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Started my free trial yesterday and thought I'd share my thoughts so far.
My first impression regarded the graphics. While the engine runs nice and smooth and things look rather nice, I felt that it all blends together a bit too much so that it's difficult to distinguish NPCs and mobs from the landscape, kinda like looking at a painting done all in different shades of green for example. This might be partly due to my race's starting zone as it's mostly jungle but it doesn't feel immersive for me.
Second thing that came to mind was that in looks and gameplay it seems very similar to RIFT. Obviously the skill tree and traits etc are different but the combat, movement and general appearance felt very riftlike. The mobs encountered are definitely more challenging though in some parts. The heart quests are basically just a copy of rifts with some subtle differences eg: escort and defend this area quests thrown in. There seems to be far too many of them as well. I know it's not mandatory to do them but the rate notifications pop up on the screen every time you run any direction for 10 seconds annoys me a bit and the same ones constantly pop up every time you go back to an area where you did one before.
The story quests are not really exciting me either, I don't feel any connection to my character and found myself skipping through most of the cinematics.
I played only briefly yesterday and ran around for a couple of hours today but I don't feel the urge to jump back in just yet. I'm currently at lvl 11 with my warrior (yes I know it's very early in the game) but everything seems rather lackluster. It's so ridiculously far removed from what all the hype would suggest and is not revolutionary in any way. I'm not trying to bash the game, just letting people know how it is for me. It was nice to have a distraction for the weekend but I don't see myself buying the game.