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Is this game an actual MMO?

SupportPlayerMMSupportPlayerMM Lufkin, TXPosts: 310Member
Or is it a co-op dungeon crawler like Dragons Nest, Continent of the 9th Seal, Vindictus type game?
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Comments

  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by SupportPlayerMM
    Or is it a co-op dungeon crawler like Dragons Nest, Continent of the 9th Seal, Vindictus type game?

    its a MMO.. it is heavily instanced but many open areas where you will see others questing around.. it's definitely not a lobby game like Vindictous

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • Mtibbs1989Mtibbs1989 Fredericksburg, VAPosts: 2,920Member Uncommon
    Originally posted by SupportPlayerMM
    Or is it a co-op dungeon crawler like Dragons Nest, Continent of the 9th Seal, Vindictus type game?

     It's essentially a hybrid of both.

    image

    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • udonudon Durham, NCPosts: 1,767Member Uncommon
    Originally posted by SupportPlayerMM
    Or is it a co-op dungeon crawler like Dragons Nest, Continent of the 9th Seal, Vindictus type game?

    It's way more of a MMO than any of those games you listed or many others more of the lobby variation.  It has everything needed to define it as a MMORPG.

  • RollieJoeRollieJoe Raleigh, NCPosts: 436Member

    Its somewhere between an open-world MMO like WoW that has instances VS something like Dragon Nest that is almost entirely instances.  Neverwinter is kinda in the middle, along with games like Guild Wars.

     

    As to whether its an MMO, everyone has their own definition of that, but its as much an MMO as most games listed on this website at least and much more than some others.

  • SupportPlayerMMSupportPlayerMM Lufkin, TXPosts: 310Member
    Does it have any decent PvP or reason to PvP?
  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by SupportPlayerMM
    Does it have any decent PvP or reason to PvP?

    PVP is ok if you like arena type stuff.. combat is fun enough.. the endgame PVP zone gauntlgrym is supposed to have a lot to it but never played it so can't comment on that

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • RollieJoeRollieJoe Raleigh, NCPosts: 436Member

    It has the standard battleground type PvP like pretty much every other game.  Whether you like it or not depends on if you like the combat style, which is similar to TERA but a bit faster paced.

     

    There is supposed to be some big end-game PvP Gyrlthalia zone (I have no idea how to spell it) but no one knows anything about it yet.

     

    You can PvP from a fairly early level, best thing to do is just wait for the 30th, download the game and play for free, see if you like it.  That's the one (and only) good thing about F2P, no harm in trying it out.

  • SupportPlayerMMSupportPlayerMM Lufkin, TXPosts: 310Member
    I may want to give this game a go... combat seemed polished for a F2P and due to Darkfall having horrible servers/optimization while I'm in Alaska on worse networks for a few months I need a stronger server. Hopefully the PvE will be fun as I don't want to queue arenas all day.
  • akiira69akiira69 San Diego, CAPosts: 590Member Uncommon
    Originally posted by SupportPlayerMM
    Or is it a co-op dungeon crawler like Dragons Nest, Continent of the 9th Seal, Vindictus type game?

    Its more like Guild Wars and Guild Wars 2

    "Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"

  • Lord.BachusLord.Bachus Den HelderPosts: 9,065Member Uncommon
    Originally posted by akiira69
    Originally posted by SupportPlayerMM
    Or is it a co-op dungeon crawler like Dragons Nest, Continent of the 9th Seal, Vindictus type game?

    Its more like Guild Wars and Guild Wars 2

    Not really.... I think DDO comes closer with its world design.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • LateBrake1LateBrake1 san diego, CAPosts: 54Member

    It's like GW2 only better designed and better combat IMO.

    In this game you dont PvE & PvP for fun as in GW2. You actually get better gear to use in both PvE & PvP.

    Some points of the game:

    1. Excellent combat with an amazing feelng of 'weight' to it.

    View one of the many live streams and make your own judgement: http://twitch.tv/archonthewizard Personally this is the best combat I've ever felt in an MMO. GW2 was a slightly prettier world but this is better combat than GW2 or Tera IMO.

    2. Built in voice chat

    3. Smooth, very smooth gameplay

    4. PvP (Arena style, nothing amazing) but supposedly a 20v20 @ level 60 where you fight over access to a PvE dungeon.

    5. Pretty heavily instanced, some big maps but you dont necessarily walk there as in WoW you port to the zone but again some zones are big.

    6. Completely free to play. They charge for vanity items, mounts ect, although anything you can buy on the store you can also get in game money to buy it.

    7. Just plain fun(likely due to combat). I think this will kind of come out of nowhere to suprise a lot of MMO'ers.

    8. No game is perfect and it does have it's faults but they are definitely going in the right direction and for a free to play MMO of this quality it's unheard of.

     

     

     

     

     

     

  • fldashfldash Oklahoma City, OKPosts: 227Member

    Watching the stream, it seems way easy... I hate easy games...


    Originally posted by LateBrake1
    It's like GW2 only better designed and better combat IMO.In this game you dont PvE & PvP for fun as in GW2. You actually get better gear to use in both PvE & PvP.Some points of the game:1. Excellent combat with an amazing feelng of 'weight' to it.View one of the many live streams and make your own judgement: http://twitch.tv/archonthewizard Personally this is the best combat I've ever felt in an MMO. GW2 was a slightly prettier world but this is better combat than GW2 or Tera IMO.2. Built in voice chat3. Smooth, very smooth gameplay4. PvP (Arena style, nothing amazing) but supposedly a 20v20 @ level 60 where you fight over access to a PvE dungeon.5. Pretty heavily instanced, some big maps but you dont necessarily walk there as in WoW you port to the zone but again some zones are big.6. Completely free to play. They charge for vanity items, mounts ect, although anything you can buy on the store you can also get in game money to buy it.7. Just plain fun(likely due to combat). I think this will kind of come out of nowhere to suprise a lot of MMO'ers.8. No game is perfect and it does have it's faults but they are definitely going in the right direction and for a free to play MMO of this quality it's unheard of.      

    Former xFire user... I only wanted a game tracker and messenger, not a screenshot taker, video recording, broadcasting piece of bloatware.

  • Punk999Punk999 Baytown, TXPosts: 874Member Uncommon
    Originally posted by fldash

    Watching the stream, it seems way easy... I hate easy games...

     


    Originally posted by LateBrake1
    It's like GW2 only better designed and better combat IMO.

     

    In this game you dont PvE & PvP for fun as in GW2. You actually get better gear to use in both PvE & PvP.

    Some points of the game:

    1. Excellent combat with an amazing feelng of 'weight' to it.

    View one of the many live streams and make your own judgement: http://twitch.tv/archonthewizard Personally this is the best combat I've ever felt in an MMO. GW2 was a slightly prettier world but this is better combat than GW2 or Tera IMO.

    2. Built in voice chat

    3. Smooth, very smooth gameplay

    4. PvP (Arena style, nothing amazing) but supposedly a 20v20 @ level 60 where you fight over access to a PvE dungeon.

    5. Pretty heavily instanced, some big maps but you dont necessarily walk there as in WoW you port to the zone but again some zones are big.

    6. Completely free to play. They charge for vanity items, mounts ect, although anything you can buy on the store you can also get in game money to buy it.

    7. Just plain fun(likely due to combat). I think this will kind of come out of nowhere to suprise a lot of MMO'ers.

    8. No game is perfect and it does have it's faults but they are definitely going in the right direction and for a free to play MMO of this quality it's unheard of.

     

     

     

     

     

     


     

    Hit max lvl 60 and watch lv 56 will still wreck your butt if not careful lol.

     

    "Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
    ^MMORPG.com

  • BurntvetBurntvet Baltimore, MDPosts: 2,948Member Uncommon
    This is Cryptic we are talking about here.... technically an MMO, yes... but shallow, linear, simple, heavily instanced, and with a cash shop (and lock-bax gambling on the way), thus, a "Cryptic MMO". A better question is it a "good" MMO. At least Cryptic is not so stupid to think they could charge a sub for it (this time).
  • Eir_SEir_S Argyle, NYPosts: 4,623Member

    I wouldn't compare it to GW2.  The (overworld) terrain and landscapes don't seem nearly as well thought out, but the dungeons are way easier to get into and enjoy.  The dungeons are the game's strong point by far, and I agree with the above poster about the combat.  Definitely better than a lot of the action combat games that have come out lately.

    GW1 might be a better comparison, but even then, I think too many people are thinking of Neverwinter as a lobby game, when the fact is that it just doesn't have massive, sprawling zones.  They're still quite large as far as I know.  Either way, I'm really anticipating the release of this game.

  • ranncoreranncore omaha, NEPosts: 93Member
    Originally posted by fldash

    Watching the stream, it seems way easy... I hate easy games...

     

    The "solo friendly" content is extremely easy, borderline monotonous - much too much so for my tastes. The Dungeon Delves and Skirmishes are where it's at. Even the low level introductory delves are pretty easy, but at about level 35, when you head into the Lair of the Mad Dragon, the game starts really heating up. 

    For this game, even more so than many other MMOs, every level besides level cap is like a tutorial. It takes all of 3 days to hit level cap, then all the Epic Dungeons and Gauntlgrym, including the massive 20v20 PvP arena are available. By then, you'd better have figured it out. I'm expecting good times in the epic dungeons and level 60 PvP. 

    But here's the kicker: if none of the official content is challenging enough for you, then make your own missions, and make them as challenging as you want them to be. 

  • evilastroevilastro EdinburghPosts: 4,270Member
    Originally posted by Mtibbs1989
    Originally posted by SupportPlayerMM
    Or is it a co-op dungeon crawler like Dragons Nest, Continent of the 9th Seal, Vindictus type game?

     It's essentially a hybrid of both.

    That would be like calling WoW, EQ2, LOTRO, AoC etc hybrids.

    Neverwinter has open world zones, instanced dungeons (including the Foundry content) and instanced PvP. This is pretty much the same as most mainstream MMOs.

  • ego13ego13 Reno, NVPosts: 267Member
    Originally posted by SupportPlayerMM
    Or is it a co-op dungeon crawler like Dragons Nest, Continent of the 9th Seal, Vindictus type game?

    MMO only means Massively Multiplayer Online....it, quite obviously, meets these standards.  Your petty demeaning comments aside.

     

    But, yes, it obviously is an MMO...it's also an RPG...guess what that makes it!?  An MMORPG

    Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

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  • CheestCheest Hawaiii, HIPosts: 8Member
    I would like to try the game but when I read that it's and instance dungeon. I will say NO, it's not a type of a game that I like, I still prefer open world because it's more challenging and cool :)
  • evilastroevilastro EdinburghPosts: 4,270Member
    Originally posted by ranncore
    Originally posted by fldash

    Watching the stream, it seems way easy... I hate easy games...

     

    The "solo friendly" content is extremely easy, borderline monotonous - much too much so for my tastes. The Dungeon Delves and Skirmishes are where it's at. Even the low level introductory delves are pretty easy, but at about level 35, when you head into the Lair of the Mad Dragon, the game starts really heating up. 

    For this game, even more so than many other MMOs, every level besides level cap is like a tutorial. It takes all of 3 days to hit level cap, then all the Epic Dungeons and Gauntlgrym, including the massive 20v20 PvP arena are available. By then, you'd better have figured it out. I'm expecting good times in the epic dungeons and level 60 PvP. 

    But here's the kicker: if none of the official content is challenging enough for you, then make your own missions, and make them as challenging as you want them to be. 

    If you were watching people below level 30, then yes, it was easy. This ramps up at 40+, and it can be quite challenging to solo as some classes, with bosses and large groups providing a nice challenge.

  • evilastroevilastro EdinburghPosts: 4,270Member
    Originally posted by Eir_S

    I wouldn't compare it to GW2.  The (overworld) terrain and landscapes don't seem nearly as well thought out, but the dungeons are way easier to get into and enjoy.  The dungeons are the game's strong point by far, and I agree with the above poster about the combat.  Definitely better than a lot of the action combat games that have come out lately.

    GW1 might be a better comparison, but even then, I think too many people are thinking of Neverwinter as a lobby game, when the fact is that it just doesn't have massive, sprawling zones.  They're still quite large as far as I know.  Either way, I'm really anticipating the release of this game.

    The level 30+ zones are quite large. It starts off small and gets exponentially bigger. Pretty much what you would want from a MMO. The final maps are huge.

  • MagiknightMagiknight McKinleyville, CAPosts: 782Member
    There are no MMOs
  • Eir_SEir_S Argyle, NYPosts: 4,623Member
    Originally posted by evilastro
    Originally posted by Eir_S

    I wouldn't compare it to GW2.  The (overworld) terrain and landscapes don't seem nearly as well thought out, but the dungeons are way easier to get into and enjoy.  The dungeons are the game's strong point by far, and I agree with the above poster about the combat.  Definitely better than a lot of the action combat games that have come out lately.

    GW1 might be a better comparison, but even then, I think too many people are thinking of Neverwinter as a lobby game, when the fact is that it just doesn't have massive, sprawling zones.  They're still quite large as far as I know.  Either way, I'm really anticipating the release of this game.

    The level 30+ zones are quite large. It starts off small and gets exponentially bigger. Pretty much what you would want from a MMO. The final maps are huge.

    Sweet, even better.  I think this game might be a sleeper hit.

  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon
    Originally posted by evilastro
    Originally posted by Eir_S

    I wouldn't compare it to GW2.  The (overworld) terrain and landscapes don't seem nearly as well thought out, but the dungeons are way easier to get into and enjoy.  The dungeons are the game's strong point by far, and I agree with the above poster about the combat.  Definitely better than a lot of the action combat games that have come out lately.

    GW1 might be a better comparison, but even then, I think too many people are thinking of Neverwinter as a lobby game, when the fact is that it just doesn't have massive, sprawling zones.  They're still quite large as far as I know.  Either way, I'm really anticipating the release of this game.

    The level 30+ zones are quite large. It starts off small and gets exponentially bigger. Pretty much what you would want from a MMO. The final maps are huge.

    Yeah the end zones are pretty big and really dangerous.

    The zones are big but are connected to each other via a map.  When you  go to a zone portal you are presented with a map and can travel to any other zone via that map.  That sort of gives zones a disconnected feel to me, but definitely not lobby.

    GW1 has a lobby hub style.  All the zones in Neverwinter are open and you can meet people.  Story stuff is often instanced like most newer games as are dungeons.  I would have preferred connected zones, but it's not a big deal.

  • fldashfldash Oklahoma City, OKPosts: 227Member

    Any comments on the difficulty of the content at > 30 being marginalized by being able to spam potions? That's what I hear. Potions are plentiful and can be spammed making the content a snoozefest.

    Former xFire user... I only wanted a game tracker and messenger, not a screenshot taker, video recording, broadcasting piece of bloatware.

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