short piece on the Camelot Unchained kickstarter yesterday:


    'Camelot Unchained' Kickstarter Enters Last 24 Hours, Nears $2 Million Goal

     


    Camelot Unchained isn’t trying to clone WoW or its business model: rather, it’s trying to reach a certain segment of MMO players who will find this niche more satisfying than any mainstream MMO. It’s a good strategy, and I’m pretty sure this sort of “niche” model is going to be the way of the future.

     


    After all, there’s only so much room in this market for successful, multi-million dollar MMORPGs. At a certain point, lower-budget projects with more specific audiences in mind will need to fill in the gaps. I think this will lead to more innovation and ultimately more successful MMOs (not to mention happier customers) than the Try To Be Everything To Everybody approach we see so often today.


     

    About 450 words of fairly impartial opinion and information about the project. Apparently he wasn't so overwhelmed with spam.


    Compare this with Kuchera's 1000-word whine about the CU fan base and how he and his friends in the gaming press were so offended that they didn't cover the project out of spite...I guess that stirring controversy gets more attention and page views though.


    Anyway after lauding AAA companies for their professionalism and ethics and how they would never spam an upcoming product


    image


    ...he had the comments section to his piece closed.

    Kain wasn't overwhelmed with spam because Forbes wasn't on the list of media outlets to be spammed, whereas Penny Arcade was on the list. Simple, nothing to do with the different writers respective attitudes, but then that doesn't help with the conspiracy theories.

  • BeansnBreadBeansnBread PshPosts: 5,501Member Uncommon
    Originally posted by Plastic-Metal

    Colddog04's arguement is ridiculous.  It's like saying that if Bill Gates created a new software company he wouldn't be successful because he's hiring employees that aren't as experienced as the veterans at Microsoft.

    Leadership goes a very long way, especially if the brains of the operation is incredibly talented.  You can teach someone practically anything, but you can't fix stupid.

    You guys are tenacious. Please show me where I made an argument. Actually, the guy I was quoting even said he meant to say something else in a later post.

     

    They have 2 people on their team that have done MMORPG development before. They have a total of about 20 people from what I've read. Why is that so hard to accept?

  • TumblebutzTumblebutz Henderson, NVPosts: 322Member
    It's done.  KS is funded, in spite of the wishes of many (including some writers, apparently.)  Let's let this thread die.

    Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival

    RED IS DEAD!

Sign In or Register to comment.