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The Star Wars: The Old Republic site has been updated with a pair of articles outlining class changes to both the Jedi Knight and the Sith Warrior with the arrival of the v2.0 "Scum & Villainy" patch earlier this week.
Marauder
Dual Saber Throw (New ability): This ability throws both sabers forward, dealing high damage to everything in their path. Upon striking a target, that target is additionally slowed by 50% for 6 seconds. 18-second cooldown.
Below are some additional details on changes made to the Marauder’s skill trees. Many more skills than the ones mentioned here have changed; these are really just the highlights.
Read more about each at the links above.
Comments
Uh I don't play the game, and feel free to hate on it all you want, but what MMO doesn't have class balancing in a level raising expansion? Seriously.....
At least pick something valid to compain about, like the lack of interesting end game or static worlds.