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Camelot Unchained Kickstarter Progress Discussion

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Comments

  • ComafComaf Chicago, ILPosts: 1,154Member Common

    8,102

    Backers
     

    $1,253,024

    pledged of $2,000,000 goal

     

    11

    days to go
     
     
     
    Sigh.  Maybe we'll get lucky, and George R.R. Martin, who is a fantasy fan, a lover of Tolkien, and a prodigious writer himself, will see this and offer to toss in a bit of funding.  
     
    So I'm dreaming.  But hey, if I could, I'd buy the man a mead and ask him his thoughts on the matter :) 

    image
  • RefMinorRefMinor MyTownPosts: 3,452Member
    Originally posted by ZedTheRock
    Originally posted by Plastic-Metal

    @Vaross:  Hopefully this thread means that MMORPG staff will moderate/delete the rampant trolls.. one can only hope, right?

    25% funded in less than 24 hours is a good sign, but let's not get over confident.. long, but exciting road ahead!

    Obvious trolls? Yes.  Trolls wchich mask their hate and baiting in a way to hide their obvious agenda not so much.  The trick at mmorpg.com is you can bash, troll and hate but in a way that makes you sound intelligent.

    Yes, the trolling is so rampant the moderators have been forced to state several times that not wanting to donate or not liking CU is not a just reason to report posts.

    Some people disagree with you and are labelled trolls and haters.

  • avalon1000avalon1000 Kihei, HIPosts: 754Member
    Kickstarter will not charge you unless the project reaches it's goal. I would be more inclined to help fund this if it had more PVE (not a PvP player for the most part).
  • furbansfurbans Tinbucktwo, IAPosts: 965Member
    Originally posted by ZedTheRock
    Originally posted by Plastic-Metal

    @Vaross:  Hopefully this thread means that MMORPG staff will moderate/delete the rampant trolls.. one can only hope, right?

    25% funded in less than 24 hours is a good sign, but let's not get over confident.. long, but exciting road ahead!

    Obvious trolls? Yes.  Trolls wchich mask their hate and baiting in a way to hide their obvious agenda not so much.  The trick at mmorpg.com is you can bash, troll and hate but in a way that makes you sound intelligent.

    image  That's the fucking truth.  Been temp banned so many times I've lost count because I don't sugercoat my words.

  • NikopolNikopol The ZonePosts: 626Member Uncommon
    Originally posted by Jyiiga

    I think it will make it, but by the skin of its teeth.

    The real concern is the palty number of backers. Other titles have two or three times the number of backers with much smaller goals. 

    All MMOs need healthy populations, this is not disputable. 

    Hopefully they will make their goal and then soon they will do more than talk, show concept art and crappy tech demos. They need more interest than what they have if this is to last. 

    I have to agree on the paltry number of backers. Looking at previous games that made it, CU has alarmingly few backers, with a lot of high-tier pledgers. True, backers do not equal players, but the number certainly shows a trend and I'm afraid it's looking worrisome.

    What it looks like at the moment is that CU has really really dedicated backers, with some high tiers already full... On the other hand, the low tiers have few pledgers compared to other successful Kickstarter games, and that's related directly to the number of players interested in this game (Even Shroud of the Avatar ended up with something like 22K pledgers).

    All MMOs need a strong dedicated core playerbase, and CU seems to have secured that (something like 8K at the moment), but that's not enough on its own: Mark Jacobs and co probably have to put something out there that will show the fencesitters it will be worth chipping in. Something to fill those lower tiers and push the backer numbers up to 15K or more.

     

  • ArbroathArbroath Depew, NYPosts: 175Member
    As long as it makes it, even if it just limps over the goal line, it's great. Because there are, from what I can tell, many European backers that are not able to fund because of an issue with CC's and not being able to use PayPal. So, even if we make it to goal, we may see a large surge that may get us to some stretch goals....hopefully

    It is in truth not for glory, nor riches, nor honours that we are fighting, but for freedom — for that alone, which no honest man gives up but with life itself. ~Declaration of Arbroath

  • tenfoldedmighttenfoldedmight malmoPosts: 54Member

    I'm a bit concerned by the number of backers as well but then again there have been projects with less backers and have made 2+mil.

     

    Like this:

    http://i.imgur.com/kWbx47n.jpg

     

     

    I think we're fine. Esp with updates like the one today. And i know MJ got more big updates to come!

     

     

    Just need some coverage on these updates

  • meddyckmeddyck Athens, GAPosts: 1,140Member Uncommon
    Originally posted by tenfoldedmight

     Just need some coverage on these updates

    I doubt fence sitters care about updates especially not 13 minute videos. Even I couldn't force myself to sit through all of today's video. There's been way too much talking head updates. At least this one didn't spend the first few minutes talking about ducks though. That's a plus.

    Camelot Unchained Backer
    DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  • buckeyebuckeye tipp city, OHPosts: 70Member Uncommon
    Unfortunately I don't see this funding. It may hit $1.75 M but even that is a stretch based on the where we stand today and the number of days left.
  • usuckmmorpgcomusuckmmorpgcom c, KYPosts: 1,348Member
    Originally posted by buckeye
    Unfortunately I don't see this funding. It may hit $1.75 M but even that is a stretch based on the where we stand today and the number of days left.

    Even if it funds, I don't see it being viable for very long. Didn't MJ say 50,000 players was his target? He can't even get 10,000 backers. And then there's the chance something else will come along in the next two years and steal CU's thunder. Oh, and don't forget how much it's going to cost them to stay current on changing technology during development.

    Two million is way too much to ask for. You would think someone like MJ would be better at scoping cost and streamlining development time, with all the experience he tries to convince us he has. 

  • deviltheorydeviltheory no, OHPosts: 33Member
    Originally posted by topographic
    Originally posted by buckeye
    Unfortunately I don't see this funding. It may hit $1.75 M but even that is a stretch based on the where we stand today and the number of days left.

    Even if it funds, I don't see it being viable for very long. Didn't MJ say 50,000 players was his target? He can't even get 10,000 backers. And then there's the chance something else will come along in the next two years and steal CU's thunder. Oh, and don't forget how much it's going to cost them to stay current on changing technology during development.

    Two million is way too much to ask for. You would think someone like MJ would be better at scoping cost and streamlining development time, with all the experience he tries to convince us he has. 

    Well just because the game only has so many backers doesn't mean no one else will support it should it be released.  I'm highly interested in the concept of this game, but I have a firm stance against kickstarter and will not participate in it to any degree.  Concepts are great, but they're not solid enough for me to dedicate any of my hard earned money towards.

  • HeartsparkHeartspark Southland, MOPosts: 69Member

    I don't understand the whole "Against kickstarter" mentality.  You truly don't know any game till its released.  Even if you see videos/screenshots/etc of games online, many released are terrible and not represented by those. 

     

    I really makes no sense to be against kickstarter.  Even kickstarter games that have been funded to extreme turned out not to be that great once released.  Its the same with any game.  Everything is a investment, be it kickstarter or buying a game when it comes out.

    Heartspark: Animist rr12, bors, Lone Enforcer, Retired

    Dranzerk: Berzerker (kay) retired
    Dhei: Spiritmaster (Kay) retired
    Goblinking : Hunter (Kay) retired
    Moongoose: Shadowblade (Kay) retired

  • meddyckmeddyck Athens, GAPosts: 1,140Member Uncommon
    Originally posted by Heartspark

    I don't understand the whole "Against kickstarter" mentality.  You truly don't know any game till its released.  Even if you see videos/screenshots/etc of games online, many released are terrible and not represented by those. 

    I really makes no sense to be against kickstarter.  Even kickstarter games that have been funded to extreme turned out not to be that great once released.  Its the same with any game.  Everything is a investment, be it kickstarter or buying a game when it comes out.

    I think the main anti points are

    1. When you buy a released game or pre-order one shortly before release you have way more information about the game than you have when you donate to Kickstarter for a game at an early development stage such as CU. Yes you are right that you never know everything about a game until you buy it. But at least with buying a game near launch you can view screen shots and videos of what the actual final game will look like and usually get much more detailed information about its contents. For instance people who buy CU at retail will know exactly what races and classes it contains and have some information about what each classes' abilities will be. They'll likely have gotten a chance to try it in open beta events for that matter and gotten to read lengthy previews on sites like this.
    2. You have no guarantee that when you donate to a Kickstarter game that you will ever be able to play the game. It may turn out to be more costly than expected and the dev will be forced to abandon it for lack of funds or any number of other factors may lead to failure. When you buy or pre-order a retail game you can be reasonably confident that you will actually get to play it shortly thereafter. Even if the game does launch, it won't be for years after you donate. Pre-ordering a game years before it releases is a brand new thing for most players and one they have difficulty being comfortable with.

    Camelot Unchained Backer
    DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  • SabasSabas herzelePosts: 197Member

    Right! After watching the latest developer update I have decided to back CU.

    I still have my reservations towards the Tri-realm concept as in,

    not enough info and what is there is eyebrow raising.

    Yet the crafting concept on its own is enough for me.

    I'll gladly drop down some money to see that made!

     

    Now I was hoping you enthusiastic lot could help me if possible.

    How do I back Kickstarter when I'm not US or UK based?

     

    I've looked around and I didn't find the answer, obviously.

  • meddyckmeddyck Athens, GAPosts: 1,140Member Uncommon
    Originally posted by Pandamin

    Now I was hoping you enthusiastic lot could help me if possible.

    How do I back Kickstarter when I'm not US or UK based?

    I've looked around and I didn't find the answer, obviously.

    Can people from outside the US or UK pledge to projects?

    Yes! Anyone, anywhere (with a major card) can pledge to Kickstarter projects.

    http://www.kickstarter.com/help/faq/backer+questions#BackAProj

     

    Camelot Unchained Backer
    DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  • Viper482Viper482 Somewhere, FLPosts: 999Member Uncommon
    I pledged, but sadly Mark Jacobs has a terrible reputation for what he did with Warhammer and Daoc. He is an arrogant guy who does what he wants regardless of the customer wishes.  If this doesn't fund I think it will be a combination of him being the main guy involved and the fact it won't even enter beta until late 2015. Not many people want to buy a game they can't play for years. Even though I was sold, it is still a tough sell. Still won't give up though.
  • SabasSabas herzelePosts: 197Member
    Originally posted by meddyck
    Originally posted by Pandamin

    Now I was hoping you enthusiastic lot could help me if possible.

    How do I back Kickstarter when I'm not US or UK based?

    I've looked around and I didn't find the answer, obviously.

    Can people from outside the US or UK pledge to projects?

    Yes! Anyone, anywhere (with a major card) can pledge to Kickstarter projects.

    http://www.kickstarter.com/help/faq/backer+questions#BackAProj

     

    Eh?!

    Did I completly space out because last time I tried I wasnt able to.

    Though it would be something I'd expect from myself.

     

    Either way thank you very much.

  • david06david06 Chantilly, VAPosts: 183Member


    Originally posted by Heartspark
    I don't understand the whole "Against kickstarter" mentality.  You truly don't know any game till its released.  Even if you see videos/screenshots/etc of games online, many released are terrible and not represented by those. I really makes no sense to be against kickstarter.  Even kickstarter games that have been funded to extreme turned out not to be that great once released.  Its the same with any game.  Everything is a investment, be it kickstarter or buying a game when it comes out.
    I don't see how people can be anti-kickstarter and then complain about publishers screwing over developers and ruining game franchises in the next breath. Crowdfunding is an alternative to the publisher model, it's gaining momentum yet some gamers still deride the very notion of it.


    I've pledged to a lot of games(including this one), but I didn't pledge to the Ouya console or a great many other projects because I wasn't sold on them for various reasons.


    If dumb people throw their money away on something, then it has very little(if any) impact on me. Unless you are a shill for a major publisher or are just some social malcontent with too much time on their hands I see no reason to rail against KS like some do.

  • AntiquatedAntiquated Oak Brook, MIPosts: 673Member Uncommon
    Originally posted by david06
    I don't see how people can be anti-kickstarter and then complain about publishers screwing over developers and ruining game franchises in the next breath. Crowdfunding is an alternative to the publisher model, it's gaining momentum yet some gamers still deride the very notion of it.

    Instinctive suspicion of marketing tactics. It is possible to dislike the extremes of both alternatives.

    Crowdfunding has yet to produce any actual results.

  • meddyckmeddyck Athens, GAPosts: 1,140Member Uncommon
    The trend and projection on Kicktraq are now both below $2 million. This project is going to need a crazy big finish to fund at this point (like $600,000+ in the final days). I wonder if Mark has a certain number of backers he wants to see and if there are fewer than that number in the last few days, he will cancel the project even if the backers it does have might increase their donations enough to fund it?

    Camelot Unchained Backer
    DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  • cinoscinos LondonPosts: 963Member
    Originally posted by meddyck
    The trend and projection on Kicktraq are now both below $2 million. This project is going to need a crazy big finish to fund at this point (like $600,000+ in the final days). I wonder if Mark has a certain number of backers he wants to see and if there are fewer than that number in the last few days, he will cancel the project even if the backers it does have might increase their donations enough to fund it?

    I'd be surprised if he did cancel it, but I agree that it will need 600k at this rate in its final days.

    Whilst kickstarters do see a jump in the last few days, it's not common to see that high of a bump.

  • DMKanoDMKano Gamercentral, AKPosts: 8,587Member Uncommon

    I know this has been brought up before but other than the obvious lack of steady stream of cash per day, my bigger concern is such a low number of backers.

    We are not even at 9000, that is deeply troubling to me.

    Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

    If I worked for CSE I'd sort of feel deflated at this point.

     

     

  • usuckmmorpgcomusuckmmorpgcom c, KYPosts: 1,348Member
    Originally posted by DMKano

    I know this has been brought up before but other than the obvious lack of steady stream of cash per day, my bigger concern is such a low number of backers.

    We are not even at 9000, that is deeply troubling to me.

    Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

    If I worked for CSE I'd sort of feel deflated at this point.

     

     

    It's a niche game, remember? That's what all you CU fans wanted. A happy little community separate from us big old dumb casuals.

    I guess you're about to find out how niche you really are. 

  • DMKanoDMKano Gamercentral, AKPosts: 8,587Member Uncommon
    Originally posted by topographic
    Originally posted by DMKano

    I know this has been brought up before but other than the obvious lack of steady stream of cash per day, my bigger concern is such a low number of backers.

    We are not even at 9000, that is deeply troubling to me.

    Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

    If I worked for CSE I'd sort of feel deflated at this point.

     

     

    It's a niche game, remember? That's what all you CU fans wanted. A happy little community separate from us big old dumb casuals.

    I guess you're about to find out how niche you really are. 

    Oh I am a big dumb casual gamer myself, but I also enjoy RvR. The two are not mutually exclusive.

    At times I am also hardcore PvP, see these labels are not set in stone, because every player can change as times, us humans are dynamic complex and ever changing animals that do not fit entirely into labled boxes.

  • usuckmmorpgcomusuckmmorpgcom c, KYPosts: 1,348Member
    Originally posted by DMKano

    The two are not mutually exclusive.

    According to all the oozing over the game and the insults waged at anyone who doesn't participate in the ooze-fest,  apparently they are.

    You are a corner case on the CU/NON-CU continuum.

    EDIT: BTW, gamers are not multi-dimensional human beings. They are pretty one-sided and entirely predictable. It they weren't, the gaming industry would be much less successful than it is today.

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