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Creating an MMO like the one found in Genese Davis's "The Holder's Dominion" is something that a lot of people would like to do but aren't always sure how to begin. In her latest column, Genese discusses the ins and outs of the MMO creative process. Check it out and then head to the comments to tell us about your worlds!
So why invent a fantasy MMO to base The Holder's Dominion around rather than, say, write a straight fantasy novel set in Edannair? Although writing a fantasy novel set in Edannair is a really cool idea, what inspired me to create this MMO goes back to the goals for this story—connecting people together. Even if a reader has never touched an MMO, he or she can read The Holder’s Dominion and experience a glimpse of what an MMO offers, what it’s like to collaborate with others on such a world-wide scale, and ultimately see a new perspective to why gamers game. A speculative thriller like Holder’s is an approachable form of entertainment for communities unfamiliar with fantasy novels, and fantasy worlds in video games.
Read more of Genese Davis's Developing a Fantasy MMO.
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