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Poll: Bounty System (yes I said it)

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Comments

  • Niix_OzekNiix_Ozek Calgary, ABPosts: 397Member
    @tayah
    Jesus Christ you need to get some help

    Ozek - DAOC
    Niix - Other games that sucked

  • SBE1SBE1 New York, NYPosts: 335Member

    All of this stuff he has said in the videos doesn't mean any of it will actually make it in the game.  All you can count on is that there are a variety of ideas on what could be in the game.  But, until you start coding it and testing it, nobody knows if it would work or should even be part of the game.

    I understand why MJ is doing it, so he can try to get people off the fence and fund it.  But really, all of this is just him spouting off ideas of what he imagines could be in the game.   If you have followed MMO development, you know developers always want this and that in the game, but when it's shipped they always deliver a fraction of what they promissed when the game was about 6 months from going live.   Those are from companies with working alpha-stage games.   This game isn't even in development...so what percentage of stuff is actually going to be in the game live?  30%?  10%?  Who knows.  Heck, even AoC promissed DX10 support on the box, showed screenshot and videos of the game running on DX10 but the game only ran on DX9 when shipped, so don't tell me anything about promisses by developers of MMOs.  

    About the only thing you can count on is that it will be 3-realm PvP game with crafting.  If you think that's your kind of game, fund it.  Don't fund it because you like the stealth idea or the changing landscape idea or player bounties, because all of those specifics will change and most probably wont be in the final game.

     

  • Niix_OzekNiix_Ozek Calgary, ABPosts: 397Member
    As for the bounty system this isn't a needed addition to get players excited about killing a person
    It's a pvp game that inherently comes with it...
    There's no way he can implement this if it has any kind of negative for the player losing soul, he talked about the person burned brighter.. Seems silly

    I think he forgets how much dyed and realm titles did already solve this

    Ozek - DAOC
    Niix - Other games that sucked

  • Originally posted by Niix_Ozek
    @tayah
    Jesus Christ you need to get some help

    Sounds like it was the other guy who needed help, to be honest.

  • TaldierTaldier Camp Hill, PAPosts: 235Member Common
    Originally posted by meddyck
    I'm not particularly interested in the lost soul/bounty system Mark was describing, but I would be okay if it was included as long as it is not required for the person who loses a piece of his soul to get it back before he can compete at full strength in RvR. It's easy to think of scenarios where it would be close to impossible to get it back (for instance the person who took it usually plays at a different time of day than you). Then you would be stuck forever in a weakened state and might as well delete and reroll. That would be a bad mechanic.

    Based on the way he described it, I'm guessing that the soul would either eventually regenerate over time or there would be some other way to repair it to avoid creating the exact "quit point" that you mentioned here.

  • TimothyEisenzimmerTimothyEisenzimmer Columnist Posts: 2,369Member Uncommon


    Originally posted by Taldier
    Originally posted by meddyck I'm not particularly interested in the lost soul/bounty system Mark was describing, but I would be okay if it was included as long as it is not required for the person who loses a piece of his soul to get it back before he can compete at full strength in RvR. It's easy to think of scenarios where it would be close to impossible to get it back (for instance the person who took it usually plays at a different time of day than you). Then you would be stuck forever in a weakened state and might as well delete and reroll. That would be a bad mechanic.
    Based on the way he described it, I'm guessing that the soul would either eventually regenerate over time or there would be some other way to repair it to avoid creating the exact "quit point" that you mentioned here.

    I assume they have your soul but it degrades if they dont use it. And once they use it its also gone. I assume you recharge over time and I doubt you can lose your soul repeatedly in a short time frame resulting in you being too weak to fight.

  • BaltoBroBaltoBro Baltimore, MDPosts: 48Member
    Pointless feature. You will be ganked regardless of bounties. Put a bounty to ganker A, then how about ganker B, C, D, etc...?? Let the in-game players take care of the gankers.
  • GdemamiGdemami Beau VallonPosts: 9,196Member Rare


    Originally posted by BaltoBro

    Let the in-game players take care of the gankers.

    Because history proves how that works....

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