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I seriously don't understand the attraction of FTP games, particularly if you have money to spend. For the most part they are poorer quality or in the past they have been sub games that did poorly that they changed the model. Unlike sub games, the content of F2P games can revolve around the customer parting with their money. Slow XP, changing the probability of quality loot and unlocking some content is designed in such a way that it seems appealing to part with your cash.
I prefer sub, purely because I know that content will be based around gameplay and I know that nobody gets special treatment. I can also sit back and enjoy the game without worrying about being tempted to get an XP potion or unlocking a dungeon or buying a fancy sword. The f2P model can become a distraction with their countless offers and can become a barrier between you and the game. If I want a fancy sword, I earn through the game.
I ran fast from runescape once they introduced gambling (kind of on-line roulette). worst in this case: it was done in sub game, so no way I'll pay sub to gambling game.
all boxes, orbs etc I see in same Cash Shops never attract me as gamble against computer program + with my real money is madness, IMO
pay to win is nothing compare to gambling in Cash Shops, IMO you gonna loose money for nothing or nothing much.
try before buy, even if it's a game to avoid bad surprises.Worst surprises for me: Aion, GW2
Originally posted by QuizzicalThis is why a lot of people prefer subscription or buy-to-play rather than a pay-to-win item mall. That makes it completely clear how much it will cost to play a game and what you'll get. Any time you buy a random box in any online game, you're encouraging more games to utilize them. I boycott random boxes on general principle, even if I like the game. I'm not against paying for games that I like, whether it's subscription, buy-to-play, or free to play with an item mall. I just won't pay for random boxes.
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR